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2025年港股通医疗精选混合c未来成长空间
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Showing 126 - 150 of 626 postings found

Job Title Company Location Date Type Description Logo
Project Manager
Ubisoft
Sofia, Bulgaria 03-10-2026
Full Time Job

As of 2025, Ubisoft Sofia has contributed 22 titles across major gaming platforms and technologies....A longstanding co-development partner on the Assassin's Creed series, Ubisoft Sofia has played an essential role in bringing to life acclaimed titles such as Black Flag, Origins, Valhalla, Mirage, and most recently, Assassin's Creed Shadows, released in March 2025.

Senior Software Engineer
Sphere Entertainment Co
Bozeman, MT 03-26-2026
Full Time Job

. • Write build scripts, application code and unit tests in C++, deployment scripts and documentation. • Debug existing software applications and their interaction with hardware • Implement new features, refactor existing code, and enhance software system architecture from project specs and device documentation. • Receive customer requests and implement simple and effective solutions with minimal guidance and oversight....Knowledge, Skills, and Abilities: • Able to work stand alone or manage a small set of developers • C/C++ 17 and standard library in a Linux OS • Git, Github and/or GitLab • Cmake and/or make • Writing unit tests for your code and understanding code-coverage tools & analytics • Proficiency with Visual Studio Code or Eclipse • Ability to quickly navigate, read and learn existing codebases and their patterns. • Identify opportunities for software architecture improvements and process improvements to enhance efficiency and reduce costs and time-to-delivery • Best practices and processes for the software development lifecycle Requirements: • Professionalism representing AED when interacting with staff, vendors, clients, and the public. • Organizational skills and the ability to plan, prioritize, and execute tasks independently. • Strong written and verbal communication skills • Pass a comprehensive background check. • Authorized to work in the United States and not requir

Senior Technical Artist
Sledgehammer Games
Toronto, ON 01-06-2026
Full Time Job

Player Profile • Extensive knowledge and experience writing tools for artists in Maya using the Python and/or C++ APIs • Extensive knowledge and experience building and maintaining rigs, rigging tools and rigging pipelines for AAA games • Deep understanding of motion capture pipelines for AAA games, including facial actor performance capture, rig and skeletal retargeting and animation scene management • Deep understanding of at least one (or more) real-time engines • Experience diagnosing issues with animation, improving workflows for animators and other content creators across multiple disciplines • Experience with game export frameworks, asset pipeline and workflow design • Excellent communication skills, specifically with regards to documenting technical processes and clearly explaining technically complex issues across multiple disciplines and organizational hierarchies. • Self-directed and able to identify and tackle problems independently across multiple disciplines • Ex

Staff Software Engineer, Gameplay Meta
Riot Games
Mercer Island, WA 04-12-2026
Full Time Job

. • Develop clean, extensible C++ systems within Unreal Engine, emphasizing maintainability and performance, and translate UX specifications into functional in-game UI implementations. • Build and maintain robust Unreal Editor tooling to empower designers and content creators to author and tune Meta systems efficiently. • Ensure the long-term health and stability of the live service by proactively identifying and addressing technical debt, architectural gaps, and complex issues spanning client, engine, and backend systems. • Elevate engineering quality across the team through active participation in code reviews and design discussions, and by mentoring junior engineers on best practices for C++ development and large-scale system integration....Required Qualifications: • 8+ years of professional software development experience • Professional experience developing gameplay systems in Unreal Engine using C++ • Experience building or extending Unreal Editor tooling and workflows • Experience implementing in-game UI systems based on UX or product specifications • Strong understanding of software engineering fundamentals (data structures, algorithms, object-oriented design, concurrency) • Experience collaborating effectively within cross-functional teams including design, UX, and production • Experience integrating client gameplay systems with backend or platform services Desired Qualifications: • Experience building progression, social, or player customization systems • Experience integrating gameplay systems with Player Platform or shared service ecosystems • Familiarity with Unreal systems such as UMG, MVVM/ViewModels, Data Assets, Online Subsystems, or other foundational engine frameworks • Experience working on or sh

Expert Gameplay Engineer
Infinity Ward
Woodland Hills, CA 02-05-2026
Full Time Job

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: • Independently contribute to the design of our gameplay systems • Develop, modify, and debug gameplay software in script and C/C++ • Deploy, optimize, and test gameplay software on PC and console platforms • Collaborate with other internal departments (art, design, audio, QA, etc.) • Proactively identify issues and fix bugs. • Balance immediate needs with a focus on long-term scalability....Player Profile Requirements: • 12+ years of gameplay development experience. • 1 shipped product working as a senior gameplay engineer. • Fluency in 3D math, related to game programming. • Strong design sensibilities and outstanding communication skills. • Strong knowledge of C++ programming and practices.

Manager, Accounting, Studios
Warner Bros. Discovery
Mexico City, Mexico 7 days ago
Full Time Job

Coordinate with I/C partners to confirm same amortization process for transferred assets. • Monitor cash activity and record appropriate cash clearing entries on Music JV books and coordinate with I/C partners to ensure I/C entries are booked correctly. • Calculate and record Collection Agent Fee based on monthly Cash collections less Licensor royalty. • Calculate and record I/C Loan based on specified calculation and record appropriate interest income/expense. • Prepare monthly, quarterly, and yearly deliverables: Balance Sheet, P&L, supplemental schedules & footnotes, government surveys and disclosures. • Manage and review Service Delivery Center provided deliverables as needed; troubleshoot and provide guidance as needed. • Manage preparation and review of Account Reconciliations. • Assist with Financial and Participant audit requests. • Support day-to-day general accounting and reporting activities. • Oversee the Minor Trust Process • Oversee Mon

Data Developer
Ubisoft
Montreal, QC 04-22-2026
Full Time Job

. • Experience with C++, C#, Java, and .NET. • Strong knowledge of computer science principles, algorithms, and data structures. • Experience with data‑oriented principles and architectures, data flow analysis, and data flow diagrams. • Experience in data tuning, cleaning, transport, and integrity.

Product Support Lead, eCommerce
YouTube
San Bruno, CA 04-02-2026
Full Time Job

., Java, Python, GO, or C++) and frontend (e.g., JavaScript, TypeScript, HTML, CSS, or equivalent). • 5 years of experience testing and launching user-facing software products and features. • 3 years of experience with software design and architecture....Preferred qualifications: • Experience with machine learning systems and using data-driven insights to drive technical and product strategy. • Experience as a tech lead for a consumer-facing product (e.g., search, ads, or social media platforms). • Experience in distributed systems design, architecting high-performance services that manage multiple requests per second. • Experience building maintainable and scalable back-end platforms. • Experience in C++ or other systems-level programming languages. • Excellent leadership and communication skills with the ability to influence technical direction and align cross-functional stakeholders (e.g., product, UX, and reliability engineering).

FX TD
Framestore
London, United Kingdom 03-20-2026
Full Time Job

Nuke) and a solid understanding of the compositing process • Strong hscript, Vex and/or Python scripting skills • Experience in leading a team of FX artists Desirable Skills: • A background in both film and commercials FX production • Knowledge in other simulation packages such as Maya/Bifrost • Experience within large scale studio pipelines & working with automation systems • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API • Python and Unix shell scripting • Experience with other modern render packages Our Commitment

Expert Technical Animator
Activision
Malmö, Sweden 03-11-2026
Full Time Job

emplates, conventions, validation processes, and performance guidelines Required qualifications • Experience in a Technical Animator, Technical Artist, Character TD, or similar role, with a strong focus on rigging systems for games or high-end CG production • Deep understanding of weight painting workflows and skinning algorithms to support high-quality deformations • Ability to balance visual fidelity with real-time performance requirements, including profiling and optimizing rigs in engine • Strong understanding of animation principles and their application in keyframe and procedural animation • Proficiency in Python and MEL for tool development and pipeline scripting • In-depth understanding of character anatomy and the ability to apply that knowledge across a variety of asset types Nice to have • Experience with C++, C#, or other programming languages • Familiarity with Rez, PyPI packaging, or studio tool deployment workflows Not sure you meet every qualification?

Senior Software Engineer, Valorant - Release Engineering
Riot Games
Sydney, Australia 02-17-2026
Full Time Job

. • Professional or hobby experience working with Unreal Engine Desired Qualifications: • 3+ years professional experience utilising either C# and/or Groovy. • Expert proficiency with Jenkins and a deep knowledge of orchestrating and optimizing a global release flow. • Professional experience with Lean or Agile development processes (Scrum, Kanban, etc). • Strong proficiency in automating workflows to ensure maintainability and scalability. • Expertise in building automated build, test and release pipelines. • Proficient with C++ and deep knowledge of software engineering fundamentals (data structures, algorithms, concurrency). • Technical expertise in utilising Github actions for service delivery and automation. • Experience working in cross-functional teams and collaborating across disciplines.

Employee Connection Specialist - Fixed - Term Contract
Warner Bros. Discovery
Remote / Virtual 04-08-2026
Contract Job

. • Manage and resolve employee, manager and stakeholder requests related to P&C services, payroll, benefits, policies and employee data using ServiceNow Case Management • Process employee lifecycle data changes in Workday, including onboarding, offboarding, job changes, mobility and position management • Prepare employment contracts, benefit-related documentation and respond to employment verification requests • Ensure data accuracy, compliance with policies, SOX controls and data privacy requirements; support audits and inspections • Support EMEA P&C teams, large-scale organizational changes (e.g. mergers, acquisitions) and mass data activities • Contribute to continuous process improvements, documentation updates and onboarding of new team members Qualifications and Experience

Software Engineer, Character Physics
Electronic Arts
Bucharest, Romania 04-15-2026
Full Time Job

Qualifications: • High proficiency in C++ with expertise in writing performant, memory-efficient, and multithreaded code for real-time systems. • Experience applying industry-recognized engineering practices, including unit testing, continuous integration, and continuous delivery. • Experience working in a collaborative team environment....Desirable Skills: • Degree in Computer Science, Engineering, Physics, or a related technical field. • 7+ years of professional software engineering experience on large-scale C++ or engine-level systems. • Familiarity with character animation systems, physics-based gameplay, and associated authoring workflows. • Experience in version control tools (Perforce, Git, Bitbucket).

Programmer Analyst
Amazon Music
Mexico City, CDM 03-06-2026
Full Time Job

Basic Qualifications Enrolled in Bachelor or Master degree in Computer Science, Engineering, or equivalent or graduated within 12 months of application -Proficient in at least one programming Java (preferred), C++, or C# (or) scripting language such as SQL, Perl, Python, XML, or Ruby.

Audio Programmer
Playstation
London, United Kingdom 03-18-2026
Full Time Job

. • Updating and maintenance of audio middleware What we are looking for: • Minimum 3 Years production experience and 1 shipped title on console/PC • Passionate about audio and video games • Strong experience in C++ and object orientated/data oriented design • Experience in C# .NET and WPF • Strong knowledge of 3D mathematics • Knowledge of acoustics and digital signal processing • Experience of audio production software: Pro Tools, Sound Forge, Reaper. • Experience of Visual Studio or other development environments Desired: • Knowledge of streaming systems and multithreading • Experience of VST development • Experience of audio middleware (FMOD, Wwise) • Experience of graphical patching environments (PD, MAX/MSP, Reaktor) • Experience of Unity 3D/Unreal development Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process person

Senior Technical Animator
Activision
Warszawa, Poland 09-18-2025
Full Time Job

. • Required Qualifications • 5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems • Required Skills • Solid experience with real-time game engines and integrating animations into in-game environments • Well-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animation • Strong grasp of animation principles and their application in both keyframe and procedural contexts • Proficiency in Python, MEL, or similar scripting languages for tool development and automation • Experience implementing real-time physics, such as Havok ragdoll systems • Nice to Have • Familiarity with C++ and C#, or other general-purpose programming languages • Experience with package management and deployment systems like Rez and PyPI.

Lead Client Engineer - Engine
Electronic Arts
Shanghai, China 03-27-2026
Full Time Job

. • Proficiency in C/C++ programming and debugging, with the capability to steer the technical direction of the engine team. • Demonstrated expertise in toolchain development and core engine optimization.

Senior Effects Technical Director Effects Dev, Feature Animation
Lucasfilm
Vancouver, BC 03-25-2026
Full Time Job

JoinILM The hiring range for this position in Vancouver is C$126,700 to C$154,600 per year based on a 40-hour work week.

Product Support Lead, eCommerce
YouTube
Mountain View, CA 1 day ago
Full Time Job

. • Experience in C++ and SQL. • Experience in infrastructure improvements....Preferred qualifications: • Master's degree or PhD in Engineering, Computer Science, or a related technical field. • 8 years of experience with data structures and algorithms. • 5 years of experience with full stack development, across back-end. • 3 years of experience in a technical leadership role leading project teams and setting technical direction. • 3 years of experience working in a, matrixed organization involving cross-functional, or cross-business projects. • Proficiency in one or more general-purpose programming languages including Java, Python, Go, or C++, complemented by front-end experience in TypeScript, JavaScript, HTML, and CSS.

Member
Intern - Development - Film
Blumhouse
Los Angeles, CA 02-03-2025
Internship

Paid Intern, Blumhouse – Film Overview: Blumhouse is seeking interns to support our Film department for Summer 2025 from June 2nd - August 15th.

Product Support Lead, eCommerce
YouTube
New York, NY 04-01-2026
Full Time Job

You will work and influence executive leadership shaping our value narrative and deliver to c-suite external partners....Responsibilities • Define the long-term roadmap, go-to-market frameworks, and growth strategies for YouTube's suite of artist-focused products and tools. • Transform complex, industry challenges into actionable insights that drive impact and inform B2B communication strategies. • Develop compelling messaging and data-backed proof points to articulate YouTube's unique value proposition to global music industry partners. • Lead end-to-end launch plans for priority products while collaborating with technical teams to prioritize platform improvements for artists. • Collaborate with C-level executives across Product, Engineering, and Partnerships while using data analysis to optimize campaign performance and impact.

Software Development Engineer in Test
Playstation
Bristol, CT 03-06-2026
Full Time Job

. • Good C# programming skills. • Understanding of C++. • Experience in triaging bugs and creating reproducible tests. • Experience with software build tools, issue tracking and source control systems.

Software Engineer, - EA Sports FC
Electronic Arts
Bucharest, Romania 7 days ago
Full Time Job

. • Strong experience working in C++ software development at a professional level. • Experience debugging complex bugs through multiple techniques. • Strong knowledge of object-oriented programming and OO design principles • Ability to quickly understand existing and unfamiliar code and modify it. • Experience communicating and collaborating with multiple disciplines • Familiarity with scripting languages e.g....Python, Lua and C# • Experience working on PC and either/or PlayStation and Xbox About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

Compositing Supervisor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

. • Outstanding leadership, organizational, and time management skills • Ability and desire to engage in positive collaboration and communicate effectively • Advanced knowledge and experience using Shotgrid/Flow or other VFX Production tracking software • Experience creating written or video recorded training materials • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • OCIO/ACES Color Config and management experience (preferred) • 360 VR or Array Compositing experience (preferred) 컴포지팅 슈퍼바이저는 팀의 전체 작업을 관리하며, 고품질의 결과물이 시간 내에 제공될 수 있도록 팀을 이끕니다....담당업무 • 프로덕션, 크리에이티브 팀과 협업하여 프로젝트 목표 달성 • 기술적, 창의적으로 높은 품질과 일관성을 유지하여 맡은 시간 내 작업완료 • 컴포지팅 일정 계획 및 조율 지원 • 글로벌 스튜디오에 소속된 컴포지터 팀 관리 • 팀의 작업 진행 상황 모니터링 및 문제해결 • 경험과 경력의 차이를 인지하고 팀과 함께 문제 해결 • 복잡한 샷 (라이브 액션 소스나 풀 CG)에 대한 직접적인 컴포지팅 작업 • 트래킹, 색상보정, 심도, 리타이밍, 왜곡 및 사진 효과등을 활용하여 포토리얼리즘 샷 구현 • 프로덕션 제작 방법을 개발하고 창의적인 접근으로 문제를 사전 예측, 해결 • 2D 헤드에게 컴포지터 결과물과 파이프라인 그리고 워크플로우에 대한 피드백 제공 자격요건 • 7년 이상의 실사 장편 영화 또는 에피소드 컴포지팅 경력 • Nuke 전문기술 및 워크플로우에 대한 이해 • 모델링, 라이팅, 애니메이션 등 3D 컴퓨터 그래픽에 대한 전문 지식 • 뛰어난 리더십, 조직 관리 및 시간 관리 능력 • 긍정적인 협업에 적극적으로 참여하고 효과적으로 의사소통 할 수 있는 능력과 의지 • Shotgrid/Flow등 VFX 제작 추적 소프트웨어 사용 경험 • 문서 또는 영상형태의 교육 자료를 제작한 경험 • 순수 예술, 사진 그리고 영화 관련 배경 (우대) • Python, BlinkScript 혹은 C++ 경험 (우대) • Nuke 파티클 경험 (우대) • OCIO/ACES 색상 구성 및 관리 경험 (우대) • 360VR 혹은 Array 컴포지팅 경험 (우대) About Us We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

Technical Lead Tg Quality Foundations
Ubisoft
Montreal, QC 02-11-2026
Full Time Job

. • Proficiency in C++, with knowledge of C#. • Deep understanding of game engines (e.g., Anvil, Snowdrop), debugging, and performance optimization. • Experience with CI/CD pipelines and modern development workflows. • A degree in Computer Science, Software Engineering, or equivalent training. • Excellent interpersonal and communication skills, especially in distributed team environments. • A strong desire to share knowledge and push technological boundaries.

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