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Job Title Company Location Date Type Description Logo
Engine Engineer
Electronic Arts
Shanghai, China 03-27-2026
Full Time Job

. • Proficiency in C/C++, and programming and debugging skills related to relevant tools....Familiar with C#,Python, MySQL and use P4 or Git in daily development. • Experience with a commercial game engine such as Unreal or Unity. • Experience in engine-related tool development and game engine optimization. • Experience in Android and iOS platform development and debugging. • Good at communication and ability to collaborate within a team.

Software Engineer - Integrations
Electronic Arts
Vancouver, BC 04-16-2026
Full Time Job

. • 4+ years of professional experience with C++ or C# • Proficient knowledge of version control concepts and best practices • Hands-on code development and integration experience • Experience in an AAA development environment • Experience working with and defining requirements • Experience debugging large-scale systems • Experience with efficient code development and optimization Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Senior ML Engineer, Genai - Games
Netflix
Remote / Virtual 04-07-2026
Full Time Job

. • Practical GenAI/ML Experience: 3+ years of hands-on experience with Machine Learning/GenAI tools/techniques in a product-driven environment. • Software Engineering Excellence: Strong proficiency in languages like C++ and C#, with the ability to write clean, maintainable code within a large, complex codebase. • Infrastructure Familiarity: Experience with model fine-tuning, and managing the end-to-end ML lifecycle (data prep to deployment). • Problem Solver: You thrive in the ''grey area'' of emerging tech and can pivot quickly when a specific model or approach doesn't meet the needs of the game design.

Sr Audio Digital Signal Processing Engineer
Lucasfilm
Remote / Virtual 11-04-2025
Full Time Job

This role is considered Hybrid, which means the employee will work 2-3 days onsite at our office at Skywalker Ranch and occasionally from home....Proficiency in programming languages such as C/C++, Python, or MATLAB, with experience using collaborative Git workflows.

Spécialiste En Science Des Couleurs - Intermédiaire Color Scientist - Intermediate
Sony Pictures Imageworks
Montreal, QC 04-01-2026
Full Time Job

Expérience souhaitée : • 3 ans ou plus d'expérience en programmation dans un rôle lié à l'infographie ou à la science des couleurs (Python / C++ de préférence) • Expérience démontrée en conception et développement d'algorithmes colorimétriques pour des produits ou projets commerciaux • Diplôme universitaire de cycle supérieur en informatique, en génie ou dans un domaine connexe • Expérience en conception de workflows colorimétriques dans un environnement de production VFX (gestion des couleurs dans des DCC tels que Nuke, Mari, Photoshop, Katana, etc.) - un atout Les avantages sociaux sont conformes à la politique de l'entreprise : soins de santé, remboursement des frais de scolarité, REER, congés de maladie et de vacances, augmentations standard le cas échéant....Desired Experience: • 3+ years of programming experience in a computer graphics / color science related role (Python / C++ preferred) • Proven track record of color algorithm design and development for commercial products or projects • Advanced degree in Computer Science, Engineering, or a related field of study • Color wo [more...]

Software Engineering Manager
Playstation
Dublin, Ireland 1 day ago
Full Time Job

with other groups and teams across different time zones • Help carry out the team's goals and follow the established plans • Manage daily tasks while keeping in mind the team's long-term objectives • Promote a strong developer experience by focusing on ease of use, performance, and reliability • Recognize challenges, help remove obstacles, and clarify tasks in situations that are not well defined What we are looking for Must have • 7–10 years of overall software engineering experience with 3–5+ years of experience managing engineering teams. • Strong technical background with hands-on understanding of backend/platform fundamentals • Ability to operate at code-level depth when needed (design reviews, debugging, guiding engineers) • Proven experience designing and delivering complex, distributed systems • Track record of building and scaling high-performing engineering teams • Experience working on developer tools, internal platforms, or productivity systems • Strong ability to

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Senior Account Manager
Moonbug Entertainment
New York, NY 03-26-2026
Full Time Job

. • Build and maintain strong relationships with senior and executive-level client stakeholders, including C-suite and senior leadership. • Lead high-level client meetings, setting strategic direction, aligning expectations, identifying gaps, and driving clear next steps. • Oversee account strategy and identify opportunities to expand partnerships through thoughtful, value-driven recommendations. • Sit at the center of your accounts, orchestrating collaboration across the teams within Brand Partnerships - including Media Ops, Analytics, Creative, and Production - as well as key cross-functional partners across Moonbug such as Social, Marketing, Finance, and Legal to ensure seamless execution and strategic alignment. • Partner closely with Analytics and key stakeholders across Media Ops and Channel Management to translate campaign performance and consumer insights into clear, compelling client narratives and impactful reports that drive strategic conversations and inform future...Requirements: • 5+ years of experience in account management, client success, or project management roles. • 3+ years of experience within the media or advertising industry, including media agencies, publishers, or creative agencies. • Experience retaining and growing long-term client relationships across multiple types of business. • Demonstrated ability to lead complex accounts with confidence, exercising strong judgment in day-to-day decision-making while collaborating closely with cross-functional teams. • Clear executive presence - someone who can step into a client meeting, command the room with credibility and clarity, and represent Moonbug with authority at senior and C-suite levels. • Proven ability to influence stakeholders, manage up effectively, and align cross-functional partners around shared goals. • Emerging people leader with experience mentoring junior team members and a desire to take on greater leadership responsibility; direct management experienc

Production Manager, Feature Animation
Industrial Light & Magic
Vancouver, BC 04-14-2026
Full Time Job

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home....Knowledge of Shotgrid required Ability to work on a computer/keyboard for long periods of time Ability to work overtime as needed Attention to detail, follow through and strong communication skills JoinILM The hiring range for this position in Vancouver is C$87,200 to C$111,600 per year based on a 40-hour work week.

Senior Software Engineer, Houdini
Eyeline
Vancouver, BC 04-02-2026
Full Time Job

ng and integration with Houdini • Support and optimize complex production workflows built upon the Flowline simulation system • Collaborate effectively with team members, and help interpret stakeholder stories into new features • Participate in framework design discussions, ensuring scalability and flexibility • Stay updated on industry trends, emerging technologies, and advancements to bring innovative solutions to projects Qualifications • Minimum 8 years of professional experience using C++ and Python • Highly proficient in USD (Universal Scene Description) and advanced USD-based workflows • Extensive experience with Houdini, including plugin development using HDK • Experience with real-time and/or offline rendering, especially V-Ray • Experience with simulation software a plus • Ability to effectively multi-task, juggle multiple priorities • Experience delivering complete milestones/tasks under tight deadlines • Strong background in software architecture and framework desi

FX TD
Framestore
Mumbai, India 02-20-2026
Full Time Job

Nuke) and a solid understanding of the compositing process • Strong Python and/or Vex, Mel scripting skill Desirable Skills: • Knowledge in other simulation packages such as Naiad, and realflow • Experience with Arnold or other render packages • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API • Unix shell scripting

Tools Programmer
Ubisoft
Bucharest, Romania 02-19-2026
Full Time Job

This system is composed of multiple components, including user interfaces written in C# that will undergo significant revamp to better serve our thousands of users, minimize the amount of effort necessary to report bugs through best-in-class UX and AI assistance This is your chance to play a key part in modernizing this strategic tool and making it a cutting-edge technology....Qualifications What you'll bring: • Excellent proficiency in C# • Excellent knowledge of desktop and web application development • Excellent proficiency with REST API design • Good knowledge of Git • Knowledge of Blazor, SQL, Elastic Search, Docker, Kubernetes, OpenAPI, OpenTelemetry is considered an asset • Experience with CI/CD pipelines, Automatic testing, Application profiling, Open Telemetry, Trunk Base development, Feature flags, AB Testing and modern development workflows are considered an asset • Experience with implementing or integrating ML app features is considered an asset Don't match all the criteria but think you fit?

Senior Software Engineer, Video Algorithms
Netflix
Remote / Virtual 03-11-2026
Full Time Job

. • Build experimentation systems on top of existing media platforms, using paved path languages such as C/C++, Python and Java, and run large experiments to benchmark a solution in terms of rate-quality tradeoff, latency, system performance, etc. • Work on productizing your solutions using paved path tools....PhD a plus. • In-depth knowledge of video coding standards (AV1, AV2, AVC, HEVC). • Rich hands-on experience with open-source/proprietary encoder/decoder codebases, such as libaom, SVT-AV1, dav1d, libx264, libx265. • General understanding of video codecs ecosystems, such as TV/mobile/PC SOC/OEM support for different codecs. • Fluent coding capability in C/C++, and ability to write systems code in Python or Java. • Good communication skills and collaborative spirit to work with partners. • Curious to learn, and capable of picking up new skills quickly.

Staff Research Scientist, Foundation Models - Tech Research
Riot Games
Los Angeles, CA 8 days ago
Full Time Job

., M.Sc. with 3+ years of relevant experience, or B.Sc. with over 6+ years of relevant experience, etc.) • 2+ years experience in deep learning or algorithmic foundations of optimization • Experience with generative models, representation learning, model-based reinforcement learning, or learned simulation • Proficiency in C, C++, or Python • Expertise with TensorFlow or PyTorch Desired Qualifications • Experience building or training world models, dynamics models, or latent-space simulators (e.g., Dreamer, MuZero, or similar architectures) • Familiarity with game engines (e.g., Godot, Unity, or Unreal) for prototyping or data collection • Distributed computing systems design or large-scale model training infrastructure • Experience with GCP or AWS • Demonstrated contributions to public research (e.g., publications, talks, open-source projects) For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioriti

Client Partner
Netflix
New York, NY 03-17-2026
Full Time Job

Qualifications • 5+ years of experience in digital advertising sales, with 3+ years focused on Fortune 500 enterprise clients and complex multi-agency holding company relationships • Demonstrated mastery in building and executing multi-year strategic partnerships with C-suite executives at global enterprise organizations • Deep programmatic expertise with proven success architecting annual agreements, joint business plans, and transformational growth strategies • Track record of shaping enterprise-level agendas and driving alignment across complex, multinational organizational structures • Exceptional strategic thinker who operates ahead of industry curves, translating trends into innovative advantages and commercial outcomes • Advanced technical fluency across data & technology ecosystems, audience strategy, programmatic platforms, measurement science, and privacy-forward solutions • Proven ability to communicate complex concepts with simplicity and authority to

Senior Machine Learning Engineer - Generative AI Team
Electronic Arts
Vancouver, BC 02-17-2026
Full Time Job

. • Strong programming fundamentals with proficiency in at least one language (C++, Python, Java, or C# preferred). • Professional experience with AI and machine learning tools and frameworks. • Proven experience building, deploying, and maintaining ML applications in production environments. • Experience with large language models (LLMs) and retrieval-augmented generation (RAG) techniques....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Ingénieur Logiciel Gréement Software Engineer - Rigging
Sony Pictures Imageworks
Montreal, QC 03-06-2026
Full Time Job

Compétences recherchées: • 3 à 5 ans d'expérience en tant que Rigging TD, ingénieur(euse) pipeline ou développeur(euse) logiciel. • Expérience avérée dans le soutien et le développement d'outils de rigging et/ou de pipeline. • Expertise en Python, y compris une expérience pratique des boîtes à outils d'interface utilisateur telles que PyQt/PySide. • Maîtrise du langage C++. • Solide expérience de l'API Maya et du développement de plugins Maya. • Expérience professionnelle avec les systèmes d'exploitation Linux. • Solides compétences en matière de résolution de problèmes et capacité à décomposer systématiquement les problèmes complexes afin d'en isoler la cause profonde. • Expérience des workflows de développement pilotés par les tests (TDD). • Capacité à gérer et à mener à bien plusieurs priorités concurrentes avec peu de supervision. • Excellente aptitude à travailler avec d'autres personnes dans un environnement d'équipe. • Excellentes compétences en communication o...What You Bring: • 3-5 years of experience as a Rigging TD, pipeline engineer, or software developer. • Demonstrated experience supporting and developing rigging and/or pipeline tools. • Expertise in Python, including practical experience with UI toolkits like PyQt/PySide. • Proficiency in C++. • Solid experience with the Maya API and developing Maya plugins. • Working experience with Linux operating systems. • Strong problem-solving skills and the ability to systematically break down complex issues to isolate the root cause. • Experience with test-driven de [more...]

Devops Engineer
Paramount+
Warsaw, Poland 04-20-2026
Full Time Job

And on the technical side, we need: • 3+ years of experience in software development, build automation, delivery and deployment • Good understanding of concepts like CI/CD, GitOps, configuration management, cloud platforms, version control, automation, monitoring, analytics, containerization, and microservices architecture • Comfortable coding in at least one programing language (preferred: Kotlin, Java, JavaScript, Python, C++/C#) • Experienced in code collaboration in Git, • Experienced in containers orchestration in Kubernetes, • Good knowledge and practical experience managing Cloud infrastructure.

Senior Software Engineer
Electronic Arts
Vancouver, BC 03-26-2026
Full Time Job

What You'll Do • Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab) • Write automation in C#, PowerShell, Bash, or similar • Troubleshoot build failures and improve performance • Support Git-based workflows (Perforce is a plus) • Automate infrastructure using Terraform, Packer, Ansible, or Chef • Partner with us to improve reliability, observability, and developer workflows • Contribute to incident response and continuous system improvements What You Bring • 7+ years as a Software Engineer, with increasing levels of responsibility. • Experience working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms). • Experience with CI/CD principles and workflows. • Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar). • Experience with cloud platforms (AWS, GCP, or Azure). • Familiarity with infrastructure-as-code and configuration management tools. • Strong problem-solving...For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Software Engineer - Tools - EA Sports
Electronic Arts
Remote / Virtual 02-02-2026
Full Time Job

. • Implement maintainable applications using C# and WPF within a large, long-lived codebase. • Apply MVVM architecture patterns, including IoC and Dependency Injection, to create scalable, testable, and maintainable tooling solutions. • Engage with tool users to understand frustrations, facilitate meaningful dialogue, and translate feedback into user-focused solutions. • Test, refine, and improve existing tools by enhancing usability, performance, reliability, and maintainability. • Contribute clear technical and user documentation and help establish and share best practices for tools development. • Use analytics or feedback mechanisms to evaluate and improve tool effectiveness. • Provide estimates for tools development work and communicate progress within the team. • Identify technical debt within tools, systems, and take ownership of incremental improvements over the course of development....Qualifications and Skills: • You will have professional experience with C# and C++ (2+ years). • Strong professional experience developing applications (WPF) and User Interface Design. • Experience using MVVM architecture, including IoC and Dependency Injection. • Experience developing tools or editor-focused software, with game development tooling experience. • Familiarity with Prism IoC. • Experience with animation systems or animation‑related tooling. • Experience with Python or scripting languages to support tooling or workflows is advantageous. d About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA.

Principal Software Engineer, Valorant - Foundations Developer Experience & Workflows
Riot Games
Los Angeles, CA 05-15-2025
Full Time Job

. • 5+ years professional experience with C++. • 3+ years experience developing in a commercial game engine (e.g....Desired Qualifications: • 2+ years professional experience with C#. • 2+ years experience in one or more of the following areas: game engine development, game client features, game content pipelines, game editor workflows. • Experience with Unreal Engine. • Experience developing games for Xbox and PlayStation console platforms. • Experience in Agile processes and continuous delivery.

Software Engineer - Creative Innovation
Electronic Arts
Remote / Virtual 03-05-2026
Full Time Job

. • Proficiency in C#, building production-quality tools, editors, or workflow-focused applications. • Expertise in C++ for multithreading and performance-conscious development. • Experience with systems architecture and performance tradeoffs. • Commitment to code quality through unit tests, reviews, and automation. • Bachelor's degree in computer science or related field, or equivalent experience....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Développeur Euse Logiciels - Software Developer
Electronic Arts
Montreal, QC 04-08-2026
Full Time Job

The role is Hybrid in Montreal/Vancouver (3 days in office)....ommunicators who can work across teams to get issues resolved Required Qualifications • Reliability Mindset - 2+ years of experience with incident management, on-call rotations, and post-incident analysis • 5+ year experience in managing distributed, scalable and resilient high-performing systems • Comfortable working in incident-driven environments • Ability to work effectively in a collaborative team environment and communicate complex technical concepts clearly to non-technical teams. • C#/.NET experience (C++ an asset) • Familiarity with CI/CD concepts and automation scripting • Experience with container workload technologies such as Kubernetes, Helm and Docker. • Experience with monitoring/observability systems such as Prometheus, Grafana and/or Datadog. • Experience with continuous integration and delivery, using pipeline automation systems such as Jenkins, GitLab and GitHub. • Bachelor's degree in Computer, Software Engineering, Computer Science Degree or relat

Systems Software Engineer - EA Sports FC
Electronic Arts
Vancouver, BC 02-03-2026
Full Time Job

. • Solid understanding of C++ language, best practices, and architectural considerations in resource constraint environments. • Experience with usage or deployment of Continuous Integration automation frameworks. • Professional experience with using centralized version control systems. • A minimum of 5 years of software development experience working with C++ based tech stacks....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Senior Graphic Programmer New Project On Switch2
Ubisoft
Chengdu, China 03-02-2026
Full Time Job

Qualifications What you will bring • Mastery of C++, with a strong foundation in C/C# and Object-Oriented Programming principles. • Proven experience in multithreaded programming and low-level memory optimization. • Deep, practical knowledge of modern graphics APIs (DirectX 11/12, Vulkan, OpenGL) and shader languages (HLSL/GLSL). • Expertise in 3D mathematics, contemporary rendering algorithms, and performance-critical data structures. • A rigorous focus on code quality, performance (CPU/GPU), and memory efficiency. • Dedication to writing clean, maintainable, and portable production code. • Ability to diagnose issues across engines, dependencies, and middleware, and propose and implement effective technical solutions. • Experience in analyzing requirements, identifying technical risks, and presenting solution options with clear trade-off analysis. • Hands-on experience with console development (Nintendo Switch, PlayStation, Xbox, etc.). • Professional profic

Intern - Backend Engineer Assistant
Ubisoft
Bordeaux, France 04-16-2026
Internship

Go, TypeScript, Java, C/C++, C#, or Python) • Experience with one or more of the following areas: Server Backend Distributed and Parallel Systems, Full Stack Development (front end and backend), Scalable Enterprise Platforms and Applications • Development experience with various Cloud Solution Providers (e.g.

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