Full Time Job

Senior Generalist


San Francisco, CA 05-28-2021
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Position at Industrial Light & Magic

Senior Generalists have the ability to create photo-real environments and landscapes, exhibiting a strong foundation in photo-realistic, traditional, and digital art skills with an emphasis on landscapes. They work with live action footage, digital still photography, rendered computer graphic elements, and digital paint to create environments that are seamlessly integrated into shots and sequences. They are able to create multiple types of mattes from simple to moderately difficult and can work confidently enough to be able to decide where to allocate detail based on the shot. They can interpret feedback to respond to review notes with little supervisor direction. Their texture skills are strong and they are able to create maps in 2D and set up basic shaders for look development. They have a good understanding of the physics of light, how this interacts with the camera and how to create basic lighting setups in complex shaders (like hard surface type materials) that look convincing and render efficiently.

What You'll Do
• Responsible for creating original 2D and 3D content that may comprise part or all of an environment
• Uses artistic and technical skills to work on all aspects of CG images or shots
• Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Generalist Supervisors
• Collaborates with team members in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
• Expected to support and mentor Apprentice and Jr. Artists and must be able to assist them with their shots
• Work to meet defined milestones within a timeline
• Source suitable reference materials for required assets
• Attend dailies and participate in creative problem solving

What We're Looking For
• Degree or 3-5 years relevant experience (professional or amateur) in one or more of the following fields: computer graphics, fine arts, design, or photography
• Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing OR proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
• Demo reel required
• High level of problem solving or creative thinking skills
• Must have extensive knowledge of Matte Painting techniques and precise timing requirements to ensure accuracy of bids
• Fluent in Photoshop
• Fluent in 3dsmax, Maya or similar
• Fluent in Vray or MRay or similar ray trace renderer
• Comparable software experience considered
• Demonstrated ability to quickly pick up new software
• Strong understanding and ability in perspective, value matching 35mm photography, and motion
• Understanding 2D compositing software

Jobcode: Reference SBJ-dy70pp-3-215-79-116-42 in your application.

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Company Profile

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.