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Full Time Job

Optimisation TD

Technicolor

Remote / Virtual 12-10-2021
 
  • Paid
  • Full Time
Job Description

TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN MONTREAL

MPC is a leading player in VFX & responsible for creating some of the phenomenal effects for legendary titles such as Disney's The Lion King & The Jungle Book, Blade Runner 2049, & the X Men series. We have studios all over the globe with teams of creative experts & cutting-edge digital knowhow.

This is a fast pace, successful business where a passion for films is key as well as an ability to analyse & question numbers across a wide spectrum whilst business partnering to the operational side of the business & ensuring financial compliance is adhered to.

We are hiring a Optimization TD to join our Montreal Optimization team. You'll be able to contribute directly to the success and timely delivery of some of the most technically challenging and widely recognized movies in production.
Our Optimization team is responsible for supporting the asset and rendering pipeline, to improve the efficiency and quality of our rendering. Responsibilities include troubleshooting render issues working closely with artists, developers and production to pro-actively identify and solve challenging problems in modern visual effects, taking ownership of issues through to resolution.

To work hand-in-hand with our artists and engineers, providing support for our tools and technologies used to create the stunning imagery for our films. It is a highly dynamic environment, which requires a cool head, creative thinking and pragmatic problem solving. The team needs people who are able to take initiative and our environment thrives on the ability to communicate complex problems in a simple manner to stakeholders and end users.

Primary Responsibilities
• Works with production to improve efficiency and quality of rendering.
• Identify rendering challenges. Suggesting solutions and working on implementation, interfacing with other teams to address. Troubleshoot render scenes, develop new techniques and document best practice for rendering efficiency.

Qualifications

Skills and Experience

Education and/or experience in Computer Science, Film, Animation, Games or a closely related field. Solid understanding of computer graphics is required.
Experience using modern path-tracing render engines.
Experience with Renderman, Katana, Maya, Nuke, Unreal and Houdini.

Familiar with Linux.
Scripting and Programming skills in C, C++, Python, Lua or similar languages are considered an asset. Web development experience using HTML, CSS, JavaScript and PHP is considered an asset.

Personal Attributes

Highly committed and able to work independently and as part of a global team.
Must be open to direction and able to embrace change.
Excellent written and verbal communication skills are required to communicate with various groups within the studio. Deadline orientated and ability to remain calm in a fast-paced and highly pressure environment.
Positive, upbeat and professional attitude with a customer-focused approach to completing tasks.

Jobcode: Reference SBJ-gkk38k-18-118-166-98-42 in your application.