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Full Time Job

Lighting Technical Director

Lucasfilm

London, United Kingdom 04-11-2024
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  • Paid
  • Full Time
Job Description
Lighting Technical Director ILM London (all levels)

Position Summary

We are looking for Lighting Technical Directors who reflect the creative talent, collaborative mindset and passion for great filmmaking that define ILM.

Lighting Technical Directors are responsible for producing high-quality CG lighting and rendering for complex shots for high-end photo-realistic visual effects.

What You'll Do
Critique the colours and directions of all light sources in the real-world scene and replicate them in CG.
Design and create the lighting and the look of computer-generated objects and scenes.
Responsible for the final CG scene assembly, lighting and rendering of very complex shots.
Works closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final look.
Creates lighting setups and/or works within current setups.
Creates efficient rendering setups in order to optimise render farm usage.

What We're Looking For
In-depth understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing.
Real-world expertise in lighting and photography.
Demonstrable advanced Lighting and Rendering experience within a VFX environment.
Previous experience performing shot Look Dev tasks.
Exhibits excellent listening and communication skills, able to receive direction and feedback.
Excellent aesthetic eye, anticipates potential problems and uses knowledge of how to use the tools to achieve the desired look.
Ability to collaborate within a team while also being autonomous as needed.
Can write plug-ins, set-up sequences, debug simulations and write set up and Renderman surface shaders with proficiency.
Ability to pick up new techniques and the ability to learn new software quickly and easily.
Katana knowledge is essential, Maya an advantage and Zeno beneficial.
Knowledge of Python and/or MEL scripting is essential.
Shader writing ability is essential.
Good knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered.
A solid understanding of Linux based operating systems.
Basic knowledge of physically plausible shading techniques.
Strong knowledge of lighting techniques and a good understanding of colour-space.
Pipeline scripting ability.
Excellent knowledge of Renderman and other unbiased rendering systems.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

Jobcode: Reference SBJ-r1kj2y-18-118-145-114-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.