Full Time Job

UX Designer


San Bruno, CA 05-09-2024
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

The YouTube cross-reality (XR) team is a group of Designers, Engineers, Product Managers, and Research Scientists tasked with building the foundations for great XR, developing exceptional XR apps and prototyping novel, delightful user experiences.At YouTube, we believe that everyone deserves to have a voice, and that the world is a better place when we listen, share, and build community through our stories. We work together to give everyone the power to share their story, explore what they love, and connect with one another in the process. Working at the intersection of cutting-edge technology and boundless creativity, we move at the speed of culture with a shared goal to show people the world. We explore new ideas, solve real problems, and have fun - and we do it all together.

The US base salary range for this full-time position is $122,000-$178,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.

• Contribute to the building the overall strategy and user interface, from concept exploration through implementation, working closely with UX, Hardware, Product Management, and Software Engineers to build designs.
• Communicate the user experience at various stages of the design process by making compelling designs and concepts and expressing them in compelling visual and verbal ways, such as: stories, sketches, wireframes, flow diagrams, models, 2D/3D mockups, prototypes.
• Rationalize and justify design work clearly, and advocate for users' needs.
• Work closely with researchers to better inform designs and focus on our users.
• Interpret and translate complex technologies into simple and beautiful products and user experiences.


Minimum qualifications:
• Bachelor's degree in Design, Human-Computer Interaction, Computer Science, a related field, or equivalent practical experience.
• 4 years of experience in product design or UX.
• 2 years of experience in design systems.
• 1 year of experience with Figma.

Preferred qualifications:
• Experience with one or more of the following programming languages: JavaScript, Java, Objective-C, C++, or C#.
• Experience in Figma or other design tools, with an excellent, clean visual design sense.
• Proficiency with game engines (e.g., Unity, Unreal Engine) or 3D modeling software.
• Ability to collaborate in multidisciplinary teams including research scientists, UI and 3D artists, interaction designers, game developers, full-stack software and hardware engineers, and marketing and business teams.
• Excellent analytical, problem-solving, and critical-thinking skills.
• Passion for rapid prototyping, hack-a-thons, game jams, and a general love of making new things.

Jobcode: Reference SBJ-gwwqok-3-239-95-36-42 in your application.

Salary Details
Salary Range: $122,000 to $178,000 Per Year ($ USD)