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Ubisoft Jobs

Showing 101 - 125 of 134 postings found

Job Title Company Location Date Type Description Logo
Games Security Specialist
Ubisoft
Montreal, QC 07-08-2026
Full Time Job

Ubisoft is seeking a Games Security Specialist to own and execute player protection domains for For Honor by identifying and mitigating cheating, exploitation, and matchmaking abuse within the live environment.

Release & Build Specialist
Ubisoft
Remote / Virtual 07-08-2026
Full Time Job

Ubisoft is looking for a Release & Build Specialist to design efficient workflows, automate internal tools, and maintain CI/CD pipelines to ensure stable game builds for The Division Resurgence.

Senior Gameplay Animator (M/F/Nb) - Bge2
Ubisoft
Remote / Virtual 07-06-2026
Full Time Job

Ubisoft is seeking a Senior Gameplay Animator to create and integrate high-quality animations for combat, locomotion, and traversal systems within the Beyond Good & Evil 2 universe.

Site Reliability Engineer - AI Applications (M/W/X)
Ubisoft
Saint-mandé, France 07-02-2026
Full Time Job

Ubisoft is seeking a Site Reliability Engineer to ensure the reliability, scalability, and operational excellence of the AI platform powering interactive gaming experiences and agentic workflows.

Senior Rigger [Rainbow Six]
Ubisoft
Remote / Virtual 07-02-2026
Full Time Job

Ubisoft is looking for a Senior Rigger to design and build rigging systems for gameplay character elements like skinning and physics to support the visual identity of realistic AAA games.

Senior Scriptwriter [Assassin’s Creed]
Ubisoft
Quebec City, QC 07-01-2026
Full Time Job

Ubisoft is seeking a Senior Scriptwriter to shape the narrative vision, write dialogue, and provide leadership within a collaborative writer's room for the Assassin’s Creed franchise.

CRM Strategy Manager
Ubisoft
Paris, France 07-01-2026
Full Time Job

Ubisoft is looking for a CRM Strategy Manager to develop and lead multi-channel player lifecycle journeys and data-driven engagement strategies across the company's global gaming ecosystem.

User Interface Artist
Ubisoft
Saguenay, QC 07-01-2026
Full Time Job

Ubisoft is looking for a User Interface Artist to design and integrate functional, visually consistent in-game interfaces in collaboration with art direction, user experience, and programming teams.

Specialist - Tools & Infrastructure Reliability (March Of Giants)
Ubisoft
Montreal, QC 06-30-2026
Full Time Job

Ubisoft is looking for a specialist to ensure the stability and performance of operational tools and infrastructure supporting GaaS game development through the design and automation of CI/CD pipelines and cloud environments.

Senior VFX Artist [Tom Clancy's The Division 2: Survivors]
Ubisoft
Malmö, Sweden 06-26-2026
Full Time Job

Ubisoft is looking for a Senior VFX Artist with a strong technical skill-set to create realistic visual effects using the Snowdrop engine while mentoring peers and collaborating with interdisciplinary teams.

Community Developer - Riders Republic
Ubisoft
Annecy, France 06-26-2026
Full Time Job

Ubisoft is looking for a Community Developer to establish and grow player communities by leading global strategy, creating content tactics, and managing feedback cycles to influence game development and player retention.

Anti-Cheat Programmer (March Of Giant)
Ubisoft
Montreal, QC 06-15-2026
Full Time Job

Ubisoft is seeking an Anti-Cheat Programmer to develop and implement core security technologies within the game engine to ensure a fair and competitive environment through code hardening and advanced detection methods.

Senior AI Game Designer [Tom Clancy's The Division 3]
Ubisoft
Malmö, Sweden 06-03-2026
Full Time Job

Ubisoft is looking for an experienced AI Designer to collaborate with multidisciplinary teams in conceptualizing and implementing high-quality enemy NPC behaviors for Tom Clancy's The Division 3.

Senior Tools Programmer [Tom Clancy’s The Division 3]
Ubisoft
Malmö, Sweden 05-29-2026
Full Time Job

Ubisoft is looking for a Senior Tools Programmer to implement and maintain core engine systems and development tools for the Snowdrop engine on the Tom Clancy’s The Division 3 project.

Solution Security Architect
Ubisoft
Saint-mandé, France 05-29-2026
Full Time Job

Ubisoft is seeking a Solution Security Architect to drive security from within identity and device infrastructure teams by implementing protections, accelerating remediations, and building hardening standards.

Solution Security Architect (W/M/Nb)
Ubisoft
Saint-mandé, France 05-28-2026
Full Time Job

Ubisoft is seeking a Solution Security Architect to drive security from within identity and device IT teams by implementing protections, accelerating remediations, and building hardening standards.

Senior C++ Programmer - Machine Learning
Ubisoft
Montreal, QC 05-27-2026
Full Time Job

Ubisoft is looking for a Senior C++ Programmer to build cutting-edge applications powered by machine learning and develop robust inference engines and frameworks for game integration.

Narrative Director [Assassin's Creed]
Ubisoft
Montreal, QC 05-26-2026
Full Time Job

Ubisoft is seeking a Narrative Director to define, structure, and evolve the long-term narrative vision and shared writing culture for the Assassin's Creed brand across multiple projects.

Associate Lead Gameplay Programmer - The Division Resurgence (W/M/Nb)
Ubisoft
Saint-mandé, France 05-20-2026
Full Time Job

Ubisoft is seeking an experienced Associate Lead Gameplay Programmer to lead a programming team in the development and implementation of core gameplay systems for The Division Resurgence.

Community Developer - Riders Republic
Ubisoft
Annecy, France 05-12-2026
Full Time Job

Ubisoft is looking for a Community Developer to lead the global community strategy for Riders Republic by establishing player communication cycles and executing strategic content plans to grow the game's community.

HR Governance Lead
Ubisoft
Saint-mandé, France 05-09-2026
Full Time Job

Ubisoft is seeking a Senior Project Manager to lead the implementation and governance of a new global Career Framework, including job cataloging, career streams, and grading structures.

Team Lead Character
Ubisoft
Montpellier, France 04-20-2026
Full Time Job

Team Management & Leadership: Drive and support the Character team on a daily basis Provide leadership and help rationalize production processes Mentor team members, support skill development and talent growth Career coaching and development Day-to-day people management Act as a direct relay for Art Direction, with strong communication skills Production: Ensure Character production pipelines are followed (concept, high/low resolution, fast variations) Organize production, prioritize needs, categorize assets, and ensure deadlines are met Manage outsourcing and coordinate with external partners Stay attentive to production evolutions and constraints Contribute to overall production support in collaboration with other departments Art Direction: Strong mastery of full Character pipelines: concept → high-resolution → low-resolution → integration Act as a key relay for Art Direction, able to discuss, challenge, and co-build decisions Serve as an artistic and technical authority across the entire Character scope Categorize assets according to production challenges and priorities Your future working environment: You will work on an ambitious project featuring challenges rarely encountered in the industry, within an experienced, close-knit, and motivated team.

Game Economy Designer - W M Nb
Ubisoft
Paris, France 04-16-2026
Full Time Job

Ubisoft is seeking a Game Economy Designer to optimize the economic balancing of game loop and progression systems.

Senior Technical Animator Rainbow Six
Ubisoft
Newcastle upon Tyne, United Kingdom 04-16-2026
Full Time Job

Ubisoft is seeking a Senior Technical Animator to design and build rigging systems for high-quality assets on the Rainbow Six brand, bringing immersive, authentic worlds to life through character aesthetics.

Senior Game Designer - Beyond Good & Evil 2 - M/F/Nb
Ubisoft
Montpellier, France 03-20-2026
Full Time Job

Ubisoft is seeking a Senior Game Designer to design, drive, and refine major game systems such as ship 3C systems, enemy AI, and systemic activities for the open-world action-adventure game Beyond Good & Evil 2.

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