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Showing 101 - 125 of 639 postings found

Job Title Company Location Date Type Description Logo
Software Engineer
Playstation
San Mateo, CA 7 days ago
Full Time Job

Responsibilities: • Systems level multi-threaded programming and debugging using C/C++ • Implement DSP algorithms on embedded audio hardware accelerators • Design and implement new features of the audio API for our platform SDK • Collaborate with international counterparts to contribute to the design, development, and evaluation of audio algorithms and APIs Qualifications: • Four years or more of embedded systems programming using C/C++ • Experience as a primary contributor in a similar field (audio, acoustics, DSP) • Experience with low-level system architecture concepts such as memory mapping, DMA, multi-threading, assembly code • Proficient with standard software development tools, source control, and issue tracking • Experience with SIMD vectorization and optimizations for real-time performance • Experience profiling and debugging performance bottlenecks in audio systems Nice to have: • Competency in digital signal processing (sampling, filterin

Sr Software Engineer
Playstation
Remote / Virtual 02-05-2026
Full Time Job

Responsibilities: • Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more • Develop requirements based on research or user input and assist with platform integration • Systems level multi-threaded programming and debugging using C and C++ • Collaborate with international counterparts to contribute to PlayStation's Tempest 3D Audio technology and our greater audio ecosystem Qualifications: • 5 years or more of digital signal processing experience • Proficient in: C/C++, Python • Experience as a technical contributor to a project involving spatial audio • Solid understanding of basic acoustic and psychoacoustic principles • Bachelor's degree or equivalent Nice-to-Have: • Basic source control experience (git) • Knowledge of audio production tools and software (e.g.

Senior Security Engineer
Playstation
San Diego, CA 7 days ago
Full Time Job

dded platforms • Implement secure storage mechanisms (RPMB, secure file systems) • Design device attestation and hardware-backed security features • Perform threat modeling and attack surface analysis • Collaborate with OS, firmware, and hardware teams to integrate platform security features • Investigate and mitigate attacks such as • Investigate and mitigate attacks such as tampering, reverse engineering, and runtime manipulation Required Qualifications • Strong programming experience in C/C++ • Experience developing software for Trusted Execution Environments (TEE) or ARM TrustZone • Experience building Trusted Applications (TA) or secure platform services • Knowledge of secure monitor calls (SMC) and world switching mechanisms • Understanding of hardware root of trust, secure boot, and device attestation • Experience with secure key storage and applied cryptography • Experience working with Linux or embedded operating systems • Bachelor's degree or equivalent expe...Preferred Qualifications • Experience with OP-TEE • Experience implementing DRM or secure media pipelines • Experience with secure storage (RPMB) • Experience with Android hardware-backed security (Keystore / KeyMint) • Familiarity with reverse engineering tools (Ghidra, IDA, Frida) • Experience in platform security, console security, or embedded device security • Knowledge of side-channel attacks and secure system design Technologies We Use • ARM TrustZone • OP-TEE • Secure Monitor Call (SMC) • Secure Boot / Root of Trust • RPMB secure storage • C / C++ • Linux / Embedded systems • Android platform security Why Join Us You will help build platform-level security protecting digital content and platform integrity used by millions of users worldwide.

Sr Software Development Engineer in Test
Playstation
San Mateo, CA 03-25-2026
Full Time Job

. • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure. • Identify technical risks early and drive mitigation strategies to protect release confidence....Hands-On Engineering • Develop, maintain, and improve automated test cases, testing tools and frameworks for SDK libraries and low level software (C++) • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications. • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency....Qualifications • Strong programming proficiency in Python & C++. • Experience building, running, and debugging software in Windows environments. • Proven experience owning automation strategy or leading technical initiatives. • Deep understanding of automation trade-offs and architectural design decisions.

Senior Rigging Artist
Skydance
Madrid, Spain 03-03-2026
Full Time Job

. • Desirable C/C++ developing knowledge. • Knowledge of artistic modeling and anatomy tools is a plus. • High English level. • Spanish desirable.

Backend Developer Esports Team
Ubisoft
Bucharest, Romania 7 days ago
Full Time Job

Qualifications What you'll bring • Strong experience designing and building backend APIs and services in .NET Core • Solid knowledge of C# and modern backend development practices • Strong experience with Entity Framework Core (data modeling, performance, migrations) • Experience working with relational databases such as MySQL • Experience with NoSQL databases, especially MongoDB • Familiarity with AWS environments (deployment, cloud services, monitoring, or infrastructure basics) • Demonstrated experience working with live or near real-time data, optimizing performance-sensitive systems, or developing data-intensive applications. • Good understanding of API design, versioning, documentation, and security • Experienced with unit and integration tests • Comfortable working in cross functional teams and communicating clearly in English (spoken and written); French is a plus • Interest in Esports or Sports is a strong plus and will help you better understand our context and users

Product Support Lead, eCommerce
YouTube
Bengaluru, India 7 days ago
Full Time Job

., Python, C, C++, Java, JavaScript). • 3 years of experience in a technical leadership role, overseeing projects, with 2 years of experience in a people management, supervision or team leadership role.

Product Support Lead, eCommerce
YouTube
Zürich, Switzerland 7 days ago
Full Time Job

. • 2 years of experience with full stack development, across back-end such as Java, Python, Golang, or C++ codebases, and front-end experience including JavaScript or TypeScript, HTML, CSS or equivalent....Preferred qualifications: • Master's degree or PhD in Computer Science or related technical fields. • 2 years of experience with data structures and algorithms. • Experience developing accessible technologies. • Proficient in C++, Pod and Scaffolding.

Specialist - Tools & Infrastructure Reliability
Ubisoft
Montreal, QC 7 days ago
Full Time Job

. • Programming languages: Python, Go, C#, or C++. • CI/CD (GitLab, GitHub, Azure DevOps), IaC (Terraform, CloudFormation), containers & orchestration (Docker, Kubernetes). • Observability: Prometheus/Grafana, ELK/EFK, OpenTelemetry (or equivalent). • Cloud: AWS, Azure, GCP; databases; networks (DNS, CDN, load balancing, TLS). • Assets: Unreal Engine 5 (or similar engine), DevOps methodology, infrastructure automation experience.

Engine Programmer
Warner Bros. Discovery
Remote / Virtual 02-17-2026
Full Time Job

rove build farm infrastructure, artifact storage, and distribution systems • Support and optimize distributed compilation to reduce engine and game build times • Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed • Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks • Investigate and prototype modern solutions to improve reliability, scalability, and performance Qualifications & Experience… • Experience as a C++ programmer in game development or similar technical field • Experience working with Unreal Engine (UE4 or UE5) beyond gameplay code • Hands-on experience with automation, build systems, or CI pipelines • Proficiency in Python and/or C# for tooling and infrastructure development • Comfortable working in Windows-based development environments • Strong debugging and problem-solving skills across large, complex systems Hybrid Working - This role is advertised as a Hybrid work model,

Product Support Lead, eCommerce
YouTube
Zürich, Switzerland 2 days ago
Full Time Job

., Python, C, C++, Java, JavaScript). • 1 year of experience with data structures and algorithms. • 1 year of experience implementing core ML concepts.

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Senior Technical Engineering Manager - FC Quality Verification Engineering
Electronic Arts
Vancouver, BC 02-23-2026
Full Time Job

. • Hands-on Engineering Leadership: Provide expert technical guidance and hands-on code contributions (C++, C#, Python) to optimize game quality systems. • AI & Cloud Integration: Architect and integrate Generative AI, Machine Learning, and cloud-native technologies into automated testing pipelines to minimize defect escapes and dramatically shorten developer feedback loops. • Operational Excellence: Drive modern CI/CD practices and implement durable system designs to eliminate technical debt and ensure operational excellence. • Team Development & Mentorship: Hire, mentor, and develop a high-performing team of software engineers, coaching them to apply systems thinking, automate relentlessly, and resolve root causes. • Strategic Execution: Translate broad quality strategies into concrete technical requirements, owning a milestone-aligned roadmap with clear delivery commitments. • Cross-Functional Alignment: Act as a technical force multiplier, aligning Development, Q...Qualifications: • 10+ years of professional software engineering experience, with deep expertise in scalable system design and architecture. • 5+ years of experience leading engineering teams with direct accountability for complex, large-scale delivery. • Proficiency in C++, C#, and Python. • Extensive experience designing and managing Cloud-native architectures and modern CI/CD pipelines.

Unannounced Project Engine Software Engineer
Electronic Arts
Seoul, Republic of Korea 01-26-2026
Full Time Job

. • EA Korea 개발자 인터뷰 • EA Korea 소개 E-Book • EA Korea Studio 소개 영상 [담당 업무] • EA의 Frostbite 엔진을 활용한 엔진 및 시스템 영역 개발 및 유지 보수 • 멀티 플랫폼 환경(PC, 모바일)에서의 성능, 메모리, 로드 타임 최적화 • 엔진 및 시스템 레벨 이슈 분석 및 디버깅, 문제 해결 • 형상관리 툴을 통한 대규모 코드베이스 통합 및 개선, 레거시 코드와 최신 구조 간의 조화 유지 • 개발 환경, 라이브 서비스 환경에서 발생하는 엔진 및 시스템 관련 문제 분석 및 대응 [자격 요건] • 관련 분야 개발 경력 7년 이상 • C/C++ 및 STL에 능숙하며, 메모리/리소스 관리 및 성능 최적화에 대한 깊은 이해 • 멀티스레드 프로그래밍, 하드웨어 아키텍처, 시스템 레벨 구조에 대한 지식 • 대규모 엔진 또는 시스템 코드베이스 개발 경험 • 디버깅, 프로파일링, 빌드 시스템, 코드 형상 관리 툴에 대한 실무 경험 • 엔진 및 시스템 레벨의 기술적 문제를 논리적으로 분석하고 해결할 수 있는 능력 • 타 직군이나 외부 팀과의 원활한 커뮤니케이션 능력 • 기술 문서를 이해하고 작성할 수 있는 영어 독해 및 작문 능력 [우대 사항] • 1개 이상의 엔진(Frostbite, Unreal, Unity 등) 개발 또는 커스터마이징 경험 • 다음 중 하나 이상의 영역에서의 전문성 보유 : Framework / Rendering / Game Logic / Network / Sound / Debugging / System Architecture • Python, C#, Lua 등 C++ 외 추가 언어 활용 능력 • 컴퓨터공학, 소프트웨어공학 전공 혹은 동등한 기술적 역량 보유 • 책임감, 적극성, 호기심이 뛰어난 분 [제출 서류] • 국문 이력서 및 경력기술서 [채용 절차] • 서류 전형 - 과제 전형(코딩 테스트) - 1차 인터뷰 - 2차 인터뷰 -

Crowd Supervisor
Lucasfilm
Vancouver, BC 03-19-2026
Full Time Job

or animated feature film productions 2+ years of previous experience in a leadership or mentoring role College degree in Computer Science, Art, Animation or Engineering, or equivalent professional experience Expert knowledge of Houdini for Crowds Expert knowledge of crowd behaviour, including human crowds, swarming insects, combat choreography and animal behaviours Strong knowledge of cinematography and composition with a passion for storytelling Strong knowledge of VEX and Python Proficiency with Linux including shell scripting Exceptional problem-solving skills with the ability to address technical and artistic challenges Excellent leadership, communication and organizational skills Nice To Have: Experience with motion capture retargeting and motion editing Experience with creature simulation including cloth and groom Working familiarity with C/C++ As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work....JoinILM The hiring range for this position in Vancouver is C$159,000 to C$193,900 per year based on a 40-hour work week.

Rigging TD
Framestore
Melbourne, Australia 03-05-2026
Full Time Job

. • C or C++ programming for Maya plugins.

Compositor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

llow compositors to foster a collaborative and inclusive work environment • Understand and be adept at troubleshooting complex compositing scripts and escalating issues as needed • Utilize core knowledge of traditional 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects Qualifications • 2+ years live-action feature film or episodic compositing experience • Intermediate to Advanced Nuke Skills and knowledge of compositing workflows • General understanding of 3D computer graphics, including modeling, lighting, and animation • Outstanding organizational and time management skills • Ability to take direction positively and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • 360 VR or Array Compositing experience (preferred) 컴포지터는 모든 레이어들과 요소들을 조화롭게 녹여 실사 영화를 위한 샷을 완성합니다....담당업무 • 컴포지터와 컴포지팅 리드, 슈퍼바이저들과 함께 새로운 룩을 설정 하거나, 정해진 셋 스타일의 지침을 준수하여 작업합니다 • 빛, 그림자, 색상, 형태에 대한 탄탄한 이해를 바탕으로 주요 시각 효과 샷의 디자인 및 효과 관련 문제를 해결합니다 • 피드백을 신속하고 효율적으로 반영하며, 제작 가이드를 준수합니다 • 효과적인 팀워크와 문제 해결 능력을 통해 샷을 최고 품질로 정해진 일정에 맞게 전달합니다 • 지식과 기술을 공유하고 동료 컴포지팅 아티스트를 멘토링하여 협력적이고 포용적인 작업 환경을 조성합니다 • 복잡한 컴포지팅의 문제들을 이해하고 해결하며 필요의 경우 그 문제를 보고, 전달 합니다 • 트래킹, 색 보정, 심도, 리타이밍,워핑,사진적 광학 효과와 같은 2D 이미지 조작 프로세스에 대한 핵심 지식을 활용하고 공유하여 사실감 있는 컴포지트를 구현합니다 자격요건 • 2년 이상의 실사 영화 또는 에피소드 합성 경험 • 숙련된 Nuke 실력과 컴포지팅 워크 플로우에 대한 전문 지식 • 모델링, 라이팅, 애니메이션을 포함한 3D 컴퓨터 그래픽에 대한 기본적인 이해 • 뛰어난 조직관리 및 시간 관리 능력 • 피드백을 긍정적으로 수용하고 효과적으로 소통할 수 있는 능력 • 순수 미술, 사진 그리고 영화에대한 배경지식 (우선의) • Python, Blinkscript 혹은 C++ 경력 (우선의) • Nuke 파티클을 다뤄본 경험 (우선의) • 360 VR 혹은 Array Compositing 경험 (우선의) About Us We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

CFX Trainee
Skydance
Madrid, Spain 03-12-2026
Full Time Job

. • Knowledge of grooming tools is a plus (in Houdini), VEX, Python or C/C++ programming. • Must be available for at least 3 months onsite (from Monday until Friday, 35h/week). • Must be currently enrolled in your last year in an Associate, Bachelor, or Master's program at an accredited institution. • Self-starter with proficient writing and critical thinking skills, attention to detail, and ability to multi-task. • Highly motivated and interested in Animation and Technology. • Excellent communication with Sup, Leads and the rest of the team. • Good team player!

Layout Finaling Artist
Walt Disney Animation Studios
Remote / Virtual 7 days ago
Full Time Job

. • A resume that details your recent/ past work history and a reel breakdown if appropriate The hiring range for this position in British Columbia, Canada is C$79,300 to C$150,500 CAD per year.

IT Developer
Ubisoft
Montreal, QC 7 days ago
Full Time Job

What you'll do • Develop and maintain services and products supporting global game development pipelines • Design, implement, and troubleshoot features using Python or C# and other programming languages • Analyze and improve existing codebases to resolve complex technical issues • Ensure reliability, scalability, and performance of services deployed on private and public clouds • Collaborate with multidisciplinary teams to deliver robust and high-performance solutions • Contribute to automation and CI/CD pipelines to improve deployment and operations • Participate in project initiatives to evolve and scale platforms for future needs • Monitor and support critical systems, including participation in an on-call rotation Qualifications • Strong development skills in Python or C#, with exposure to Go, and the ability to design, deploy, and troubleshoot your own applications in complex, distributed systems • Hands-on experience with GitLab CI/CD and DevOps practices, inclu

Technical Artist
Rocksteady Studios
Remote / Virtual 8 days ago
Full Time Job

Technical Requirements • Proficiency in at least one scripting or programming language (C++, C#, or Python). • Strong understanding of linear algebra and real‑time graphics fundamentals. • Working knowledge of shader principles, including PBR workflows and HLSL. • Understanding of user‑friendly, efficient tools and workflows for art asset creation. • Knowledge of modern game‑art optimisation techniques, including Nanite‑based workflows. • Demonstrated artistic awareness in real‑time engines. • Creative problem‑solving skills for technical challenges. • Strong organisational and communication skills. • Ability to work effectively as part of a team, while also being confident working independently when needed.

Senior Render Tech Programmer
Tt Games
Remote / Virtual 11-11-2025
Full Time Job

Requirements: • Expert knowledge of C/C++ and shader languages (HLSL/GLSL) • Good understanding of DX12 and/or Vulkan • Unreal experience a bonus, especially interactions with the source code • Comfortable debugging large codebases • Experience with console development a bonus • Experience with profiling and GPU debugging tools (Renderdoc/Pix) and optimising of CPU and GPU code • Excellent verbal and written communication skills, plus the ability to communicate ideas with other disciplines • Familiarity with CPU architectures, memory access patterns and multithreaded programming • Bachelor's degree in Computer Science or a related field or equivalent professional experience • Passion for games and rendering technology • High level understanding of modern rendering concepts Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager.

Directeur.Rice Technique Des Effets FX Technical Director
Framestore
Montreal, QC 7 days ago
Full Time Job

Nuke) and a solid understanding of the compositing process • Strong Vex, hscript and/or Mel scripting skills You might also have: • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API • Python and Unix shell scripting • Experience with other render packages Framestore is an equal opportunity employer.

Senior Systems Designer
Epic Games
Vancouver, BC 12-03-2025
Full Time Job

., C++, C#, Swift, JavaScript, Python, Verse, etc.)

Senior Systems Designer
Epic Games
Montreal, QC 11-03-2025
Full Time Job

., C++, C#, Swift, JavaScript, Python, Verse, etc.)

Lead Compositor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

ore knowledge of 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects to achieve photorealistic composites Qualifications • 5+ years live-action feature film or episodic compositing experience • Advanced Nuke skills and knowledge of compositing workflows • Advanced understanding of 3D computer graphics, including modeling, lighting, and animation • Excellent leadership, organizational and time management skills • Experience using Shotgrid/Flow or other VFX Production tracking software • Ability to engage in positive collaboration and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • OCIO/ACES Color Config and management experience (preferred) • 360 VR or Array Compositing experience (preferred) 리드 컴포지터는 각 사례를 통해 팀원들을 이끌며, 장편 영화나 에피소드 쇼 작업에서 고품질 컴포지팅 샷의 기준을 설정하게 됩니다....자격요건 • 5년간의 실사 장편 영화 혹은 에피소드 컴포징 경력 • 숙련된 Nuke 실력과 컴포지팅 워크플로우에 대한 이해도 • 모델링과 라이트닝 그리고 애니메이션을 포함한 능숙한 3D컴퓨터 그래픽에 대한 이해 • 뛰어난 리더쉽과 조직및 시간 관리 능력 • Shotgrid/Flow등 VFX 제작 추적 소프트웨어 사용 경험 • 긍정적인 협업과 뛰어난 소통능력 • 순수 예술, 사진 그리고 영화 관련 배경 (우대) • Python, BlinkScript 혹은 C++ 경험 (우대) • Nuke 파티클 경험 (우대) • OCIO/ACES 색상 구성 및 관리 경험 (우대) • 360VR 혹은 Array 컴포지팅 경험 (우대) About Us We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

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