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Full Time Job

Lead Software Engineer

Disney

New York, NY 02-06-2024
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

On any given day at Disney Entertainment & ESPN Technology, we're reimagining ways to create magical viewing experiences for the world's most beloved stories while also transforming our media business for the future. Whether that's evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to enhance flexibility and efficiency, or delivering Disney's unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.A few reasons why we think you'd love working here:
• Building the future of Disney's media: DE&E Technologists are designing and building the infrastructure that will power our media, advertising, and distribution businesses for years to come.
• Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
• Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

This opening is for a USA based employee, and must sit onsite in our offices in New York, NY

Job Summary
Our team is seeking a Lead Software Engineer to help us deliver excellent streaming experiences for Hulu and Disney+ as a developer of our client player. Our team is responsible for playback across several devices including gaming consoles and set top boxes. You will have the opportunity to lead in the design and implementation of our cross-platform C/C++ and Rust player that runs Disney+ and Hulu on these devices.

We're looking for an experienced C/C++ or Rust engineer who has video player and cross platform development experience. You should have a passion for coding and debugging hard problems, and an eagerness to help us deliver seamless video to our subscribers. As a lead engineer, you will get to own large features, lead the technical direction of our work, and mentor and provide technical expertise to other engineers. You will work closely with other technical teams in the application layer and backend video services to deliver features.

This opening is for a USA based employee, onsite in our offices in New York, NY.

Responsibilities
• Develop and maintain our Rust and C/C++ player that drives our streaming experience
• Optimize our player to perform well for resource constrained platforms
• Create and review architecture and designs for our team's projects
• Own large and complex features
• Maintain a strong understanding of our code to identify, research and address issues
• Collaborate with application development teams, services engineering teams and product management to help understand and explain device limitations and requirements
• Lead in strategies to ensure the quality and stability of our deployments, including testing strategies and telemetry approaches
• Develop our project's build system and continuous integration system as needed
• Provide technical expertise or mentoring to developers on our team
• Hold our team accountable to high development standards

Basic Qualifications
• Long record of full software development lifecycle experience
• Fluent in C and C++ or Rust
• Willing to learn Rust
• Experience developing and optimizing multi-threaded applications
• Experience using build runners / compilation tools for multi-platform projects
• Strong individual contributor with a drive to learn and patience to teach others
• Great communication and collaboration skills and a strong teamwork ethic
• Minimum of 7 years of related work experience
• BS or BA in Computer Science, Engineering, or related field or equivalent experience

Preferred Qualifications
• Rust
• Experience in Streaming technologies, including:

○ HLS (preferred) or DASH

○ DRM technologies like Playready or Widevine

○ Adaptive Bitrate Streaming Algorithms

○ Caption and subtitle formats such as CEA-608 / 708

○ Codecs AVC, HEVC, AAC, EAC3 • Cross-Platform Development
• Embedded operating system experience
• Experience developing for gaming consoles (e.g. PlayStation, Switch), Android devices (e.g.FireTV), or similar devices
• Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, etc.

The hiring range for this position is $156,300 to $209,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

About Disney Direct to Consumer:

Disney's Direct to Consumer team oversees the Hulu and Disney+ streaming businesses within Disney Entertainment helping to bring The Walt Disney Company's best-in-class storytelling to fans and families everywhere.

This position is with Disney Streaming Technology LLC, which is part of a business we call Disney Direct to Consumer.

Disney Streaming Technology LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, age, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Jobcode: Reference SBJ-r7pe7q-52-14-187-136-42 in your application.

Salary Details
Salary Range: $156,300 to $209,600 Per Year ($ USD)
Company Profile
Disney

The Walt Disney Company Media Networks segment includes cable and broadcast television networks, television production and distribution operations, publishing, domestic television stations, digital businesses and radio networks and stations.