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Sweden Entertainment Jobs

Showing 1 - 25 of 35 postings found

Looking for a software engineer with experience in game AI development who can join our team. The field of AI-driven testing is still new at EA and given its potential, there is a lot of creative work that can be applied to this field.

 

We're looking for Technical Animators that want to take on the challenges of ongoing product and pipeline evolution, and who will have fun pushing the boundaries of animation and characters in our games.

 

You will be a part of an accomplished diverse team developing the tools and game engine behind the amazing worlds you see in Frostbite games.

 

We are looking for a Core Software Engineer with experience writing high-quality and maintainable game engine code in C++. We find added value in candidates with expertise in optimizing performance and memory usage, and low-level understanding of the console and PC platforms.

 

As a Principal Front-End Software Engineer for our front-end web applications you will be part of a talented team of software engineers who will drive the next generation of architecture and implementation of our platform

 

Discovery’s talent acquisition team seeks to drive our business forward by attracting some of the best talent the industry has to offer. We pride ourselves on hiring recruiters who are absolute experts at what they do.

 

We are looking for someone who will improve our test coverage capabilities forward. As an embedded Software Engineer in Test, you will empower the entire Frostbite team to raise the quality bar through the solutions that you create.

 

The role of a Procedural Artist at DICE, you will work with multiple disciplines including 3D Art, Level Artist, Engineering, Tech Art. On a daily basis you will report to our Technical Art Director or Lead Artist for a project and you will be the bridge between 3D Art, Level Art and Tech Art.

 

We're looking for Level Artists across all seniority levels, to join our team of content creators and create our in-game worlds for the future.

 

We are now looking for a Game Designer with special interest in engagement features, in-game economics and systems for progression. You will report to a Design Craft manager and be managed by a lead designer on the project.

 

As a creative director you are a guiding force to our teams, providing and inspiring the creative vision for our games while ensuring that they align with the core project philosophies of how the game should feel and play. A creative director is a representative of outstanding concept, quality and innovation.

 

We're looking for an Animator to join our team of content creators and create games for the future.

 

We are looking for a Game Designer that can complement our current design staff working with the Dynamic World group, bolstering the design and implementation competences of the group in crucial areas.

 

We are looking for technically deep, analytical software engineers to join our growing Stockholm team. If your interest lies in building highly scalable container-based services, then this may be the team for you.

 

As a Senior Game Mode Designer you will with work with your creative directors and your team to build our next and latest game. You will improve the strategic development of game modes by extending on the game vision and use your knowledge of player empathy to guide your decisions.

 

Establish monitoring, alerting and dashboarding to improve observability of player experience, infrastructure and application performance, and business metrics

 

We are hiring a senior technical program manager to join our team. The ideal candidate will have a passion for technical operations and workflows which give the organization a competitive edge and improve developer efficiencies.

 

We are looking for technically deep, analytical software engineers to join our growing Stockholm team. If your interest lies in building highly scalable container-based services, then this may be the team for you.

 

We are looking for technically deep, analytical software engineers to join our growing Stockholm team. If your interest lies in building highly scalable container-based services, then this may be the team for you.

 

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools.

 

We are looking for an engineer with interest and experience in game AI. You keep up-to-date with what is happening in the field of game AI, academic AI and computer games in general.

 

We are looking for an experienced Development Director who is passionate about both process and gaming to provide daily production leadership to the team(s). The Development Director manages project and feature planning, balancing scope with capacity, managing resources, tracking progress, implementing processes, mentoring people and managing risks and mitigation.

 

You join the team reporting to the Director of EASE Operations Launch & Release Management. Our primary objective is to provide the best player experience, every release. We manage delivery projects from the EA studios in Europe. You organize planning, develop processes, and ensure ease of collaboration.

 

You will own a set of key performance indicators, will establish goals for the teams, and will partner with stakeholders in Product to establish a product and technology roadmap. An ideal candidate will take a hands-on approach to deliver the best product experience for customers.

 

You will own a set of key performance indicators, will establish goals for the teams, and will partner with stakeholders in Product to establish a product and technology roadmap. An ideal candidate will take a hands-on approach to deliver the best product experience for customers.

 
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