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Full Time Job

Character Facial Modeler

Lucasfilm

London, United Kingdom 08-11-2021
 
  • Paid
  • Full Time
Job Description
Description

Position at Industrial Light & Magic

With an emphasis on anatomy and form, the facial modeler will create three-dimensional CG characters to be painted, enveloped and animated by the creature development team.

They will also create shape libraries for performance capture based on FACS action units.

Primary Responsibilities and Accountabilities
• Creates three-dimensional creatures for use in visual effects.
• Employs specific software tools to design and build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.
• In building creatures the modeler must incorporate technical expertise, artistic ability, and a basic understanding of rigging and animation.
• Create face shape sets from capture data and publish them to in-house face rigs.
• Works within the asset team, alongside Texture Artists and Lead Modeller to determine the ''look'' for an object.
• Builds the topology of computer graphic models, with an understanding of how the geometry will be used in the production process.
• Performs other tasks related to the creation of computer-generated characters and creatures, including blend shapes, clothing and shot sculpting

Key Peers or Relationships
Modelers, Art Department, Art Directors, Creature Dev. Artists, Animators, Virtual Production

Job Requirements
• Experience in Fine Arts or equivalent with a thorough understanding of anatomy, character design and animation.
• Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus.

Required Skills / Competencies
• Proven experience creating digital creatures or characters in a feature film or production Environment.
• Proven experience in creating refined FACS shapes
• Anatomical knowledge of the face.
• Requires familiarity with film and video post production techniques and with computer graphic techniques

Preferred Skills / Competencies
• A demonstrated desire to develop computer skills.

Technical Skills
• Proven Zbrush, Maya, and facial development experience.
• Knowledge of UNIX is a necessity as to navigate through ILM's production pipeline.

**FOR US BASED NEW HIRES ONLY:** We are taking a responsible approach to creating environments that allow us to do what we do best - entertain and inform millions around the world. As part of our commitment to health and safety, COVID-19 vaccines are required for current US salaried and non-union hourly employees, as well as all newly hired US employees.
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About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise with the following business segments: media networks, parks and resorts, studio entertainment, consumer products and interactive media. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney's stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

Jobcode: Reference SBJ-g6b210-18-117-216-229-42 in your application.

Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.