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Netherrealm Studios Jobs

Showing 1 - 8 of 8 postings found

The Product Manager will help define, market and maintain the company's free to play mobile games and play a critical role in defining business requirements for our publishing and BI platform and tools. Reporting to the Lead Product Manager, this role is crucial to driving the studio's aggressive goals in mobile games.

 

Looking for an exceptionally skilled Environment Lighting Artist to help bring out the life, mood, and emotion of our stories. The ideal candidate will have a strong understanding of dynamic/static lighting, post process effects, proficiency with physically based shading systems, and a team-oriented collaborative approach to art production.

 

NetherRealm is looking for a Senior Software Engineer to work on core technology for the Mortal Kombat franchise. As a senior software engineer in the KoreTech group, you will help us further extend and innovate key technology for our Unreal 4 based engine.

 

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NetherRealm Studios, a division of WB Games Inc., seeks a UI Lead to spearhead the User Experience and User Interface mobile team. The UX/UI Lead is responsible for the growth and well-being of their team.

 

NetherRealm Studios, a division of WB Games Inc., seeks a Senior UI Artist to work within our UI/UX team to create and maintain high quality assets for our Console games. The Senior UI Artist is responsible for visual and interaction design that adheres to a cohesive style guide and maintains consistency throughout visual elements and behaviors.

 

Netherrealm is looking for a video game software engineer to work on core technology for the Mortal Kombat franchise. As a software engineer in the KoreTech group, you will help us further extend and innovate key technology for our Unreal 4 based engine.

 

As a Senior Advanced Graphics Engineer you will work closely with the Lead Engineer and the rest of your peers to develop state-of-the-art graphics technology for PS5, and XBOX Series X.

 

NetherRealm Studios seeks a Senior FX Artist to work closely with the Lead FX Artist to create and maintain high quality Special Effects assets for the game. This is an individual contributor position that designs and creates FX work for assigned aspects of products with a focus on technical trouble-shooting and problem solving.

 
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