Moving Picture Company
London, United Kingdom
TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN LONDON
MPC Episodic opens the world of award-winning, industry defining VFX tools and talent to streaming and episodic showrunners globally.
From pitch to delivery, from Virtual Production techniques to the latest in photo-real CG character development, from the most minute detail to epic earth-shattering effects, MPC Episodic delivers new levels of expertise to episodic VFX.
MPC is home to brave creators who are eager to combine innovation, craft and creativity to bring entirely different ideas and experiences to audiences everywhere. Working at MPC is where passion and purpose come together; we support new ways of thinking to empower talent as we continue to lead the industry.
The Tech Anim Artist is responsible for setting up skin, muscle, cloth, hair and fur on our hero-creatures, as well as giving life and dynamics to huge environment sets. They are tasked primarily to develop and design the tools and setups associated with a variety of complex creature deformations. They are problem solvers with a balance of technical and creative skills to define the workflows to streamline our shot-making processes.
• Knowledge of Houdini
• Previous Experience in VFX environment
• Knowledge of Vex and/or Python
Any of the following technical skills is a bonus:
• Knowledge of Maya, nCloth and nHair
• Previous experience with Linux
• Knowledge of C++
• Knowledge of Mel
• Knowledge of Marvelous Designer
Any of the following experience is a great advantage
• Previous education or experience with Rigging
• Knowledge of muscle and skin simulations
The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are:
• Key Artist
• Technical Artist
• Head of Department
Based on your skills we will assess your suitability for a particular role during the application process.