company_logo

Internship

Intern - Tech Art

Epic Games

Cary, NC 01-13-2026
Apply @ Employer
  • Paid
  • Internship
  • Entry (0-2 years) Experience
Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
Epic Games is seeking smart, dynamic interns to join its dev teams and help push the boundaries of gaming and interactive technology. As part of the Quixel team, the Tech Art Intern will build C++ editor tools, plugins, and pipeline systems that enable artists to create photorealistic real-time content for games, film, and virtual production. Interns take on challenging, high-impact projects and are expected to deliver at a high level while gaining meaningful hands-on experience.
In this role, you will
• Develop editor tools and plugins in C++ for Unreal Engine to streamline asset processing workflows
• Create and maintain Python and Blueprint-based automation tools that integrate with engine systems
• Work with Unreal Engine's geometry and mesh processing APIs to build custom asset manipulation tools
• Integrate external C++ libraries into Unreal Engine plugins for specialized processing tasks
• Collaborate with technical artists and engineers to design and implement pipeline solutions
• Build quality-of-life widgets and editor utilities that improve artist efficiency
• Learn to optimize tools for performance and scalability in production environments
What we're looking for
• Portfolio showcasing hands-on technical projects and problem-solving ability
• C++ programming skills with object-oriented design principles
• Hands-on experience with Unreal Engine 5 editor and engine systems
• Python scripting background with interest in workflow automation
• Familiarity with 3D asset pipelines including meshes, materials, and textures
• Blueprint experience for rapid tool prototyping
• Self-motivated approach to learning tools development and pipeline systems
• Clear communication skills and collaborative working style
• Nice to have: Prior work with Unreal plugins, editor extensions, or mesh processing tools
• Nice to have: Background with DCC tools (Houdini, Maya, Blender), Houdini Engine, C++ libraries (CGAL, OpenMesh), or Git/Perforce
This internship has a flexible start date in 2026. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-eo8652-216-73-216-189-42 in your application.

Company Profile
Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.