Showing 1 - 25 of 351 postings found
Electronic Arts is looking for a Development Manager to join the Create Animation team to manage the scope and budget for internal projects using waterfall methodologies while providing production partnership to creative teams.
Electronic Arts is looking for a Software Engineer III to design and develop Citadel, an internal microservices platform that powers AI-driven game testing and autonomous agent evaluation across the company's portfolio.
Electronic Arts is seeking a Systems Software Engineer to shape and deliver the engine and platform technology supporting gameplay, animation, rendering, and tools for the EA SPORTS UFC franchise.
Electronic Arts is looking for a Systems Software Engineer to build and maintain the engine and platform technology supporting gameplay, animation, rendering, and tools for the EA SPORTS UFC franchise.
Electronic Arts is looking for a video game Art Director to lead the visual experience across Sims products by guiding a clear aesthetic vision and managing art teams to ensure cohesion and consistency.
Electronic Arts is looking for an experienced software engineer to develop and extend user interface features for the NHL franchise while improving scalability across multiple platforms.
Electronic Arts is seeking a Tools Software Engineer to design and implement web-based business applications and deployment pipelines that support the development and live service workflows for EA SPORTS FC.
Warner Bros. Discovery is seeking a Senior QA Analyst to verify, analyze, and visualize game data while translating complex datasets into actionable insights for development teams and production stakeholders.
Electronic Arts is seeking a Senior Online Software Engineer to provide technical leadership and manage a team of engineers in developing large-scale real-time online systems for the EA SPORTS FC franchise.
Electronic Arts is looking for a Machine Learning Engineer to develop generative systems and high-quality human motion models for the EA Sports FC gameplay animation pipeline.
Electronic Arts is looking for a full-stack Machine Learning Engineer to operationalize, deploy, and scale high-impact machine learning solutions and end-to-end pipelines that power personalized, in-game experiences for the FC franchise.
Electronic Arts is seeking a Generalist Software Engineer to develop cutting-edge technology, tools, and frameworks while collaborating with cross-functional teams to shape the next major evolution of EA SPORTS FC.
Electronic Arts is looking for a creative writing talent with deep hockey knowledge to manage live service data entry, narrative content, and reward systems for the NHL franchise.
Electronic Arts is seeking a Gameplay Software Engineer to design and implement code for game mechanics, AI, and character control systems within the EA SPORTS FC franchise.
Electronic Arts is looking for a Gameplay Software Engineer to design and implement the code that runs and controls game mechanics for the EA SPORTS FC franchise.
Electronic Arts is seeking a Generalist Software Engineer to design, implement, and maintain code for game features and components within the EA SPORTS FC ecosystem.
Electronic Arts is looking for a Generalist Software Engineer to develop cutting-edge technology, tools, and frameworks that shape the core systems and features of the EA SPORTS FC gaming experience.
Electronic Arts is seeking a Generalist Software Engineer to contribute to the game creation process for Ultimate Team, focusing on architectural design, implementation, and debugging across multiple platforms.
Electronic Arts is looking for an Experienced Rendering Software Engineer to lead the architectural design and implementation of rendering technology for the EA SPORTS FC franchise.
Electronic Arts is seeking an experienced DevOps Engineer to design, deploy, and operate solutions in a public cloud environment that integrates with corporate backend infrastructure and services.
Electronic Arts is seeking an Advanced Rendering Software Engineer to design and implement rendering technology, engine components, and complex graphics features for the EA SPORTS FC franchise.
Electronic Arts is looking for a Senior Technical Artist to develop pipelines, workflows, and technology innovations used by content creators across the EA SPORTS portfolio.
Ubisoft is seeking a Tools Programmer to design, develop, and maintain microservices that support the collection and analysis of crashes and bugs across various gaming titles.
Electronic Arts is looking for a Data Analyst to analyze operational data and build metrics reporting systems to improve quality verification strategies for various sports titles.
Ubisoft is seeking a Senior Gameplay Animator to create, integrate, and validate animation systems for non-playable characters including allies and enemies for the Far Cry franchise.