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Showing 1 - 25 of 376 postings found

You will initially focus on partnering with our development team on direction of a pipeline to deploy and manage cloud services. As a DevOps Engineer, you will work with large-scale systems and handle multiple tasks simultaneously and prioritize.

 

We are seeking an Artist Manager who will work with artists to manage their career development, performance, and opportunities within the studio!

 

Deluxe Animation Studios is growing and we're seeking a highly skilled 3D shot finaling Artists (Senior & Intermediate) for an animated episodic series. The role of the shot finaling Artist is to clean up and enhance character animation through sculpting, grooming, and simulations of cloth and hair and better the composition through set dressing minor camera tweaks. Plus, they are responsible ...

 

The successful applicant will join the global Pipeline team (distributed between Sydney and Vancouver) and will be responsible for creating software used by artists in various craft departments. You will be building and integrating applications and libraries to support our studio pipeline/workflows.

 

The Canadian market is a top 5 territory for SPHE. In a rapidly changing marketplace SPHE is evolving and changing the focus of our organization around Consumer Understanding and Insight to enable us to 'Connect Canadians to a world of Entertainment Experiences' and 'Expand our Presence and Conversion'. SCOPE: The Analyst works closely with the Head of Physical Sales to help drive and...

 

Lighting TDs are responsible for producing high-quality lighting and rendering for our CG scenes. If you have a passion for lighting and can use Maya and Renderman then we want to hear from you, whether you've just graduated, are looking for new challenges or are used to leading teams of Lighting TDs - all levels are welcome!

 

We're currently seeking a highly skilled Production Manager who is responsible for assisting in the management of production on a 2D animated feature film. The Production Manager will ensure its completion on schedule, on budget, with an international team of artists and production personnel. This role reports directly to the Line Producer.

 

We're currently seeking a highly skilled Production Coordinator for a 2D animated feature film. The Production Coordinator will be involved in the management process from pre-production through final delivery. The Production Coordinator will be assigned to a specific department or group of departments and will have a vital role in the day to day procedures of that team.

 

We're currently seeking a highly skilled Rough Animator for a 2D animated feature film. The role of Animator is to animate characters, crowds, sets and props, matching the established visual aesthetic. This role reports directly to the Animation Supervisor.

 

Lighting TDs are responsible for producing high-quality lighting and rendering for our CG scenes. If you have a passion for lighting and can use Maya and Renderman then we want to hear from you, whether you've just graduated, are looking for new challenges or are used to leading teams of Lighting TDs - all levels are welcome!

 

Responsible for final 3D scene assembly and rendering of elements required to complete visual effects shots.  Engaging at every stage of production including pre-visualization of complicated sequences, look development, and research and development.

 

As Compositor at Method Studios, you'll be a champion at combining live action and computer generated elements to create final images that meet the creative direction of the client, VFX Supervisor and Compositing Supervisor.

 

This position is responsible for supporting and maintaining the company's IT systems and networks and for providing efficient desktop/laptop support to all business users. The Help Desk Support Analyst installs and configures computer systems, diagnoses hardware and software faults and solves technical and application problems.

 

You'll be responsible for the design and execution of animation as assigned to meet the needs of the project. This position requires a high degree of artistic judgement and, depending on the work, a strong knowledge of anatomy, body mechanics and character acting.

 

As a Lighting Artist at Method Studios, you'll be the rockstar responsible for creating desired lighting effects across shots and sequences. You'll display a high degree of technical skill and artistic judgment.

 

You will be the technical leader for the Animation & Cinematics team reporting to the Director Of Engineering on EA's game engine Frostbite you will be a contributing leader to Frostbites technical strategy. You will partner with the other disciplines to build the technology and the programming team to create amazing player experiences.

 

Are you a Surfacing Artist with a creative passion for giving models the visual surface qualities that make them appear believable? Surfacing can encompass texture painting, procedural texturing, shading networks, sculpting, grooming and UV layout.

 

We're looking for an accomplished Technical Director to join our Apex Legends team at our Vancouver location. We are looking for someone who is passionate about making great games in a collaborative environment with a team of talented and experienced developers.

 

In partnership with our development team, you will lead our live services business to excite players with new content and unique ways to experience FIFA not only for the current product year, but with an additional focus on the multi-year experience roadmap. Additionally, you will inspire cross-functional teams to execute a compelling strategy that takes the franchise to new heights. Reporting to the Senior Brand Director of FIFA GBM, you will be an essential contributor to the Global Brand Management team based in Vancouver, Canada.

 

The rendering Software Engineer is a critical part of the game creation process. They are involved in architectural design, implementation, and debugging of rendering technology on multiple platforms; working with Designers, Artists and other Engineers to solve complex computer graphics problems. Key Responsibilities: • Research and implement cutting-edge rendering techniques.

 

The Character Rigging Artist will work closely with a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in both Layout and Animation.

 

Are you a Lighting TD interested in working with us in our Vancouver studio?! The Lighting TD is responsible for supporting the creative and visual objectives of the Lighting Team through pipeline troubleshooting, user support, technical direction, and tool development.

 

The Associate Production Manager works closely with the Coordinators on the project in keeping the show operating in an organized and efficient manner. The APM will oversee the show sequence or discipline schedules and help guide them in order to have a comprehensive sequence or overall show schedule, depending on project size.

 

The Technical Interface Designer (TID) bridges the gap between artists and software engineers by combining strong artistic skills and experience with programming and scripting. The TID is part of the art team and works closely with artists, project managers, programmers and other TIDs.

 

EA Create Audio is looking for an enthusiastic and accomplished Audio Artist with technical proficiency who can make an immediate contribution to our team supporting Respawn Vancouver and development for Apex Legends. You have experience in all phases of audio design and production, with proficiency in voice production, editing and implementation.

 
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