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Showing 101 - 125 of 626 postings found

Job Title Company Location Date Type Description Logo
Senior Security Engineer
Playstation
San Diego, CA 03-27-2026
Full Time Job

dded platforms • Implement secure storage mechanisms (RPMB, secure file systems) • Design device attestation and hardware-backed security features • Perform threat modeling and attack surface analysis • Collaborate with OS, firmware, and hardware teams to integrate platform security features • Investigate and mitigate attacks such as • Investigate and mitigate attacks such as tampering, reverse engineering, and runtime manipulation Required Qualifications • Strong programming experience in C/C++ • Experience developing software for Trusted Execution Environments (TEE) or ARM TrustZone • Experience building Trusted Applications (TA) or secure platform services • Knowledge of secure monitor calls (SMC) and world switching mechanisms • Understanding of hardware root of trust, secure boot, and device attestation • Experience with secure key storage and applied cryptography • Experience working with Linux or embedded operating systems • Bachelor's degree or equivalent expe...Preferred Qualifications • Experience with OP-TEE • Experience implementing DRM or secure media pipelines • Experience with secure storage (RPMB) • Experience with Android hardware-backed security (Keystore / KeyMint) • Familiarity with reverse engineering tools (Ghidra, IDA, Frida) • Experience in platform security, console security, or embedded device security • Knowledge of side-channel attacks and secure system design Technologies We Use • ARM TrustZone • OP-TEE • Secure Monitor Call (SMC) • Secure Boot / Root of Trust • RPMB secure storage • C / C++ • Linux / Embedded systems • Android platform security Why Join Us You will help build platform-level security protecting digital content and platform integrity used by millions of users worldwide.

Sr Software Development Engineer in Test
Playstation
San Mateo, CA 03-25-2026
Full Time Job

. • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure. • Identify technical risks early and drive mitigation strategies to protect release confidence....Hands-On Engineering • Develop, maintain, and improve automated test cases, testing tools and frameworks for SDK libraries and low level software (C++) • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications. • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency....Qualifications • Bachelors's Degree or Master's Degree in Engineering, Computer Science or equivalent • Strong programming proficiency in Python & C++. • Experience building, running, and debugging software in Windows environments. • Proven experience owning automation strategy or leading technical initiatives. • Deep understanding of automation trade-offs and architectural design decisions.

Staff Software Engineer
Playstation
San Mateo, CA 03-29-2026
Full Time Job

. • Lead the design and build UX experiences written in Swift and and implementation of high-performance native modules in C++ with iOS APIs (Objective-C/Swift). • Partner closely with cross-platform teams to establish standards, patterns, and best practices that scale across multiple desktop platforms. • Apply architectural design patterns such as MVC, MVVM, MVP to develop sustainable and reusable codebase. • Mentor and coach engineers across the team, raising the technical bar and fostering a culture of engineering excellence. • Collaborate with UI designers, product managers, and international partners to transform requirements into high-quality, maintainable macOS solutions (USA/Japan/Canada). • Drive performance optimization, stability, and system-level integration for iOS-specific features. • Contribute to the design of APIs, SDKs, and developer-facing tools that accelerate PlayStation app development. • Represent the team in architectural and technical forums a...Required Qualifications: • 8+ years of software development experience, with at least 5 years focused on iOS native application development. • BS/MS degree in Computer Science or equivalent. • Strong expertise in C++ and solid experience with JavaScript integration (React Native). • Expert knowledge of the general Mac landscape, architectures, trends, platform features, and new technologies. • Proven experience designing large-scale, performant, multi-threaded applications. • Strong background in API and solution design. • Experience applying software architectural patterns (MVC, MVVM, MVP, or similar) to build reusable and maintainable systems. • Familiarity with Agile development methodologies (e.g., Scrum). • Track record of technical leadership: mentoring engineers, leading projects, or influencing architectural direction....Desired Qualifications: • Experience with Objective-C and/or Swift for iOS system integration. • Experience with iPadOS and MacOS • Familiarity with React Native and hybrid app architectures. • Contributions to open-source projects, especially developer libraries or frameworks. • Experience with CI/CD tools (e.g., Jenkins) and modern build pipelines. • Strong communication and collaboration skills with globally distributed teams.

Sr Software Development Engineer in Test
Playstation
San Mateo, CA 04-03-2026
Full Time Job

. • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure. • Identify technical risks early and drive mitigation strategies to protect release confidence....Hands-On Engineering • Develop, maintain, and improve automated test cases, testing tools and frameworks for SDK libraries and low level software (C++) • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications. • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency....Qualifications • Bachelor's degree or equivalent • Strong programming proficiency in Python & C++. • Experience building, running, and debugging software in Windows environments. • Proven experience owning automation strategy or leading technical initiatives. • Deep understanding of automation trade-offs and architectural design decisions.

Client Software Engineer
Maxis Studios
Vancouver, BC 04-01-2026
Full Time Job

Most of the work is expected to be done in C++....Job Responsibilities: • Implement client features and systems in C++. • Extend existing client systems and create new ones. • Work with designers, producers, content creators and other engineers to design and develop game features. • Write technical design documents detailing software requirements. • Write cross-platform code with performance and memory usage in mind. • Debug code to document and fix bugs. • Solve challenging technical problems in a dynamic environment to support active live service....We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered. • Bachelor/Master's degree in Computer Science, Software Engineering or related field. • 5-8 years experience in a hands on development role. • Strong working knowledge of modern C++. • Experience implementing complex game subsystems. • Experience with graphics libraries (DirectX/OpenGL/Metal) suggested. • A strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space. • Desktop development experience required. • Experience with Windows platform and development tools (e.g....Pluses: • Mac development experience. • Xbox One/PS4 development experience. • Knowledge of Python, C#, or familiarity with WPF. • Demonstrate experience working in large data-driven games or applications. • Experience developing for large-scale live products. • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes. • Familiarity with The Sims games on PC/Mac/consoles.

Senior Specialist, Employee Services
Warner Bros. Discovery
Mexico City, Mexico 8 days ago
Full Time Job

Discovery is searching for a n Employee Services Senior Associate to join the Global Business Services (GBS) People & Culture (P&C) team....Your Ro le Accountabilities… • Analyze, capture, respond to, and resolve P&C , pay, policy, benefits, employee data, and various other types of requests from employees, managers, and other customers. • Handle inbound requests via phone, email, the HR-Portal, or other access channels. • Perform individual employee data transactions and data-entry in Workday and other systems. • Troubleshoot payroll and payment-related matters, time off inquiries, recalculations, employment verifications (VOE/VOIs), direct deposit setups, pay and tax document re-issues, data updates, etc. • Provide support for self-service and P&C technology tools for employees and customers. • Ensure completeness of case notes, aligning with company and audit expectations, demonstrating excellent writing and communication skills. • Educate customers to increase awareness of self-service resources and promote self-sufficiency. • Ensure confidentiality of sensitive information and protect personal data w...uests from employees, managers, and other customer types, that are inbound via phone, email, the HR-Portal or other access channels, including: • Carrying out individual employee data transactions/data-entry in Workday and other systems, troubleshooting payroll and payment related matters, time off inquiries and recalculations, completing employment verifications (VOE/VOIs), direct deposit setups, pay and tax document re-issues, data updates, etc. • Providing support for self-service and P&C technology tools for employees and customers • Ensuring case notes are complete and in line with company a nd audit expectations, demonstrating excellent writing and communication skills. • Educating customers to help them be more informed/self-sufficient by increasing awareness of self-service resources. • Ensuring that sensitive information remains confidential an d protecting personal information when processing transactions and addressing employee inquiries. • Providing mindful redirec

Software Engineer, - EA Sports FC
Electronic Arts
Bucharest, Romania 1 day ago
Full Time Job

Together with a talented team of +20 engineers, you will work on the technology, tools, and pipelines that form the foundation of our game features, C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools, and more....Qualifications: • Object-oriented programming experience of OO design principles • 3+ years' experience in C++ software development • Experience to quickly understand high-complexity existing and unfamiliar code and modify it. • Experience to adapt to existing multiple coding styles • Ability to embrace challenges and find creative ways to overcome them • Experience in C# and open-minded to learning new tech....Nice to have: • Experience in UI technologies (Qt, Unity or Unreal UI frameworks). • Familiarity with scripting languages (Python, Lua), C# and SQL. • Experience working within an agile team. • Experience working with Microsoft, Sony, or Nintendo game consoles. • Bachelor's degree in computer science or related field, or equivalent training and professional experience.

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Senior Technical Engineering Manager - FC Quality Verification Engineering
Electronic Arts
Vancouver, BC 02-23-2026
Full Time Job

. • Hands-on Engineering Leadership: Provide expert technical guidance and hands-on code contributions (C++, C#, Python) to optimize game quality systems. • AI & Cloud Integration: Architect and integrate Generative AI, Machine Learning, and cloud-native technologies into automated testing pipelines to minimize defect escapes and dramatically shorten developer feedback loops. • Operational Excellence: Drive modern CI/CD practices and implement durable system designs to eliminate technical debt and ensure operational excellence. • Team Development & Mentorship: Hire, mentor, and develop a high-performing team of software engineers, coaching them to apply systems thinking, automate relentlessly, and resolve root causes. • Strategic Execution: Translate broad quality strategies into concrete technical requirements, owning a milestone-aligned roadmap with clear delivery commitments. • Cross-Functional Alignment: Act as a technical force multiplier, aligning Development, Q...Qualifications: • 10+ years of professional software engineering experience, with deep expertise in scalable system design and architecture. • 5+ years of experience leading engineering teams with direct accountability for complex, large-scale delivery. • Proficiency in C++, C#, and Python. • Extensive experience designing and managing Cloud-native architectures and modern CI/CD pipelines.

FX Artist
Ubisoft
Sofia, Bulgaria 03-24-2026
Full Time Job

As of 2025, Ubisoft Sofia has contributed 22 titles across major gaming platforms and technologies....A longstanding co-development partner on the Assassin's Creed series, Ubisoft Sofia has played an essential role in bringing to life acclaimed titles such as Black Flag, Origins, Valhalla, Mirage, and most recently, Assassin's Creed Shadows, released in March 2025.

Lighting TD
Framestore
London, United Kingdom 04-21-2026
Full Time Job

We are looking for candidates with availability May - July 2025....Please apply if you have availability between May and July 2025.

Compositor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

llow compositors to foster a collaborative and inclusive work environment • Understand and be adept at troubleshooting complex compositing scripts and escalating issues as needed • Utilize core knowledge of traditional 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects Qualifications • 2+ years live-action feature film or episodic compositing experience • Intermediate to Advanced Nuke Skills and knowledge of compositing workflows • General understanding of 3D computer graphics, including modeling, lighting, and animation • Outstanding organizational and time management skills • Ability to take direction positively and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • 360 VR or Array Compositing experience (preferred) 컴포지터는 모든 레이어들과 요소들을 조화롭게 녹여 실사 영화를 위한 샷을 완성합니다....담당업무 • 컴포지터와 컴포지팅 리드, 슈퍼바이저들과 함께 새로운 룩을 설정 하거나, 정해진 셋 스타일의 지침을 준수하여 작업합니다 • 빛, 그림자, 색상, 형태에 대한 탄탄한 이해를 바탕으로 주요 시각 효과 샷의 디자인 및 효과 관련 문제를 해결합니다 • 피드백을 신속하고 효율적으로 반영하며, 제작 가이드를 준수합니다 • 효과적인 팀워크와 문제 해결 능력을 통해 샷을 최고 품질로 정해진 일정에 맞게 전달합니다 • 지식과 기술을 공유하고 동료 컴포지팅 아티스트를 멘토링하여 협력적이고 포용적인 작업 환경을 조성합니다 • 복잡한 컴포지팅의 문제들을 이해하고 해결하며 필요의 경우 그 문제를 보고, 전달 합니다 • 트래킹, 색 보정, 심도, 리타이밍,워핑,사진적 광학 효과와 같은 2D 이미지 조작 프로세스에 대한 핵심 지식을 활용하고 공유하여 사실감 있는 컴포지트를 구현합니다 자격요건 • 2년 이상의 실사 영화 또는 에피소드 합성 경험 • 숙련된 Nuke 실력과 컴포지팅 워크 플로우에 대한 전문 지식 • 모델링, 라이팅, 애니메이션을 포함한 3D 컴퓨터 그래픽에 대한 기본적인 이해 • 뛰어난 조직관리 및 시간 관리 능력 • 피드백을 긍정적으로 수용하고 효과적으로 소통할 수 있는 능력 • 순수 미술, 사진 그리고 영화에대한 배경지식 (우선의) • Python, Blinkscript 혹은 C++ 경력 (우선의) • Nuke 파티클을 다뤄본 경험 (우선의) • 360 VR 혹은 Array Compositing 경험 (우선의) About Us We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

Directeur Rice Technique Des Armatures Et Squelettes 3D Rigging Technical Director
Framestore
Montreal, QC 04-20-2026
Full Time Job

.) • Strong maths background, especially matrix maths and geometry algorithms • C or C++ programming Maya plugins • Experience with body motion capture: rig hookups, offset rigs, re-targeting etc.

Senior Render Tech Programmer
Tt Games
Remote / Virtual 11-11-2025
Full Time Job

Requirements: • Expert knowledge of C/C++ and shader languages (HLSL/GLSL) • Good understanding of DX12 and/or Vulkan • Unreal experience a bonus, especially interactions with the source code • Comfortable debugging large codebases • Experience with console development a bonus • Experience with profiling and GPU debugging tools (Renderdoc/Pix) and optimising of CPU and GPU code • Excellent verbal and written communication skills, plus the ability to communicate ideas with other disciplines • Familiarity with CPU architectures, memory access patterns and multithreaded programming • Bachelor's degree in Computer Science or a related field or equivalent professional experience • Passion for games and rendering technology • High level understanding of modern rendering concepts Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager.

Technical Artist
Rocksteady Studios
Remote / Virtual 03-26-2026
Full Time Job

Technical Requirements • Proficiency in at least one scripting or programming language (C++, C#, or Python). • Strong understanding of linear algebra and real‑time graphics fundamentals. • Working knowledge of shader principles, including PBR workflows and HLSL. • Understanding of user‑friendly, efficient tools and workflows for art asset creation. • Knowledge of modern game‑art optimisation techniques, including Nanite‑based workflows. • Demonstrated artistic awareness in real‑time engines. • Creative problem‑solving skills for technical challenges. • Strong organisational and communication skills. • Ability to work effectively as part of a team, while also being confident working independently when needed.

Technical Artist
Rocksteady Studios
Remote / Virtual 03-29-2026
Full Time Job

Technical Requirements • Proficiency in at least one scripting or programming language (C++, C#, or Python). • Strong understanding of linear algebra and real‑time graphics fundamentals. • Working knowledge of shader principles, including PBR workflows and HLSL. • Understanding of user‑friendly, efficient tools and workflows for art asset creation. • Knowledge of modern game‑art optimisation techniques, including Nanite‑based workflows. • Demonstrated artistic awareness in real‑time engines. • Creative problem‑solving skills for technical challenges. • Strong organisational and communication skills. • Ability to work effectively as part of a team, while also being confident working independently when needed.

Engine Programmer
Warner Bros. Discovery
Remote / Virtual 04-16-2026
Full Time Job

rove build farm infrastructure, artifact storage, and distribution systems • Support and optimize distributed compilation to reduce engine and game build times • Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed • Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks • Investigate and prototype modern solutions to improve reliability, scalability, and performance Qualifications & Experience… • Experience as a C++ programmer in game development or similar technical field • Experience working with Unreal Engine (UE4 or UE5) beyond gameplay code • Hands-on experience with automation, build systems, or CI pipelines • Proficiency in Python and/or C# for tooling and infrastructure development • Comfortable working in Windows-based development environments • Strong debugging and problem-solving skills across large, complex systems Hybrid Working - This role is advertised as a Hybrid work model,

Senior Systems Designer
Epic Games
Vancouver, BC 04-02-2026
Full Time Job

., C++, C#, Swift, JavaScript, Python, Verse, etc.)

Senior Systems Designer
Epic Games
Montreal, QC 04-02-2026
Full Time Job

., C++, C#, Swift, JavaScript, Python, Verse, etc.)

Cloud Developer
Ubisoft
Montreal, QC 04-17-2026
Full Time Job

nd design decisions in collaboration with the team • Produce clear and structured technical documentation for supported services • Partner with operations teams to ensure applications run reliably in all environments • Identify, analyze, and resolve system and performance issues • Improve continuous integration and deployment pipelines, testing practices, and development tools Qualifications What you bring to the team • Proficiency in one or more compiled programming languages, such as Go, C++, or C# • Strong knowledge of container and orchestration technologies, including Docker and Kubernetes • Ability to design and integrate RESTful APIs and gRPC services • Hands-on experience with continuous integration and continuous deployment tools such as GitLab CI, ArgoCD, or Spinnaker • Familiarity with infrastructure as code and automation tools like Terraform and Ansible • Experience developing large-scale software systems in production environments • Strong collaboration

Pipeline Technical Director
Lucasfilm
Mumbai, India 04-22-2026
Full Time Job

tions used in production Update documentation for the pipeline and tools to reflect any changes that are made What We're Looking For Bachelor's degree or equivalent in Computer Science or a related technical field Demonstrated experience developing and maintaining tools for use in computer graphics At least 5 years production experience in visual effects for film, commercials or television Proficiency in Linux Advanced Python scripting required Experience in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar Ability to communicate cross-discipline and provide innovative solutions to pipeline issues Detail oriented and strong self-sufficient troubleshooter Thorough knowledge of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing Nice to have: Experience with production database systems Experience with C, C++ Experience with Windows development and applications such as 3ds max

Directeur.Rice Technique Des Effets FX Technical Director
Framestore
Montreal, QC 03-27-2026
Full Time Job

Nuke) and a solid understanding of the compositing process • Strong Vex, hscript and/or Mel scripting skills You might also have: • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API • Python and Unix shell scripting • Experience with other render packages Framestore is an equal opportunity employer.

Lead Compositor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

ore knowledge of 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects to achieve photorealistic composites Qualifications • 5+ years live-action feature film or episodic compositing experience • Advanced Nuke skills and knowledge of compositing workflows • Advanced understanding of 3D computer graphics, including modeling, lighting, and animation • Excellent leadership, organizational and time management skills • Experience using Shotgrid/Flow or other VFX Production tracking software • Ability to engage in positive collaboration and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • OCIO/ACES Color Config and management experience (preferred) • 360 VR or Array Compositing experience (preferred) 리드 컴포지터는 각 사례를 통해 팀원들을 이끌며, 장편 영화나 에피소드 쇼 작업에서 고품질 컴포지팅 샷의 기준을 설정하게 됩니다....자격요건 • 5년간의 실사 장편 영화 혹은 에피소드 컴포징 경력 • 숙련된 Nuke 실력과 컴포지팅 워크플로우에 대한 이해도 • 모델링과 라이트닝 그리고 애니메이션을 포함한 능숙한 3D컴퓨터 그래픽에 대한 이해 • 뛰어난 리더쉽과 조직및 시간 관리 능력 • Shotgrid/Flow등 VFX 제작 추적 소프트웨어 사용 경험 • 긍정적인 협업과 뛰어난 소통능력 • 순수 예술, 사진 그리고 영화 관련 배경 (우대) • Python, BlinkScript 혹은 C++ 경험 (우대) • Nuke 파티클 경험 (우대) • OCIO/ACES 색상 구성 및 관리 경험 (우대) • 360VR 혹은 Array 컴포지팅 경험 (우대) About Us We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

Rigging TD
Framestore
Melbourne, Australia 04-16-2026
Full Time Job

. • C or C++ programming for Maya plugins.

Senior Software Engineer, Houdini Platform
Eyeline
Vancouver, BC 1 day ago
Full Time Job

Key Responsibilities • Lead the design and implementation of Houdini pipeline components, tools and workflows, solving complex problems across VFX, Data Capture, Virtual Production and Generative pipelines • Write and review high quality Python (and where relevant, HDK/C++) code that is maintainable, well-tested, and performant at production scale • Partner with Pipeline Leads and engineers to identify pain points in core components and translate them into robust APIs and frameworks that downstream tool developers can build on • Mentor mid-level and junior engineers through code review, pairing, and technical guidance • Contribute to architectural discussions, technical briefs, and user documentation, ensuring scalability and flexibility across projects • Stay current with developments in Houdini, USD, Solaris, and related technologies, bringing innovative approaches to the team Qualifications • 5+ years of experience developing and supporting Houdini workflows in a productio

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Associate News Producer
WSAW
Wausau, WI 01-31-2026
Part Time Job

In 2025, the news team was recognized as the Wisconsin Broadcasters Association ''News Operation of the Year'' and also small market ''Station of the Year'' (for coverage airing in 2024)....Also in 2025, WSAW's podcast- Forgotten: Wisconsin Cold Cases-was honored with a Regional Edward R.

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