Showing 76 - 86 of 86 postings found
Ubisoft is looking for a Senior Technical Artist to design, implement, and optimize production pipelines while building custom tools and scripts to automate workflows for art and animation teams.
Ubisoft is looking for a Data Lead to manage a team of analysts and scientists while defining the strategic data vision and fostering a data-driven culture for The Crew Motorfest.
Ubisoft is seeking a Lead 3D Programmer to manage a team of engineers and own the technical direction for rendering and real-time 3D features for the Beyond Good and Evil 2 project.
Ubisoft is seeking a Senior or Expert Technical Artist to define the visual and technical development of characters by designing robust technical solutions, shaders, and pipelines for an unannounced AAA project.
Ubisoft is looking for a Senior Graphics Programmer to drive the implementation and optimization of core rendering systems and build performant, scalable graphics features across multiple platforms.
Ubisoft is seeking a Senior Engine Programmer to maintain, develop, and optimize proprietary game engine features and architecture for a new project on the Nintendo Switch 2.
Ubisoft is looking for a Lead Data Analyst to manage a team in turning raw data into actionable insights that influence the success of a broad portfolio of mobile games at Ketchapp.
Ubisoft is looking for a Principal Advisor to implement and anchor corporate career architecture at the local level while acting as a subject matter expert for compensation and role design.
Ubisoft is looking for a Principal Advisor to implement and anchor corporate career architecture at the local level while bridging global directions with operational realities to ensure consistent and fair people practices.
Ubisoft is looking for a UX Designer to shape clear and intuitive user experiences for the interfaces and interactive systems of Rainbow Six Siege, focusing on menus, shop features, and customization flows.
Ubisoft is looking for a Gameplay Animation Director to define and embody the project's gameplay animation vision for Beyond Good & Evil 2 while ensuring consistency between animation and player experience.