Full Time Job

TV Animation - Compositor

DreamWorks Animation

Glendale, CA 02-22-2021
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Responsibilities

At DreamWorks Animation Television, our Compositor works closely with the CG Animation Director and Lighting & Compositing Supervisor to composite final scenes that maintain the continuity of the series and align with the production's schedule.
DreamWorks Animation Television has an exciting new opportunity for a Compositor to join its team. This position is covered by the Animation Guild.

Essential Duties and Responsibilities
• Digitally composite character, effects and environment assets ensuring that the vision of show Creative Leadership is respected and continuity is maintained
• Manage personal compositing assignments, ensuring all deliverables meet scheduled deadlines and technical requirements
• Initiate, setup, organize and document any compositing tools
• Perform technical work in support of compositing using various production tools
• Create custom compositing setups and tools that help replicate the creative vision of the show
• Perform tracking and animation of compositing elements
• As needed, serve as compositing point person in production specific meetings and reviews

Qualifications/Requirements
• Aesthetic eye for light composition and detail
• Strong understanding of color, contrast and lighting design
• Experience with Maya, Nuke and NukeX
• Strong understanding of After Effects
• Experience compositing render passes generated from V-Ray
• Strong understanding of Nuke gizmo building
• Ability to create and composite 2D effects
• Familiar with compositing stock library effects
• Ability to work in a fast-paced environment under tight deadlines
• Excellent communication skills and enjoys working in a team environment
• Strong time-management skills

Desired Characteristics
• At least 3 years of professional experience in television animation, feature animation, VFX and/or video games
• Python scripting experience a plus
• Working knowledge of linear workflows
• Experience with asset management software, Shotgun preferred
• Strong visual storyteller with knowledge of traditional film language and in camera effects preferred
• Ability to work with render elements from Houdini a plus
• Experience working on stereoscopic projects a plus
• Bachelor's degree preferred
Location
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