Showing 1 - 25 of 1000 postings found
Electronic Arts is looking for a Systems Software Engineer to maintain game and engine systems while improving performance, utility, and workflow enhancements for the EA SPORTS UFC franchise.
Electronic Arts is looking for a Software Engineer to partner with product managers and architects in developing scalable cloud-native APIs and microservices for commerce and identity platforms.
Electronic Arts is looking for a Global Lab Lead to direct the technical strategy and operations for the company's global Playtest Lab ecosystem, ensuring infrastructure is scalable, secure, and optimized for player research.
Electronic Arts is looking for a Software Engineer II to build, test, and maintain reliable services and backend infrastructure for the company's Identity ecosystem and live-service platforms.
Ubisoft is seeking a Senior Tools Programmer to implement and maintain core engine systems and development tools for the Snowdrop engine on the Tom Clancy’s The Division 3 project.
Netflix is looking for a Full Stack Engineer with Android expertise to build native client experiences and backend services for the Netflix Playground curated games destination.
Sony Interactive Entertainment is looking for a Senior Product Analyst to perform breakdowns and analysis on competitive titles, focusing on revenue, engagement, and design elements to support strategic decision-making.
Electronic Arts is looking for a Quality Designer to improve test methodologies, implement quality plans for the Battlefield franchise, and establish quality standards through automated testing and data analysis.
Electronic Arts is looking for a Production Coordinator to perform administrative responsibilities, manage team purchasing, and support onboarding and office operations for the EA Create collective.
Electronic Arts is looking for an experienced Quality Assurance Tester to verify the quality of EA SPORTS FC titles by implementing detailed test plans, logging bugs, and contributing to automation testing processes.
Activision is looking for a graphics expert to work with worldwide studios to improve visual quality and performance for major franchises like Call of Duty through research, prototyping, and engine integration.
Framestore is looking for an Assistant Technical Director to provide vital technical support to the pipeline and artists by resolving production bottlenecks and maintaining in-house tooling for immersive and realtime workflows.
Electronic Arts is looking for a Senior Technical Game Designer to build new presentation features and complex systems for American Football titles by partnering with design, engineering, and content teams to prototype and iterate gameplay.
Ubisoft is looking for a Senior Render Programmer to implement, extend, and maintain various render systems for Tom Clancy's The Division 2: Survivors using C++ and shader programming across multiple hardware platforms.
Electronic Arts is looking for a Development Manager to oversee project schedules and manage software engineering teams to ensure the timely delivery of game features for EA Sports FC.
Ubisoft is looking for a programmer to join the Narrative Systems team to build core systems in the Snowdrop game engine used for high-quality realization, in-game cinematics, and dialogues.
Ubisoft is looking for a Linux Systems Administrator to manage and optimize Linux systems while designing, securing, and scaling modern cloud infrastructure that powers the live gaming ecosystem.
Ubisoft is seeking a Senior Gameplay Animator to create high-quality first-person animations and animation systems for the main character in the Far Cry franchise.
Skydance is looking for a Junior Technical Artist to support the crowds department by solving technical issues, fixing scene bugs, and assisting artists with asset assemblies and Houdini-based workflows.
Riot Games is looking for a Staff Software Engineer to build and automate global infrastructure and tooling that enables game teams to operate efficiently at scale.
Electronic Arts is seeking an experienced Quality Designer to define game testing strategies, leverage automation and AI-enabled solutions, and drive modern QA practices throughout the development lifecycle.
Electronic Arts is looking for a Technical Project Manager to lead the technical strategy for game franchises and coordinate the development of localization toolsets to deliver high-quality content globally.
Electronic Arts is looking for a Community & Creator Engagement Manager to plan and implement community and creator-led activations to support marketing campaigns and nurture local talent programs.
Electronic Arts is seeking a hands-on payroll specialist to manage end-to-end payroll operations and statutory compliance across the APAC region while partnering with HR and Finance teams.
Electronic Arts is seeking a Senior Software Engineer to design, develop, and maintain scalable APIs and automation services that power the platform infrastructure for global game experiences.