Tech Animation Artist
Moving Picture Company
Remote / Virtual
TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN LONDON
The Tech Anim Artist is responsible for setting up skin, muscle, cloth, hair and fur on our hero-creatures, as well as giving life and dynamics to huge environment sets. They are tasked primarily to develop and design the tools and setups associated with a variety of complex creature deformations. They are problem solvers with a balance of technical and creative skills to define the workflows to streamline our shot-making processes.
Tech Anim Essentials:
• Knowledge of Maya, nCloth and nHair
• Previous experience in a VFX environment
• Knowledge of Mel and/or Python
Any of the following technical skills is a bonus:
• Previous experience with Linux
• Knowledge of C++
• Knowledge of Houdini
• Knowledge of Marvelous Designer
Any of the following experience is a great advantage:
• Previous education or experience with Rigging
• Knowledge of muscle and skin simulations
The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC we have a number of job classifications within our artist team structure. These are:
• Key Artist
• Technical Artist
• Head of Department
Based on your skills we will assess your suitability for a particular role during the application process.
Technicolor is home to the world's premiere portfolio of visual effects brands, services, and creative innovations. With locations that span the globe, and service offerings tailored to the specific creative and storytelling needs of each project, we power premium content. Our diverse family of VFX brands includes: MPC, The Mill, MR. X, Mikros MPC Advertising, and Technicolor VFX. Each studio has their own unique approach to help storytellers create out of this world experiences.