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Canada Entertainment Jobs

Showing 151 - 175 of 413 postings found

Job Title Company Location Date Type Description Logo
Ingénieur E Sénior E En Logiciels - Innovation Créative Senior Software Developer- Creative Innovation
Electronic Arts
Remote / Virtual 01-16-2026
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

AI ML Engineer
Electronic Arts
Vancouver, BC 01-16-2026
Full Time Job

The AI ML Engineer for Electronic Arts will collaborate with game development and QA teams to develop AI and ML solutions enhancing automation and efficiency in game content creation, agent behavior, and processes while staying updated with industry advancements.

Lead AI Designer
Epic Games
Vancouver, BC 01-16-2026
Full Time Job

What You'll Do Epic Games is looking for an experienced Lead AI Designer to join our cross-disciplinary development team, where you will own the vision and create innovative features.

Community Developer - Assassin'S Creed
Ubisoft
Montreal, QC 01-16-2026
Full Time Job

The Community Developer will be responsible for establishing and growing our communities around Ubisoft's games with a proficiency in player communications, game improvements and feedback cycles, and deployment and maintenance of best practices.

QA Manager
Epic Games
Montreal, QC 01-16-2026
Full Time Job

Epic Games is looking for an experienced QA Manager to lead and mentor a diverse QA team, develop a quality strategy for the Distribution team, and drive prioritization and execution in a dynamic environment.

People Partnerships Manager
Electronic Arts
Vancouver, BC 01-16-2026
Full Time Job

The Challenge Ahead: Our People Partnerships Partners are passionate about delivering simple and awesome people experiences while creating programs and support in meaningful and efficient ways.

Software Engineer- Game Server Hosting
Electronic Arts
Vancouver, BC 01-16-2026
Full Time Job

Electronic Arts is looking for a Software Engineer to join their Game Server Hosting team, developing and maintaining the Kubernetes-based infrastructure for their multiplayer games and collaborating with global teams to enhance game server platforms.

Gestionnaire Produit - Expérience Des Joueurs Manager, Player Experience Product
Electronic Arts
Montreal, QC 01-15-2026
Full Time Job

Gestionnaire de produit - Expérience des joueurs/Manager, Player Experience (PX) Product Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

Senior Effects Technical Director
Lucasfilm
Vancouver, BC 01-15-2026
Full Time Job

The Senior Effects TD also completes lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.

Senior Manager, Customer Experience Strategist, Sports
Electronic Arts
Vancouver, BC 01-15-2026
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

Lead Engine Programmer, Core Systems
Epic Games
Montreal, QC 01-14-2026
Full Time Job

PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide. What You'll Do Epic Games seeks an experienced Senior Engine Programmer to join our Developer Experience and Efficiency team.

Senior Project Manager, Creative Innovation
Eyeline
Vancouver, BC 01-14-2026
Full Time Job

We are seeking a proactive Project Manager to support Eyeline's Creative Innovation team by driving initiatives that bridge emerging technology, machine learning, and artistic practice.

Senior Game Designer
Maxis Studios
Vancouver, BC 01-14-2026
Full Time Job

Maxis is seeking a Senior Game Designer to develop gameplay content and systems for The Sims, collaborate with multidisciplinary teams, and mentor junior designers in a hybrid role based in Vancouver.

Artiste Biomes Et Matériaux Expert E Expert Biomes and Materials Artist
Beenox
Montreal, QC 01-14-2026
Full Time Job

Titre du poste: Artiste de biomes et matériaux expert.e – Expert Biomes and Materials Artist – Beenox Identifiant de demande de poste: R026085 Description du poste: (English version below) Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 25 ans d'expertise dans le développement de jeux.

Expert Lighting Artist
Beenox
Montreal, QC 01-14-2026
Full Time Job

Titre du poste: Artiste d'éclairage expert.e - Expert Lighting Artist – Beenox Identifiant de demande de poste: R026351 Description du poste: (English version below) Fondé à Québec et poursuivant sa croissance avec une équipe à Montréal, Beenox possède plus de 25 ans d'expertise dans le développement de jeux.

Associate Environment Director
Beenox
Montreal, QC 01-14-2026
Full Time Job

Founded in Q/uebec City and continuing its growth with a team based in Montreal, Beenox has over 25 years of expertise in the game development. As an Activision studio we are leaders in interactive entertainment and involved in the creation of renowned titles.

Recruitment Coordinator
Framestore
Montreal, QC 01-14-2026
Full Time Job

About the role We are looking for an ambitious and enthusiastic coordinator to join our Montreal recruitment team.

Senior Product Manager, Personalization & Player Stats
Electronic Arts
Vancouver, BC 01-14-2026
Full Time Job

Electronic Arts is looking for a Senior Product Manager to lead the personalization and player stats features for EA.com, collaborating with cross-functional teams to enhance player engagement and satisfaction.

BI Engineer - American Football
Electronic Arts
Vancouver, BC 01-14-2026
Full Time Job

You will develop automated reporting to promote data-driven decisions across the team and with partner teams. You will contribute to the full development lifecycle, from idea generation to implementation, ensuring understanding of industry best practices You will gather requirements, model and design solutions to support decision-making and data maturity You will work with analysts, product managers, data architects and designers to understand requirements, and help develop interactive Power BI dashboards You will support the process of adoption of new technologies and applications we use to integrate analytical solutions.

Environment Artist
Eyeline
Vancouver, BC 01-13-2026
Full Time Job

As an Environment Artist, you will be responsible for creating high-level and diverse 3D and 2.

Human Resources Business Partner
Live Nation
Toronto, ON 01-13-2026
Full Time Job

Who are you? We are looking for an experienced Human Resources Business Partner to join our team in Toronto.

Compositor
Eyeline
Vancouver, BC 01-12-2026
Full Time Job

The Compositor for Eyeline will integrate layers and elements to produce final shots for films or episodic shows, collaborate with team members, solve visual challenges, and mentor peers while ensuring high-quality, photorealistic composites.

Technical Trainer
Sony Pictures Imageworks
Vancouver, BC 01-12-2026
Full Time Job

The Technical Trainer for Sony Pictures Imageworks will deliver technical training for new starters, create and manage training content, maintain documentation, and support the Learning and Development team while utilizing expertise in CG film production.

Cinematics Animator - EA Sports FC
Electronic Arts
Vancouver, BC 01-12-2026
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe.

Machine Learning Engineer
Electronic Arts
Remote / Virtual 01-12-2026
Full Time Job

Electronic Arts is looking for a Machine Learning Engineer to work with development teams on CI system automation, managing virtual infrastructure, and improving build processes with expertise in scripting and source-control systems.

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