Showing 76 - 100 of 118 postings found
Ubisoft is seeking a Senior Tools Programmer to modernize and develop internal crash reporting systems and user interfaces using C# to support game production and engine teams.
Ubisoft is seeking a Senior Tools Programmer to modernize and develop the internal crash reporting system using C# and modern development workflows to support game production teams.
Ubisoft is looking for a Creative Director to define and communicate the high-level vision for Assassin's Creed: Codename Invictus while fostering an environment of collective creativity across all production disciplines.
Ubisoft is looking for a Senior Render Programmer to design, implement, and maintain high-quality render systems for Tom Clancy’s The Division 2 using C++ and shader programming.
Ubisoft is looking for a Senior Engine Programmer to design, implement, and maintain various engine systems for Tom Clancy’s The Division 2 using C++ in a multithreaded environment.
Ubisoft is seeking an Anti-Cheat Programmer to develop and implement core security technologies within the game engine to ensure a fair and competitive environment through code hardening and advanced detection methods.
Ubisoft is looking for an experienced generalist programmer to join the Realization team to focus on character realization, facial animation, and technical narrative integration for Tom Clancy’s The Division 3.
Ubisoft is looking for an Engine Programmer to develop, refactor, and optimize core game engine systems while ensuring high performance, scalability, and technical feasibility for the March of Giants project.
Ubisoft is looking for an experienced AI Designer to collaborate with multidisciplinary teams in conceptualizing and implementing high-quality enemy NPC behaviors for Tom Clancy's The Division 3.
Ubisoft is looking for a Senior Tools Programmer to implement and maintain core engine systems and development tools for the Snowdrop engine on the Tom Clancy’s The Division 3 project.
Ubisoft is looking for a programmer to join the Narrative Systems team to build core systems in the Snowdrop game engine used for high-quality realization, in-game cinematics, and dialogues.
Ubisoft is looking for a Senior Gameplay Animator to create high-quality first-person animations and animation systems for the main character in the Far Cry franchise.
Ubisoft is seeking a Solution Security Architect to drive security from within identity and device infrastructure teams by implementing protections, accelerating remediations, and building hardening standards.
Ubisoft is seeking a Solution Security Architect to drive security from within identity and device IT teams by implementing protections, accelerating remediations, and building hardening standards.
Ubisoft is looking for a Senior C++ Programmer to build cutting-edge applications powered by machine learning and develop robust inference engines and frameworks for game integration.
Ubisoft is seeking a Narrative Director to define, structure, and evolve the long-term narrative vision and shared writing culture for the Assassin's Creed brand across multiple projects.
Ubisoft is looking for a Creative Director to define and communicate the high-level creative vision that shapes the game throughout its development while ensuring every decision supports the core identity and player experience.
Ubisoft is looking for a Game Director to translate a creative vision into a cohesive game experience by guiding the design team through experimentation, iteration, and cross-functional collaboration.
Ubisoft is seeking an exceptional Lead Rendering Programmer to lead innovation in rendering on the Anvil engine and drive a team of specialists to push the state of the art of water technology.
Ubisoft is seeking an experienced Associate Lead Gameplay Programmer to lead a programming team in the development and implementation of core gameplay systems for The Division Resurgence.
Ubisoft is seeking a System Administrator to join the IT Games and Studios group to ensure the reliability, performance, and operability of online infrastructures used in live game environments.
Ubisoft is looking for a Community Developer to lead the global community strategy for Riders Republic by establishing player communication cycles and executing strategic content plans to grow the game's community.
Ubisoft is seeking a Senior Project Manager to lead the implementation and governance of a new global Career Framework, including job cataloging, career streams, and grading structures.
Team Management & Leadership: Drive and support the Character team on a daily basis Provide leadership and help rationalize production processes Mentor team members, support skill development and talent growth Career coaching and development Day-to-day people management Act as a direct relay for Art Direction, with strong communication skills Production: Ensure Character production pipelines are followed (concept, high/low resolution, fast variations) Organize production, prioritize needs, categorize assets, and ensure deadlines are met Manage outsourcing and coordinate with external partners Stay attentive to production evolutions and constraints Contribute to overall production support in collaboration with other departments Art Direction: Strong mastery of full Character pipelines: concept → high-resolution → low-resolution → integration Act as a key relay for Art Direction, able to discuss, challenge, and co-build decisions Serve as an artistic and technical authority across the entire Character scope Categorize assets according to production challenges and priorities Your future working environment: You will work on an ambitious project featuring challenges rarely encountered in the industry, within an experienced, close-knit, and motivated team.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.