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Full Time Job

Senior Animation Programmer New IP

Ubisoft

Royal Leamington Spa, United Kingdom 01-26-2023
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

Senior Animation Programmer [New IP] (413)

What will you do?
• Analyse and determine if current animation functionalities in the game meet the project's requirements
• Working closely with designers and gameplay programmers to implement gameplay interactions using animation technology, such as character locomotion
• Work as a key part of an agile development team, and assist the lead with planning and review of features and mentoring less experienced programmers
• Implement innovative solutions to feature requests, taking into account performance, maintability and appropriate resource usage
• Participate in the definition of coding practices and ensure coding standards are followed with regular code reviews
• Collaborate with stakeholders to gather and analyse technical constraints and establish solutions
• Demonstrate an understanding of load and feature testing , write test code, and develop test frameworks and processes
• Stay up-to-date with state-of-the-art technology and promote its use within the studio
• Integrate large-scale modules or components while minimising the impact on the rest of the programming team
• Contribute to and on occasion lead cross-studio collaboration communications in conjunction with the Lead Programmer
• Establish and maintain contact with their counterparts within the studio, share knowledge and best practices, and put those learnings to use on their projects
• Be involved in the optimisation of systems.

What will you bring?
• Significant knowledge of character animation, IK, procedural or physics based animation • Strong mathematics and physics skills
• Excellent C/C++ programming skills, with excellent knowledge of object oriented development including design patterns and UML
• Extensive experience working with a large game codebase, and it's modules, middleware and associated pipeline
• Deep understanding of software performance considerations, with ability to design and implement well performance systems/features
• Significant knowledge of common algorithms, data structures and patterns, and their application
• Proven ability to analyse unfamiliar code of a reasonable complexity to understand, extend, refactor and optimise an existing module
• Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging
• In-depth knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc.
• Understanding of the constraints and technical requirements for console platform development within their area
• Excellent interpersonal and communication skills
• Ability to mentor others
• Bachelor's degree in computer science or computer engineering or equivalent experience
• 6 years commercial software development experience with significant involvement in multiple published games in a relevant programming capacity is a major plus
• Experience working with at least one modern console platform is an advantage
• Experience with profiling tools
• Experience working in a multi-site collaboration environment is a plus
• Experience with Havok Behavior, Natural Motions' Morpheme or similar animation middleware is an advantage.

Jobcode: Reference SBJ-r06b21-3-15-156-140-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams