Showing 1 - 10 of 10 postings found
Framestore is looking for a Data Operator to monitor and manage digital data, oversee render farm queues, and troubleshoot technical errors to ensure high availability of resources for visual effects projects.
Industrial Light & Magic is seeking a Lead Modeler to create three-dimensional CG characters, props, and objects while leading the asset team to deliver the necessary aesthetics for animated feature films.
Framestore is seeking a Creature FX TD to provide dynamic simulations for character-based work, including clothing, hair, muscle, and skin, while creating simulation rigs and delivering finished assets to the lighting department.
Industrial Light & Magic is seeking an Animator to create high quality motion for computer graphics creatures and objects while mentoring entry-level team members.
Industrial Light & Magic is seeking a Sr Character Modeler to build complex creature, digidouble, and hard surface models while providing technical expertise and mentorship to junior artists.
Industrial Light & Magic is looking for a Sr Look Dev Technical Director to produce high-quality look development and shading for CG assets while overseeing final scene assembly and rendering for complex visual effects shots.
Industrial Light & Magic is looking for a Mocap Editor to be responsible for retargeting motion, adjusting character interactions, and improving performances through non-destructive modification of motion data.
Framestore is looking for a Compositing Supervisor to lead the compositing team, manage quality control of visual effects production, and contribute to the development of the 2D pipeline.
Framestore is looking for a CG Supervisor to collaborate with VFX Supervisors and lead CG departments in creating high-quality visual effects while ensuring technical consistency and efficient pipeline workflows.
Framestore is seeking a Lead Animator to manage a team of artists and oversee the production of high-end motion and performance for computer-generated characters and creatures in VFX films.