Full Time Job

TV - Character TD

DreamWorks Animation

Glendale, CA 06-26-2020
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

At DreamWorks Animation Television, our Character TD works closely with the Global VFX Supervisor, CG Asset Supervisor, CG Animation Director and/or Animation Supervisor and Partner Studio(s) to build rigs for characters and complex props. The Character TD ensures that all deliverables align with the production's schedule, technical specifications, and creative vision of the series.

DreamWorks Animation Television has an exciting new opportunity for a Character TD to join its team. This position is covered by the Animation Guild.

Essential Duties and Responsibilities
• Responsible for character and prop setup including rigging, weighting and skinning
• Work with Partner Studio(s) to create and implement assets
• Utilize Python scripting to implement new tools, and update and support existing pipeline tools
• Work closely with Partner Studio(s) to ensure all character TD work adheres to the creative and technical specifications of the production while ensuring scheduled deadlines are met
• Provide recommendations and suggestions for designs and animatics, making sure they align with the production's schedule
• Document workflows and processes using Camtasia video and Publisher software
• Review and provide noted direction on assets created by our Partner Studio(s)
• Responsible for cloth simulations on custom in-house shots
• Create and troubleshoot simplified crowd rigs for use with Golaem crowd software
• Serve as rigging point person in show specific meetings and reviews
• Collaborate with the Leads and Artists in other CG disciplines to help establish processes and pipeline integration during the course of RnD, prebuild for new shows and existing show production

• Extensive Maya knowledge
• Strong knowledge of IK and FK systems
• Experience with skin weights
• Strong aesthetic ability
• Strong Python scripting ability
• Ability to troubleshoot and resolve unexpected technical problems
• Prior experience working in a fast paced production environment
• Strong attention to detail and outstanding organizational skills
• Excellent verbal and written communication skills and enjoys working in a team environment

Desired Characteristics
• At least 3 years of experience in television animation, feature animation, VFX, and/or video games
• Experience with asset management software, Shotgun preferred
• Knowledge of Golaem preferred
• Interest in custom tool creation
• Experience working with international Partner Studio(s) is a plus
• Bachelor's degree preferred