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Showing 176 - 200 of 639 postings found

Job Title Company Location Date Type Description Logo
Senior Game Engineer, Genai - Games
Netflix
Los Angeles, CA 03-24-2026
Full Time Job

. • Technical Proficiency: Expert-level C++ or C# (Unity/Unreal) and a grasp of Python for tooling and data pipelines. • Passion for Innovation: You are excited by ''impossible'' design challenges and believe GenAI is the key to unlocking new genres of play.

Senior Software Engineer, Audio
Riot Games
Los Angeles, CA 3 days ago
Full Time Job

• Work with design and engineering leads to help define the team's future vision for audio tooling and workflows • Model the team's best practices for tools architecture and implementation • Advocate for the technical vision for upcoming and existing tools with other disciplines • Provide documentation and trainings on new audio tools and workflows to internal customers • Mentor junior engineers as the team scales Required Qualifications: • 4+ years of gameplay development experience in a C-style game engine (Unreal Engine, Unity, etc) • 3+ years working on audio tools and features • Proficiency in C++ • Direct experience with audio middleware such as Wwise, FMOD, Unreal Audio • Experience in Unreal Engine • BS in Computer Science, or proven understanding of Computer Science fundamentals • Strong communication skills across technical and non-technical audiences Desired Qualifications: • Proficient with modern day audio software tools (Pro-Tools, Reaper, Plugins) • Ex

Senior Software Developer
Warner Bros. Discovery
Kanata, ON 03-19-2026
Full Time Job

ce building mobile applications with Swift • A solid understanding of common software data structures and algorithms • Be a quick learner that can leverage surrounding resources to solve their problems • Passion for problem solving through software with a strong sense of ownership for the code that you and your team write, maintaining a high bar of quality • Desire for self-improvement proactively seeking suggestions and feedback The Nice to Haves • Experience using languages such as Java, C#, C++, Javascript , Typescript, Brightscript • Experience with Android/Kotlin • Experience with schema design and data modeling • Experience working with low-latency, services operating in a 24x7 environment at scale • Full-stack industry experience, or hands-on familiarity with both client and server technology • Experience with Cloud Computing platforms (AWS, Google app engine, Azure, Kubernetes) • Experience working on video streaming products a plus Championing Inclusion at

Software Engineer, - EA Sports FC
Electronic Arts
Southam, United Kingdom 7 days ago
Full Time Job

ivery of a feature • Help us increase technical innovation and excellence, optimising code for performance, scalability, and maintainability • Work with designers and producers to translate creative concepts into reliable software solutions • Be responsible for your own work, collaborating in code reviews and contributing to the quality of the codebase • Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture Qualifications: • 5+ years experience in software engineering, game development being desirable • Experience working in C++ software development at a professional level • Experience debugging complex bugs through multiple techniques • Knowledge of object-oriented programming and OO design principles • Understand existing and unfamiliar code and modify it • Experience communicating and collaborating with multiple disciplines • Familiarity with scripting languages e.g....Python, Lua and C# • Experience working on PC and either/or PlayStation and XBOX About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

Software Engineer - Rendering
Electronic Arts
Remote / Virtual 7 days ago
Full Time Job

Responsibilities: • You will engineer C++ rendering back ends for Vulkan, Metal and other proprietary APIs • You will implement and support the compilation and runtime use of HLSL (shader language) on multiple platforms • You will resolve device differences in performance and output • You will perform CPU and GPU performance analyses and reports for internal and external teams across the company • You will development low-level performance profiling and optimisation projects on multiple platforms • You will collaborate across team and discipline boundaries, providing suggestions and contributions outside the immediate team Qualifications: • C++ knowledge with at least 3 years of professional programming experience in real-time rendering • Experience using a low-level graphics API (e.g.

Principal Tools & Pipeline Technical Artist
Riot Games
Los Angeles, CA 7 days ago
Full Time Job

. • Strong programming skills in Python and proficiency in C++ and/or C#. • Experience supporting external vendors or distributed development teams. • Experience with version control systems (such as Perforce and git) Desired Qualifications: • Experience building automated asset validation and CI-integrated tooling. • Experience transitioning projects from prototype to full production. • Background in both hands-on rigging/tool development and high-level pipeline strategy. • Experience shipping at least one game through late production and launch.

Senior Game Engineer, Games R&D - Tech Lab
Netflix
Remote / Virtual 02-10-2026
Full Time Job

Requirements • 7+ years experience as an engineer shipping multiple AAA, casual or mobile games • Experience building games for early or unfinished platforms • Exceptional communication, cross-discipline collaboration skills • Familiarity with multiple game engine technologies such as Unity3D and Unreal Engine • Passion for making video games, especially in a rapid, focused, smaller form vs multi-year investments • Experience with C# and C++ Location: • Los Gatos/Los Angeles Preferred • Remote United States and Canada with ability to travel 3-4x per year to CA Generally, our compensation structure consists solely of an annual salary; we do not have bonuses.

Software Engineer, Character Physics
Electronic Arts
Bucharest, Romania 02-09-2026
Full Time Job

Qualifications: • High proficiency in C++ with expertise in writing performant, memory-efficient, and multithreaded code for real-time systems. • Experience applying industry-recognized engineering practices, including unit testing, continuous integration, and continuous delivery. • Experience working in a collaborative team environment....Desirable Skills: • Degree in Computer Science, Engineering, Physics, or a related technical field. • 7+ years of professional software engineering experience on large-scale C++ or engine-level systems. • Familiarity with character animation systems, physics-based gameplay, and associated authoring workflows. • Experience in version control tools (Perforce, Git, Bitbucket).

Producer
Tegna
Remote / Virtual 02-09-2026
Full Time Job

WBNS-TV C, the TEGNA-owned CBS affiliate in Columbus is seeking an innovative Producer to shape our daily newscasts....At WBNS-TV C, we build creative shows that engage, educate and inform our audiences. 

QA Programmer
Ubisoft
Bucharest, Romania 03-18-2026
Full Time Job

This system is composed of multiple components, including user interfaces written in C# that will undergo significant revamp to better serve our thousands of users, minimize the amount of effort necessary to report bugs through best-in-class UX and AI assistance....Other Skills: • Excellent proficiency in C# • Excellent knowledge of desktop and web application development • Good knowledge of Git • Knowledge of Blazor, SQL, Elastic Search, Docker, Kubernetes, OpenAPI, OpenTelemetry is considered an asset • Experience with CI/CD pipelines, Automatic testing, Application profiling, Open Telemetry, Trunk Base development, Feature flags, AB Testing and modern development workflows are considered an asset • Ability to work well as part of a team; • Analytical ability; • Organizational skills; • Creativity; • Attention to detail.

People & Culture Partner
Warner Bros. Discovery
Remote / Virtual 1 day ago
Full Time Job

Discovery, our People & Culture (P&C) team creates environments where people feel inspired, included and able to do their best work....Your Role Accountabilities… • Act as a trusted and strategic partner to Retail leaders, providing tailored, high-touch advice. • Lead employee relations end to end, owning outcomes across sickness, absence, performance, conduct and grievances. • Build strong relationships through regular onsite engagement, working directly with managers to understand challenges and resolve issues in person. • Coach leaders on performance and capability conversations. • Lead and contribute to Retail and P&C projects, improving processes, and boosting employee engagement and wellbeing. • Facilitate organisational change, including new store openings and evolving ways of working. • Partner with Talent Acquisition and Retail leaders to support effective recruitment and workforce planning. • Oversee onboarding, helping new starters feel welcomed, supported and part of the story from day one. • Use people data and insight to inform pragmatic, commercially sound recommendations. • Advise on employmen

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Summer Intern - Video Algorithms ,
Netflix
Los Gatos, CA 12-01-2025
Internship

. • Solid understanding of machine learning and deep learning concepts, hands-on experience with training and evaluating ML models • Able to program fluently in Python and C/C++.

Product Support Lead, eCommerce
YouTube
Mountain View, CA 01-30-2026
Full Time Job

., Python, C, C++, Java, JavaScript). • 3 years of experience in a technical leadership role. • 2 years of experience in a people management or team leadership role.

Intern - Development - Post Production
Blumhouse
Los Angeles, CA 02-03-2025
Internship

• Organized, technology savvy, and willing to take initiative • Must be good with time management and able to multitask • Possess a valid California (Class C) driver's license Responsibilities: • Attend final mix, ADR sessions, VFX reviews • Perform basic administrative duties and day-to-day tasks • Watch Blumhouse movies • Maintain drive inventory, package deliverables, update intern list and reports, and maintain editor availability list • Opportunities to attend creative company events, gatherings, and screenings in LA, however not mandatory • Commitment to building an inclusive work environment • Attend company meetings, Speaker Series, and intern-specific meetings with executives, directors, and talent

3D Programmer
Ubisoft
Montreal, QC 3 days ago
Full Time Job

Qualifications What you bring to the team • A degree in Computer Science or Software Engineering; • At least 5 years of experience in programming; • Multiplayer game development experience; • Strong skills in C++ programming and graphics-related development; • Solid understanding of mathematics such as algebra, geometry, and calculus; • Experience working with graphics APIs such as DirectX or similar technologies; • Familiarity with GPU architecture and performance optimization; • Ability to collaborate with both technical and creative partners; • Clear communication skills and a team-focused mindset; • Curiosity and a drive to innovate and improve visual quality.

Lead Tech & Tools Programmer
Ubisoft
Paris, France 1 day ago
Full Time Job

. • Technical Expertise: Essential mastery of C++ and Python, as well as scripting within Unreal Engine. • Workflow: Excellent knowledge of DCC tools (Maya, Blender, Houdini) and versioning systems (Perforce, Git). • Soft Skills: You are recognized for your leadership and your ability to communicate complex technical concepts in an educational manner.

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Lead Foundations Engineer
Respawn
Los Angeles, CA 11-05-2025
Full Time Job

. • Architect, implement, and maintain low-level engine systems in C++. • Collaborate across disciplines to design efficient, scalable solutions. • Optimize systems for memory, CPU, and streaming performance. • Lead cross-platform development for Sony, Microsoft, and Nintendo hardware. • Debug and resolve complex engine issues in large-scale, live environments. • Partner with internal and external tech teams (EA Central Tech, first-party partners) to integrate new technologies....Requirements • Passion for games and improving core engine systems. • Technical expertise: Deep C/C++ and systems programming knowledge; strong focus on performance and optimization. • Versatility: Comfortable across engine domains and large codebases. • Experience: 10+ years in game development, including 5+ in engine architecture and 3+ in a technical leadership role. • Leadership: Proven ability to guide experienced engineers and align teams on complex goals. • Platform knowledge: AAA engines, console development (Sony/Microsoft/Nintendo), Perforce, Visual Studio, Windows; shipped at least one AAA title. • Skills: Expert debugging and performance optimization using industry profilers; cross-disciplinary collaboration and solutions-focused mindset. • Preferred: Bachelor's degree in CS/Math, experience with PS5/Xbox Series X|S, multiplayer AAA titles, or Linux debugging.

QA Lead
Playstation
Remote / Virtual 01-11-2025
Contract Job

rience • BS Cognitive Science, Computer Science, Communications, BA in Project Management, Business Intelligence, or QA related field • Successfully completed, certification and application of SQE Mastering Test Design Foundation Level • Demonstrated knowledge of PlayStation Studios QA Operations processes, systems and workflows • Successful completion, certification and application of ISQTB® Advanced Level CTAL • Successful completion, certification and application of PMI® CAPM® • Demonstrated knowledge of SMS game development applicable programming and scripting languages, such as Dart, Java, JavaScript, C, C#, C++, and Python • Expertise in and familiarity with Agile techniques, including Kanban and SCRUM • Expertise in QA/QC analytics • Expertise in remote team management #LI-SMS #LI-MC1 Avoid Recruitment Scams/Phishing Attempts: Please be aware that any official outreach in response to your application will always be done from a @sony.com email address.

Senior Core Gameplay Programmer
Playstation
Montreal, QC 03-18-2026
Full Time Job

Responsabilités et fonctions • Concevoir, mettre en œuvre et tester les systèmes et fonctionnalités de jouabilité de base de nos jeux à l'aide de C++, d'Unreal Engine et d'autres outils. • Concevoir et mettre en œuvre un code réseau répondant aux exigences en matière de conception et de performances du jeu. • Déboguer et résoudre les problèmes liés au framework ainsi que les bugs sur différentes plateformes. • Analyser et optimiser la consommation de CPU, de mémoire et de bande passante par système. • Accompagner et aider les programmeur• euse• s de jouabilité à utiliser efficacement les fonctionnalités principales afin de simplifier leur code et d'améliorer ses performances. • Documenter et maintenir le code et les systèmes du framework de jouabilité. • Planifier efficacement le travail et fournir des mises à jour réalistes sur l'avancement des tâches à votre équipe et à vos responsables....Expérience et compétences requises • Plus de 8 ans d'expérience dans l'industrie du jeu vidéo, avec des contributions significatives à des titres AAA dans des postes techniques de haut niveau • Très bonne maîtrise de l'algorithmique, des structures de données et du C++ 20 au minimum • Connaissance de l'architecture client/serveur, de la réplication des données, de la synchronisation, de la compensation du décalage, des techniques anti-triche et des fréquences de rafraîchissement des serveurs • Expérience dans le développement de jeux multijoueurs en ligne, notamment en matière de réplication, de synchronisation, de compensation de la latence, de détection des impacts et de réplication des mouvements des personnages joueurs. • Compétences avancées en déverminage ; maîtrise des outils et méthodes de déverminage pour le code réseau et les systèmes. • Excellentes compétences en communication et en travail d'équipe. • Expérience en développement sur plusieurs plateformes Compétence...Responsibilities and Duties • Design, implement, and test core gameplay systems and functionality for our games using C++, Unreal Engine, and other tools. • Design and implement network code meeting the game design and performance requirements. • Debug and troubleshoot framework issues and bugs across different platforms • Analyze and optimize per-system cpu, memory and bandwidth consumption. • Coach and support gameplay programmers into using core features efficiently to make their code simpler and more performant • Document and maintain the gameplay framework code and systems. • Plan work effectively, and provide realistic updates on progress to your team and managers Experience and skills required • 8+ [more...]

Technical Sound Designer
Electronic Arts
Stockholm, Sweden 3 days ago
Full Time Job

Coding experience with C, C++, C#, Lua. • Has proven artistic qualities and is excellent at interpreting reference and following direction. • Has an ability to communicate clearly. • Has strong debugging skills and an ability to work with, and enhance, legacy systems. • Has a solid appreciation and understanding of how sound works in real-life.

Compositor
Eyeline
Vancouver, BC 01-12-2026
Full Time Job

and and be adept at troubleshooting complex compositing scripts and escalating issues as needed • Utilize and share core knowledge of 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects to achieve photorealistic composites Qualifications • 6+ years live-action feature film or episodic compositing experience • Expert Nuke Skills and knowledge of compositing workflows • General understanding of 3D computer graphics, including modeling, lighting, and animation • Outstanding organizational and time management skills • Ability to take direction positively and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • 360 VR or Array Compositing experience (preferred) $100,000 - $130,000 a year This salary range is specific to applicants applying to our position in Vancouver, BC.

Online Programmer
Ubisoft
Montreal, QC 3 days ago
Full Time Job

. • Proficiency with programming languages such as Go, C++, or Python. • Hands-on experience with server-side development. • Knowledge of network protocols and distributed systems. • Familiarity with automation, deployment tools, and infrastructure concepts. • Strong problem-solving and analytical abilities. • Ability to document technical solutions clearly. • Comfort working in collaborative, cross-disciplinary teams. • Autonomy, adaptability, and attention to detail.

Senior Language Programmer
Epic Games
Montreal, QC 11-27-2025
Full Time Job

In this role, you will • Build out and maintain the language compiler and tool chain • Work closely with language consumers to ensure an exceptional user experience • Design and maintain the scripting interface to the Unreal Engine • Fix bugs and maintain the language code base What we're looking for • Fix bugs and maintain the language code base • Proficiency in C++ • Well-versed in software programming principles, especially API design • Experience developing in a large codebase at a fast pace, making tradeoffs between usability, performance, and power Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement).

Transmission Engineer
Warner Bros. Discovery
Buenos Aires, Argentina 03-17-2026
Full Time Job

Uplink/Downlink C-Band, Modulation (DVBS2x) Desirable • General knowledge of routing protocols (CCNA level) • Fluent in Portuguese • Business continuity resilience experience • ITIL framework for service providers Championing Inclusion at WBD Warner Bros.

Executive Assistant
Confidential
Commerce, CA 4 days ago
Full Time Job

Core Strengths: • Executive & Creative Team Support (C-Suite, Talent, Management) • Cross-Industry Coordination (Music, Fashion, Film, Brand Partnerships) • High-Level Communication & Confidentiality • Complex Calendar, Travel, and Project Management • Anticipatory Problem Solving & Strategic Foresight • Strong Knowledge of Left-of-Center Talent & Emerging Culture • Building Operational Structure in Creative Environments This Executive Assistant is not only a gatekeeper and organizer, but a strategic partner who ensures that the creative visionaries they support can operate at their peak, shaping the future of culture across industries

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