Showing 201 - 225 of 979 postings found
Electronic Arts is looking for a UI Software Engineer to implement and maintain engine-level UI systems and optimize CPU and memory performance for the Battlefield franchise.
Electronic Arts is looking for a Development Director to drive project execution and manage cross-discipline workflows to translate creative vision into playable reality for the Maxis team.
Ubisoft is looking for a Tools Programmer to design and implement technologies for the Anvil game engine that empower content creation teams to translate their creative vision into high-quality games.
Ubisoft is seeking a Global Brand Manager to shape go-to-market strategies, oversee marketing tactics, and lead the production of creative assets for major gaming brands.
Riot Games is looking for a Rendering Technical Artist II to author, extend, and maintain real-time shaders and materials for League of Legends while bridging the gap between art and engineering.
Epic Games is looking for a Player Marketing Director to lead player-facing marketing strategy across the Fortnite ecosystem, focusing on third-party content and games to drive awareness, engagement, and retention.
Epic Games is looking for a Player Marketing Director to lead player-facing marketing strategy across the Fortnite ecosystem with a focus on third-party content and games.
Electronic Arts is looking for a Software Engineer III to design and develop Citadel, an internal microservices platform that powers AI-driven game testing and autonomous agent evaluation across the company's portfolio.
Electronic Arts is seeking a Systems Software Engineer to shape and deliver the engine and platform technology supporting gameplay, animation, rendering, and tools for the EA SPORTS UFC franchise.
Electronic Arts is looking for a Systems Software Engineer to build and maintain the engine and platform technology supporting gameplay, animation, rendering, and tools for the EA SPORTS UFC franchise.
Electronic Arts is looking for a video game Art Director to lead the visual experience and guide a clear aesthetic vision across Sims products while managing and growing art leaders.
Netflix is seeking a Senior Software Engineer to drive innovation and deliver delightful experiences to members on the iOS app by building robust, scalable solutions and server-driven UI architecture.
Electronic Arts is looking for an experienced software engineer to develop and extend user interface features for the NHL franchise while improving scalability across multiple platforms.
Electronic Arts is looking for a Senior Technical Artist to develop character rigging technology, pipelines, tools, and workflows that improve character quality and content production across various sports titles.
Electronic Arts is seeking an Expert Analyst to serve as the embedded analytics lead for a new EA SPORTS title, focusing on building measurement frameworks, telemetry requirements, and player behavior models from the ground up.
Warner Bros. Discovery is seeking a Senior QA Analyst to verify, analyze, and visualize game data while translating complex datasets into actionable insights for development teams and production stakeholders.
Electronic Arts is looking for a Machine Learning Engineer to develop generative systems and high-quality human motion models for the EA Sports FC gameplay animation pipeline.
Electronic Arts is looking for a full-stack Machine Learning Engineer to operationalize, deploy, and scale high-impact machine learning solutions and end-to-end pipelines that power personalized, in-game experiences for the FC franchise.
Electronic Arts is seeking a Generalist Software Engineer to develop cutting-edge technology, tools, and frameworks while collaborating with cross-functional teams to shape the next major evolution of EA SPORTS FC.
Electronic Arts is looking for a creative writing talent with deep hockey knowledge to manage live service data entry, narrative content, and reward systems for the NHL franchise.
Electronic Arts is seeking a Gameplay Software Engineer to design and implement code for game mechanics, AI, and character control systems within the EA SPORTS FC franchise.
Electronic Arts is looking for a Gameplay Software Engineer to design and implement the code that runs and controls game mechanics for the EA SPORTS FC franchise.
Electronic Arts is seeking a Generalist Software Engineer to design, implement, and maintain code for game features and components within the EA SPORTS FC ecosystem.
Electronic Arts is looking for a Generalist Software Engineer to develop cutting-edge technology, tools, and frameworks that shape the core systems and features of the EA SPORTS FC gaming experience.
PlayStation is seeking a Senior Software Engineer to use AI-native engineering practices to build performance-sensitive systems across game streaming, platform software, and infrastructure.