Romania Entertainment Internships
Showing 1 - 8 of 8 postings found
Key Responsibilities: Write scalable, testable, versioned, and documented code. Support and maintain client toolsets. Create tools and automation that support game testing and live support. Research and development of technology to support and improve test automation and efficiency.
Our engineers work with all the other game area teams developing the game. With the Audio team we work on creating realistic match commentary by providing context info (e.g. league position or historical rivalry); with the Presentation team we create elaborate match intro flows that closely resemble TV broadcasts
The EA Security team works to protect EA's players, our employees, and our online and enterprise environments.
Stand Out & Stay Ahead
We are looking for a highly motivated student that is eager to learn more about the analytics world and help the Bucharest Analytics team while at it. If you are a curious person with a passion for games, problem solving, data munging, numbers, data visualizations and statistical analysis, this might be the dream job for you.
The Software Engineer Tools drives tools improvement and development to deliver the leading entertainment products and ecosystems that are expected from EA.
As an intern within Frostbite Bucharest you will have the chance to understand how this powerful game engine works, build new functionalities from the ground up and understand complex concepts of game AI. In fact, you will get a glimpse of what it means to change the face of interactive entertainment.
We're a small team with a great deal of responsibility, which means you'll learn new technologies and join us as being domain experts in new areas.
As an intern you will assist in building features, testing and integrating them in game code, working together with other software engineers.