Full Time Job

Hard Surface Modeler


San Francisco, CA 02-10-2021
Apply @ Employer
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description


Position at Industrial Light & Magic

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

The Hard Surface Modeler creates three dimensional objects to be painted, animated and used in a production with an emphasis on proportion, form, detail, and functionality.

What You'll Do
• Creates three-dimensional hard surface models like mechanical objects, environments, and props for the Animator, Painter, and Technical Director.
• Employs specific software tools to build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.
• In building an object, the modeler must incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic comprehension of animation.
• Works with production team (Sr. Modeler, Technical Directors, Painters and Animators) to determine the look for an object.
• Builds the geometry of computer graphic models, with a comprehension of how the geometry will be used in the production process.
• Performs other tasks related to the creation of computer-generated animation.

What We're Looking For
• Bachelor's degree in Architectural/Industrial Design or equivalent.
• Strong sense of surface development, proportion, and mechanical functionality. Traditional model building a plus.
• Proven experience creating inorganic objects in a feature film or production environment.
• Requires familiarity with film and video post production techniques and with computer graphic techniques.
• 2-3 years polygon/subd modeling experience. Knowledge of Linux is a necessity to navigate through ILMs production pipeline.
• Texture painting and UV layout experience desirable.
• Sketching, drawing, painting and design skills desirable.
• Experimentation with animation or advanced rendering a plus.
• Uses a computer keyboard at least 75% of total work time

Company Profile

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.