Job Description
Media Engineering builds the software and systems that prepare media content and metadata for the Disney Streaming platform - providing the best possible playback experience to our viewers.
Media Engineering handles audio, video, and metadata content from ingest through publish - for normalization, processing, and packaging - supporting operator tools and automation for a scalable workflow. We build logic across players and back-end services to measure, control, and optimize playback across our stack.
Our combined Disney and Hulu team is looking for hardworking team players to join the Media Engineering team, who will thrive upon the legacy of Disney and Hulu, embrace unconventional thinking, and who are passionate about contributing to The Walt Disney Company's direct-to-consumer (DTC) experience through strategic hard work and determination.
Job Summary
The Video Playback Engineering team mission is to design video streaming playback solutions in collaboration with encoding, packaging, and delivery teams to optimize the Disney Streaming technology stack for the best streaming experience possible on all devices.
Our team is seeking a Lead Software Engineer for an initiative we call the media experience layer. Our intention is design and develop a layered architecture for media playback which can span all the Disney direct-to-consumer brands like Disney+, ESPN, and Hulu. Your focus will be on collaborating with media playback teams on other platforms to ensure a consistent software architecture which delivers a best in class streaming experience for your viewers while providing a foundation for media playback innovation at Disney.
Responsibilities
• Collaboration and API design with peer services and front-end teams
• Client module authoring using coding best practices for the target platform
• Research and development for media playback experiences
• Participation in project planning and team operations
Minimum Requirements:
• At least 7 years of experience in software engineering
• 1 year experience in Roku SceneGraph and BrightScript development
• 1 year experience working with HLS or MPEG-DASH adaptive streaming formats
• Strong verbal/written communication and data presentation skills.
• Experience and expertise working with the HLS, transport stream, and CMAF media formats.
Education:
• BS Computer Science or related technical discipline or its equivalent
#DisneyTech
The hiring range for this position in New York is $156,300 to $209,600 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
This position is with Disney Streaming Technology LLC, which is part of a business we call Shared Services.
Disney Streaming Technology LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, color, religion, sex, age, national origin, sexual orientation, gender identity, disability, protected veteran status or any other basis prohibited by federal, state or local law. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Jobcode: Reference SBJ-g3w2q5-216-73-216-105-42 in your application.