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MPC Episodic opens the world of award-winning, industry defining VFX tools and talent to streaming and episodic showrunners globally.
From pitch to delivery, from Virtual Production techniques to the latest in photo-real CG character development, from the most minute detail to epic earth-shattering effects, MPC Episodic delivers new levels of expertise to episodic VFX.
MPC is home to brave creators who are eager to combine innovation, craft and creativity to bring entirely different ideas and experiences to audiences everywhere. Working at MPC is where passion and purpose come together; we support new ways of thinking to empower talent as we continue to lead the industry.
Join the MPC Episodic team
Groom Artists are responsible for delivering high quality hair, fur, feathers and organic elements for our 3D characters and environments.
If you have a passion for groom and can use Maya then we want to hear from you!
• Experience with Houdini or Maya
Any of the following technical skills is a bonus:
• Previous experience with Linux
Any of the following experience is a great advantage:
• Previous experience in a VFX environment
• Previous education or experience with Groom/Fur tools (Yeti and XGen)
The details above provide an outline of the key requirements for candidates to apply for a role in this department. At MPC Episodic we have a number of job classifications within our artist team structure. These are:
• Key Artist
• Technical Artist
• Head of Department
Based on your skills we will assess your suitability for a particular role during the application process.
Jobcode: Reference SBJ-r1y8mm-18-204-48-64-42 in your application.