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Full Time Job

Vad Artist / Unreal Artist

Moving Picture Company

London, United Kingdom 09-29-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
With offices all over the globe, MPC is one of the world's leading visual effects (VFX) studios, creating award winning, high-end VFX for the advertising industries.

We are constantly looking for the best talent in the world, enthusiastic people that come in everyday to be a part of some of the best work in the industry. Our teams in London, and throughout our global network of studios, produce creative, visually stunning and technically challenging VFX and digital projects of the highest quality, and we are looking for candidates with a desire to be involved in the
success of these projects.

MPC are looking for Unreal artists to join the VAD (Virtual Art Department) on a new live action project. Working closely with the Virtual Production team, you will be creating and optimising environments and characters in Unreal Engine, ready for both Motion Capture and Virtual Camera shoots.

The ideal candidate will have a good understanding of building environments in Unreal and be passionate about utilising real-time technology to push the boundaries in Virtual Production.

If you have a passion for CG we want to hear from you! 

Duties and Responsibilities
• Working within the VAD (Virtual Art Department) building, texturing and lighting photoreal environments inside Unreal Engine
• Utilising Unreal Engine's full suite of world building tools including Megascans, blueprints (desirable) , shaders, lighting and particle effect
• Shader and texture authoring for assets
• Working from reference materials such as scans, previz, photography and concept art
• Keeping real-time scenes optimised across modelling, texturing, rigging, animation, shading, lighting and particle effects for real-time workflows

Qualifications

Essentials
• 3+ years of game or film industry experience creating assets and environments
• Experience in creating photo-realistic assets in both organic and hard-surface assets and environments
• Intermediate to advanced-level user in Unreal and experience working in Maya, Substance, photoshop and Zbrush
• Understanding the import/export process to Unreal engine on both Static Mesh and Skeletal Mesh level

Jobcode: Reference SBJ-gwbynj-3-144-84-155-42 in your application.

Company Profile
Moving Picture Company

Technicolor is home to the world's premiere portfolio of visual effects brands, services, and creative innovations. With locations that span the globe, and service offerings tailored to the specific creative and storytelling needs of each project, we power premium content. Our diverse family of VFX brands includes: MPC, The Mill, MR. X, Mikros MPC Advertising, and Technicolor VFX. Each studio has their own unique approach to help storytellers create out of this world experiences.