Pipeline Developer, Lighting
Scanline VFX
Toronto, ON
As a CFX Artist you will be responsible for developing groom and simulation setups for photo-realistic creatures; including clothing, fur, hair, feathers, muscle and skin. In this position, you will work closely with CG Supervisors, VFX Supervisors, and the Creature Supervisor to determine the best creative approaches and techniques for your task. Each key responsibility will rely upon successful collaboration with your Department Manager, Lead, and cross departmental communication. Additionally, you will work closely with Creature Artists, Rigging Artists, and Lookdev Artists to efficiently handoff assets through the pipeline and maintain the highest creative quality possible. As a CFX artist, you will participate in developing tools and efficiencies for cloth simulation, muscle systems via Ziva or Houdini, hair grooms in houdini, and hair simulation. While being a member of the CFX Team, you will be expected to deliver work within established project targets at the quality standards of Spin VFX, offer honest and responsible ETA’s, and maintain a collaborative attitude.
Your standard tasks will include:
Must have:
If this sounds like you, please submit your cover letter, resume and show reel. Be sure to include “CFX” in the subject line.
Jobcode: Reference SBJ-d8ovmx-3-145-38-117-42 in your application.