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Full Time Job

Generalist

Scanline VFX

Munich, Germany 01-17-2025
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Generalist (Lighting Focus)

We are seeking a talented and versatile Generalist Artist with a strong focus on lighting to join our team. The ideal candidate will have experience in visual effects production, with proficiency in 3ds Max and a bonus if experienced with Houdini. Knowledge of VRay as a render engine is highly desirable. If you have a passion for lighting, environments and working with shaders, we want to hear from you.

Key Responsibilities
• Collaborate with the creative team to understand project requirements and artistic vision
• Create and implement high-quality lighting setups that enhance the mood, atmosphere, and realism of CG scenes
• Solid understanding of lighting principles, color theory, and composition
• Work with 3D assets, textures, and shaders to achieve realistic and visually compelling lighting effects
• Optimize lighting setups for rendering efficiency without compromising quality
• Maintain consistency in lighting quality and style across shots and sequences
• Work closely with other artists to integrate CG elements seamlessly into live-action footage
• Troubleshoot and problem-solve lighting issues to achieve desired visual effects

Qualifications
• Minimum 2 years of experience in the VFX industry
• Proficiency in 3ds Max, with a strong understanding of lighting principles and techniques
• Familiarity with compositing software such as Nuke is highly desirable
• Strong understanding of CG environments and shaders
• Excellent communication and teamwork skills
• Ability to work efficiently under tight deadlines without compromising quality
• Knowledge of Houdini is a plus
• Experience with VRay as a render engine

Jobcode: Reference SBJ-rbvxbk-216-73-216-3-42 in your application.