Full Time Job

Lighting Technical Director Ilm

Lucasfilm

London, United Kingdom 07-28-2022
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  • Paid
  • Full Time
Job Description
Position Summary

Lighting Technical Directors are responsible for producing high-quality CG lighting and rendering for complex shots for high-end photo-realistic visual effects.

What you'll do
• Scrutinise the colours and directions of all light sources in the real-world scene and replicate them in CG.
• Design and create the lighting and the look of computer-generated objects and scenes.
• Responsible for the final CG scene assembly, lighting and rendering of very complex shots.
• Works closely with Lighting Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final look.
• Creates lighting setups and/or works within current setups.
• Creates efficient rendering setups in order to optimise render farm usage.
• Stays on schedule and meets set deadlines while maintaining the highest level of work quality.
• Ensures there is ongoing communication with Production and Leads regarding schedules and deadlines.
• Helps mentor Junior Artists within the Lighting/Look Dev team.

What we're looking for
• Experience in Computer Graphics.
• Experience in real-world lighting and photography.
• Demonstrable advanced Lighting and Rendering experience within a VFX environment.
• Previous experience performing shot Look Dev tasks.
• Exhibits excellent listening and communication skills, able to receive direction and criticism.
• Demonstrates an excellent aesthetic eye, anticipates potential problems and uses knowledge of how to use the tools to achieve the desired look.
• Demonstrates the ability to help and teach more junior-level artists.
• Demonstrates the ability to prioritise tasks and provide Production / Lead with accurate time estimates on task completion.
• Demonstrates excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what should be addressed next in a shot.
• Demonstrates the ability to work within a team environment with minimal supervision to complete a shot.
• Can write plug-ins, set-up sequences, debug simulations and write set up and Renderman surface shaders with proficiency.
• Solid compositing ability, can wrangle blue-screen extractions, working knowledge of Nuke.
• Demonstrates the ability to work with minimal supervision to complete a shot.
• A thorough understanding of the VFX pipeline from modelling through animation, texturing, rendering and compositing.
• Ability to pick up new techniques and the ability to learn new software quickly and easily.
• Knowledge of Katana is essential, Maya an advantage and Zeno beneficial.
• Knowledge of Python and/or MEL scripting is essential.
• Shader writing ability is essential.
• Good knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered.
• A strong understanding of Linux based operating systems.
• Basic knowledge of physically plausible shading techniques.
• Strong knowledge of lighting techniques and a good understanding of colour-space.
• Excellent pipeline scripting ability.
• Excellent knowledge of Renderman and other unbiased rendering systems.
• Good knowledge of other disciplines within VFX including simulation, modelling and UV mapping, texturing and camera tracking.

JoinILM
• • • var jobInfo = {

category: 'Animation-and-Visual-Effects',

location: 'London, England, United Kingdom',

req: '10011435',

}

Jobcode: Reference SBJ-re5980-3-236-225-157-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.