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Malaysia Entertainment Jobs

Showing 1 - 17 of 17 postings found

We are looking for a highly talented, motivated and creative Senior Lighting Artist for the next chapter of cinematic story-telling.

 

We are looking for a Senior FX Artist to come aboard and help us build the highest quality game FX possible.

 

The Manager of Production works with Studio Management and the Visual Arts Service Group in San Diego across varied short to long-term project assignments in the areas of Animation, Art, Scanning & Motion Capture.

 

The Texture Artist for Playstation will be responsible for sculpting and painting textures required for rendering physically based game environments. The Texture Artist will also construct shaders using a proprietary in-house material editor, UV layout for tiling and 0-1 mapped textures, and match art styles defined by the art director/concept art.

 

We are looking for an experienced Social Media Marketing Executive to be part of our Def Jam SEA family.

 

RedRecords is in search of an Office Assistant to be employed by RedRecords while based in Kuala Lumpur.

 

PlayStation isn't just the best place to play… it's also the best place to work. With the launch of the original PlayStation in 1994, we set out to thrill gamers with amazing experiences.

 

Use modeling and texturing ability to create photorealistic living, breathing characters with personality. Create highly detailed and believable 3D character models and textures for use in-game.

 

We are looking for a highly talented, motivated and creative Senior Environment Artist to work on unannounced AAA projects. In this role, you will define workflows & process and help build an internal Environment pipeline.

 

Sony Interactive Entertainment is looking for Technical Artists to join our team. The role requires understanding of game production principles, experience supporting content production pipeline, expertise using 3D authoring packages such as Maya, strong coding skills, and most importantly high desire to make processes better and people's lives easier.

 

The positions of Project Manager and Associate Project Manager are active members of the production group and will assist the project or department to which they are assigned to ensure the timely and cost-effective execution of a scope of work.

 

The engineer will be responsible for the development and support of an array of studio tools encompassing our production pipeline, motion-capture and facial animation systems, and tools for creating 3D game content.

 

The engineer will be responsible for the development and support of an array of studio tools encompassing our production pipeline, motion-capture and facial animation systems, and tools for creating 3D game content.

 

Prepare monthly financial reports and explain variances against plan, forecast and prior year. Prepare monthly/quarterly/yearly business review reports .

 

Sony Interactive Entertainment is looking for Technical Artists to join our team. The role requires understanding of game production principles, experience supporting content production pipeline, expertise using 3D authoring packages such as Maya, strong coding skills, and most importantly high desire to make processes better and people's lives easier.

 

Responsibilities: Research, identify and resolve complex problems. Build monitoring systems to interpret traffic reports and provide analysis . Deploying and maintaining container orchestration system. D evelop and maintain our modern deployment pipeline using multiple server development and hosting tools.

 

Responsibilities: Research, identify and resolve complex problems. Build monitoring systems to interpret traffic reports and provide analysis . Deploying and maintaining container orchestration system.

 
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