Job Description
Position Summary
We are looking for an innovative thinker who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great storytelling that defines ILMxLAB.
The Senior UI Artist is responsible for the design, implementation, and optimization of UI Assets for a video game. This person works under the supervision of the creative director to create interfaces that are graphically interesting while also being intuitive and player-friendly.
What You'll Do
Create appealing UI across multiple titles, in development and live, working directly with the Art Director and Game Designers
Develop, apply and maintain a consistent art style throughout an entire project interface
Create animated prototypes demonstrating UI/UX flow
Work with the design and programming departments in the implementation of UI components and the desired flow of the game UX
Iterate using feedback from multiple departments to drive and polish features to a high quality state
Ideally can animate button presses, screen transitions and UI FX
Integrate assets in the games without sacrificing the artistic vision or exceeding technical limits of the target devices
Solve complex problems to achieve the artistic goal within game engine capabilities and limitations
Troubleshoot/debug/firefight technical issues in a variety of different types of projects
Produce particles, shaders and other VFX in the UI space
Develop and maintain UI production/workflow/pipeline documentation pertaining to each project
Implement UI in Unreal Engine with UMG and Blueprint
Supervision of Junior and Mid-Level UI artists, as required
What We're Looking For
6+ years professional game industry experience
Extremely strong portfolio of UI visuals examples in multiple styles preferred
Exceptional graphic design skills across iconography, layout, typography and color theory with a portfolio that demonstrates this
Ability to render visuals to a high quality combined with a strong understanding of UI and UX principles
Wireframe and layout prototype expertise
A creative, multi-disciplined person who can work with artists, programmers, designers, and engineers to both improve workflow and implement new features
Awareness of current trends in user interface design across the game industry
Exceptional communication skills both written and verbal - the need to keep people in the loop is essential
Deep Familiarity with industry art pipelines and proactive about identifying solutions for UI asset creation and flow in mobile games
Knowledgeable about technical constraints in video games and optimization techniques to maximize performance
Must be self-motivated to drive large features autonomously
Experience with animation and motion graphics
Strong passion for gaming and an interest in VR, MR and other emerging immersive platforms
Proficiency within the Unreal game asset pipeline is a big plus!
*A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications.
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About Lucasfilm:
Lucasfilm is a global leader in film, television and digital entertainment production. In addition to its motion-picture and television production, the company's activities include visual effects, audio post-production and cutting-edge digital animation, interactive entertainment software, and the management of the global merchandising activities for its entertainment properties including the legendary STAR WARS and INDIANA JONES franchises. Lucasfilm Ltd. is headquartered in northern California.
This position is with Lucasfilm Animation Co. Singapore B.V., which is part of a business we call Lucasfilm.
Jobcode: Reference SBJ-d522o3-44-221-43-88-42 in your application.