Filters
Advertisement

Santa Monica Studio Jobs

Showing 1 - 25 of 26 postings found

Research, define, extend, and maintain production pipelines, processes, and workflows. Interface with stakeholders. Liaise between team members; drive collaborative projects. Identify problems; solve them: invent or build robust, quality technical implementations

 

Support and/or Manage internal game development: Responsible for specific phases or portions of product development from design through final approval. Apply working knowledge of Product Development needs to enhance creative relationships, guide the development of new technologies and track progress.

 

Run the production pipeline of a broad area of the game crossing multiple disciplines throughout all phases of the product development cycle from design through final approval

 

With this at the core, we are looking for an experienced, driven and expert planner, who has familiarity with programming or scripting languages, to join our team as a Sr Producer, Engineering.

 

The Animation Pipeline Coordinator will collaborate closely with the Animation Director, Narrative Animation Lead, Producers, and other internal and external partners, in support of the Narrative Animation Team's project goals.

 

The Sr Gameplay Animator is an experienced and well-rounded craft expert. They have practical experience of prototyping, developing, and implementing combat, locomotion, and other gameplay animations, can effectively balance aesthetic goals with technical constraints, and have a proven track record of execution from concept to ship.

 

As the Director of Live Services, you will be a senior member and influential driver of this initiative, not only assisting in the creation of the overall strategy but in its execution as well!

 

We are seeking an experienced Animation Programmer for the development of a new unannounced title!

 

The QA Test Analyst is responsible for performing functional testing to identify, analyze, report and assist in resolving issues impacting their assigned projects.

 

The Community Team at Santa Monica Studio works to provide our fans with a best in class experience across our social channels.

 

We are seeking an experienced Lead Tools Programmer for the development of a new unannounced title!

 

Work within the set standard for all character asset design, creation and in-game implementation within the production path as it relates to design, art and otherwise. Participate in required production related meetings and functions as needed.

 

As a Sr Level Designer, you are a master collaborator capable of exciting and energizing those around you.

 

This is an opportunity to contribute to the artistic vision and development of a product with a specialized focus on creating environments and level assets.

 

Serve as a high level contributor to the development of the artistic techniques and processes utilized to define and achieve a product's visual style or encourage artistic evolution within the studio. Develop an extensive knowledge of the art production pipeline and all engine, tools and systems associated with the creation of art assets.

 

Responsibilities: Serve as a high level contributor to the development of the artistic techniques and processes utilized to define and achieve a product's visual style or encourage artistic evolution within the studio.

 

Responsibilities: Serve as a high level contributor to the development of the artistic techniques and processes utilized to define and achieve a product's visual style or encourage artistic evolution within the studio.

 

We're looking for a Visual Effects Artist to create jaw dropping visuals that set the bar for PlayStation. This artist will work side-by-side with our Art and Tech teams to build effects that improve gameplay, help set the mood and feel of unique environments, and bring visceral epic experiences to life for our players.

 

Design and implement state-of-the-art systems and tools for engine, rendering, and technology needs, in areas such as the use of the PlayStation's low-level APIs, implementing new global illumination systems, and crafting new visual effects.

 

As an Environment Artist, you will effectively collaborate with a wide range of development team members outside of your direct discipline, such as the Art Director, Art Leads, Designers, Technical Artists, Animators, Programmers and Producers, to optimally achieve artistic goals and implementation as they relate to design and technological considerations.

 

The ideal candidate has a mastery of storytelling, and deeply understands the marriage between gameplay and narrative. This individual will be responsible for crafting powerful storylines, strong character arcs, and compelling dialogue, while maintaining an equal focus on building and developing the writing team.

 

Managing a team of programmers, partnering with Technical Directors and engineering Leads, collaborating with other managers, hiring, firing, mentoring, performances reviews, keeping everyone on the career trajectory they want to be on – that's the job.

 

We are looking for a QA Senior Test Analysts to assist in development testing!. The QA Senior Test Analyst is responsible for supporting their Lead in the management of the daily operational and administrative needs of their assigned projects.

 

We are seeking an experienced Art Director for the development of a new unannounced title! Do you love collaborating to build genre-defining games? Join us as we embark on a new journey!

 

You're into making everyone else's life better. You're into tools. You spend your time thinking about workflow improvements and slick user interfaces and optimizations that will decrease iteration times.

 
Page 1 of 2