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Showing 51 - 75 of 357 postings found

Job Title Company Location Date Type Description Logo
Senior Manager, Software Engineering (Graphics)- League Of Legends
Riot Games
Los Angeles, CA 11-25-2025
Full Time Job

Our stack is rooted in C++, with Qt for tooling and Python for automation.... technology you build serves the long-term needs of a wide range of content developers • Coordinate with individuals and external partners across multiple time zones around the world • Design the composition of your team and hire to ensure it has the skills and experience needed to achieve your goals Required Qualifications: • Bachelor's degree in Computer Science or a related field, or equivalent experience • 8+ years of professional software engineering experience, including 3+ years in engineering management • Experience leading teams shipping large-scale, modular client/engine or tools software • Extensive experience in C/C++ development • 4+ years of experience in game development industry • Hands-on experience with rendering or graphics systems (e.g., modern rendering pipelines, GPU/CPU performance, graphics tooling) For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.

Senior Security Programmer
Epic Games
Vancouver, BC 05-04-2026
Full Time Job

In this role, you will • Design and build new backend services or features that power Fortnite anti-cheat or related security capabilities, as well as implementing corresponding game code • Read, debug, and write code for Fortnite in C++ and associated backend services in Go • Proactively seek out vulnerable components in the Fortnite game client or backend, then clearly communicate the problem and recommended solution, implementing it as well if appropriate Influence others to maintain a security oriented mindset • Debug, modify, and optimize existing security systems for both the Fortnite game client and backend components • Ensure Fortnite is operating well for players and that our services are resilient at scale....Assist in diagnosing and resolving Live issues What we're looking for • BSc in Computer Science/Software Programming or related subject - candidates without a degree are welcome as long as they have proven extensive hands-on experience • Excellent knowledge and debugging skills in the C++ programming language • Fluency in Go, Java, C#, or similar programming language • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution • Ability to code and design system frameworks, new APIs, and tools.

Sr. Application Developer
Warner Bros. Discovery
Atlanta, GA 03-11-2026
Full Time Job

The candidate must have the ability to independently complete individual tasks in a dynamic environment to achieve departmental and company goals such as: Develop and maintain APIs and connectors to integrate with various data sources and applications, Prepare data flow diagramming and/or process modeling, lead the design and development of high-quality software applications, and c ollaborate with cross-functional teams to gather and analyze requirements....Know the ins and outs of the platform. • Expertise in C#, ASP.NET, and related technologies. • Experience in API development, including best practices, testing methods and deployment strategies. • Strong understanding of web development technologies (HTML, CSS, JavaScript). • Experience with front-end frameworks (e.g., Angular, React) is a plus • Proven track record of delivering large-scale, enterprise-level applications. • Proficient in developing custom APIs to handle bulk volumes, pagination etc. • Strong knowledge of integration protocols and technologies (e.g., REST, SOAP, JSON, XML). • Front-end Sorcery: HTML, CSS, JavaScript-you should be adept in the mystical arts of front-end development. • Back-end Alchemy: PHP, .NET, Java, or whatever runes power your server-side sorcery. • C ertification s in Application Development, Cloud Services would be a plus. • Experience in building application with cloud platforms (e.g., AWS, Azure, Google Cloud).

Directeur.rice Technique Des Effets | FX Technical Director
Framestore
Montreal, QC 03-27-2026
Contract Job

Nuke) and a solid understanding of the compositing process • Strong Vex, hscript and/or Mel scripting skills You might also have: • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API • Python and Unix shell scripting • Experience with other render packages Framestore is an equal opportunity employer.

Senior Software Engineer
Sphere Entertainment Co
Bozeman, MT 03-20-2026
Full Time Job

. • Write build scripts, application code and unit tests in C++, deployment scripts and documentation. • Debug existing software applications and their interaction with hardware • Implement new features, refactor existing code, and enhance software system architecture from project specs and device documentation. • Receive customer requests and implement simple and effective solutions with minimal guidance and oversight. • Provide exceptional experiences for our guests, partners, and team members, including by adhering to our appearance and presentation guidelines while on-site....Knowledge, Skills, and Abilities: • Able to work stand alone or manage a small set of developers • C/C++ 17 and standard library in a Linux OS • Git, Github and/or GitLab • Cmake and/or make • Writing unit tests for your code and understanding code-coverage tools & analytics • Proficiency with Visual Studio Code or Eclipse • Ability to quickly navigate, read and learn existing codebases and their patterns. • Identify opportunities for software architecture improvements and process improvements to enhance efficiency and reduce costs and time-to-delivery • Best practices and processes for the software development lifecycle Requirements: • Professionalism representing AED when interacting with staff, vendors, clients, and the public. • Organizational skills and the ability to plan, prioritize, and execute tasks independently. • Strong written and verbal communication skills • Pass a comprehensive background check. • Authorized to work in the United States and not requ

Principal Software Engineer, AI Enablement - Central Product
Riot Games
Los Angeles, CA 05-06-2026
Full Time Job

. • Deep programming proficiency in C++ and at least one other language (e.g., Python, C#). • Shipped at least one AAA game or large-scale, high-concurrency live service product. • Proven track record of managing high ambiguity, setting technical strategy, and leading multi-month/year initiatives. • Practical experience utilizing, integrating, or building modern AI tools, APIs, or infrastructure....Desired Qualifications: • Experience extending or developing within Unreal Engine (C++). • Familiarity with ML frameworks (e.g., PyTorch, TensorFlow) or LLM orchestration. • Background working on shared engine technology, central tools, or platform engineering teams. • Familiarity with the Runeterra and VALORANT IPs.

Senior Software Engineer
Riot Games
Remote / Virtual 5 days ago
Full Time Job

. • Design and develop features and UI in the League of Legends game engine using C++. • Work closely with cross-disciplinary teams in Sydney and the US (Game Designers, Artists, Animators, Quality, and Producers) to shape engaging player experiences. • Provide feedback to designers and artists on technical tradeoffs of their designs and ideas. • Participate in team technical decisions and contribute to the overall product direction. • Mentor and support less experienced engineers. • Participate in team's on-call rotation where you may be required to be on-call during certain periods outside of your normal working hours Required Qualifications: • 4+ yrs of collective professional experience building applications or games in a client-server architecture. • Bachelor's degree in Computer Science or comparable field or equivalent experience • Experience working closely with non-engineering collaborators to deliver value • Experience building games • Experience working with compl

Software Engineer: Netcode
Electronic Arts
Stockholm, Sweden 05-06-2026
Full Time Job

We are looking for a Software Engineer with experience writing highly performant, maintainable code in C++....Requirements • A minimum of 5 years relevant work experience. • Self-driven with a strong sense of quality. • Experience with multithreaded software development in C/C++. • Solid understanding of client/server architectures in games. • Knowledge of networking fundamentals such as replication, authority, prediction and correction. • Experience building performant and scalable networking features or systems in a game context. • Understanding how to build game features that are resilient to real world packet loss and latency. • Having a keen eye for responsiveness and correctness in networked multiplayer games.

Pipeline Technical Director II
Industrial Light & Magic
Mumbai, India 04-22-2026
Full Time Job

ield • Demonstrated experience developing and maintaining tools for use in computer graphics • At least 5 years production experience in visual effects for film, commercials or television • Proficiency in Linux • Advanced Python scripting required • Experience in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar • Ability to communicate cross-discipline and provide innovative solutions to pipeline issues • Detail oriented and strong self-sufficient troubleshooter • Thorough knowledge of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing • Nice to have: • Experience with production database systems • Experience with C, C++ • Experience with Windows development and applications such as 3ds max • • About Industrial Light & Magic: Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production, and attraction industries.

3D Graphics Engineer / Rendering Programmer/ Graphics Programmer
Ubisoft
Remote / Virtual 03-20-2026
Full Time Job

Qualifications Responsibilities: • Design, implement, upgrade and maintain run-time rendering and graphics pipeline code for our games; • Own, upgrade and maintain our rendering tools, pipeline and related code in our proprietary game engine; • Write clear, maintainable, portable, C++ code; • Profile game performance to assess and find rendering bottlenecks and improve overall performance; • Work together with other international Ubisoft studios; • Collaborate with GPU and console vendors....Requirements: • Strong knowledge of at least one graphics API (DiretX11-12/Vulkan/OpenGL4+, etc); • Knowledge of modern rendering techniques; • Advanced level of C++ and OOP\OOD; • Experience with multithreading and memory management; • Strong knowledge of 3D math; • Understanding of GPU architecture and CPU/GPU communication; • Intermediate level of English.

Senior Technical Artist - Valorant, Premium Content
Riot Games
Los Angeles, CA 5 days ago
Full Time Job

Responsibilities • Drive efforts for new cosmetic systems, exploring unproven ideas and translating them into production-ready frameworks • Architect scalable Blueprint and hybrid (Blueprint + C++) systems for advanced, reactive cosmetic features • Prototype rapidly to validate creative and technical feasibility, then evolve prototypes into deployable modules. • Define and evangelize best practices for system design, performance, and cross-discipline integration • Partner with Art, Animation, VFX, Design, and Engineering to push the boundaries of premium content • Lead development of foundational systems across: • Advanced weapon logic and modular state architectures • Procedural and systemic animation integrations • Complex event-driven ecosystems (multi-layered reactivity, progression, personalization) • Cross-system features (UI, gameplay hooks, progression systems) • Identify long-term technical opportunities and risks, influencing roadmap and team strategy • Mentor oth

Principal Software Programmer, Media Services
Epic Games
Cary, NC 05-07-2026
Full Time Job

In this role, you will • Work on the WebRTC integration across different Epic Games teams, design and hands-on implementation of new features • Design, develop, and continuously improve our WebRTC client and server stack across platforms • Investigate and evaluate new technologies to drive innovation in real-time communication services • Drive timelines, resolve technical blockers, and deliver with a high degree of autonomy What we're looking for • Highly proficient in C++, with a strong command of performance-critical systems • Deep understanding of WebRTC signalling concepts, protocols, and architecture • Proven experience in debugging and optimizing WebRTC stacks at scale • Experience designing and maintaining C APIs for broad platform distribution • Familiarity with build systems like GN and Ninja • Demonstrated ability to independently own and deliver complex, long-horizon programming projects • Strong communication with a track record of cross-team alignment

Tools Programmer
Ubisoft
Bucharest, Romania 03-16-2026
Full Time Job

This system is composed of multiple components, including user interfaces written in C# that will undergo significant revamp to better serve our thousands of users, minimize the amount of effort necessary to report bugs through best-in-class UX and AI assistance This is your chance to play a key part in modernizing this strategic tool and making it a cutting-edge technology....Qualifications What you'll bring: • Excellent proficiency in C# • Excellent knowledge of desktop and web application development • Excellent proficiency with REST API design • Good knowledge of Git • Knowledge of Blazor, SQL, Elastic Search, Docker, Kubernetes, OpenAPI, OpenTelemetry is considered an asset • Experience with CI/CD pipelines, Automatic testing, Application profiling, Open Telemetry, Trunk Base development, Feature flags, AB Testing and modern development workflows are considered an asset • Experience with implementing or integrating ML app features is considered an asset Don't match all the criteria but think you fit?

Senior Software Engineer - Unreal Ecosystem
Riot Games
Remote / Virtual 05-14-2026
Full Time Job

. • 3+ years of professional experience and proficiency with C++. • Strong understanding of software engineering fundamentals (data structures, algorithms, concurrency, etc.). • Experience operating across multiple codebases and teams simultaneously, rather than deep single-product ownership. • Experience working in cross-functional teams and collaborating across disciplines. • Strong communication within and across teams....Desired Qualifications: • Experience with Unreal Engine - particularly C++ plugin development, editor tooling, or build systems. • Experience building developer tools, CI/CD pipelines, or internal platform infrastructure. • Experience supporting or consulting with multiple product teams as a platform or tools engineer. • Familiarity with game development workflows and pain points (understanding the domain helps you build better tools).

Senior Technical Animator
Activision
Warszawa, Poland 09-18-2025
Full Time Job

•Required Qualifications • 5+ years of experience in AAA game development as a Technical Animator, Technical Artist, or a similar role focused on animation systems •Required Skills • Solid experience with real-time game engines and integrating animations into in-game environments • Well-grounded knowledge of anatomy, character kinematics, and deformation methods that support realistic and stylized animation • Strong grasp of animation principles and their application in both keyframe and procedural contexts • Proficiency in Python, MEL, or similar scripting languages for tool development and automation • Experience implementing real-time physics, such as Havok ragdoll systems •Nice to Have • Familiarity with C++ and C#, or other general-purpose programming languages • Experience with package management and deployment systems like Rez and PyPI.

Sr Software ENG
PlayStation
Remote / Virtual 05-14-2026
Full Time Job

. • Proficiency in C programming languages, other programming language like C++ is a plus. • Experience with kernel development, freeBSD knowledge is a plus. • Knowledge in kernel security concepts and practices. • Familiarity with version control systems, particularly Git and GitHub. • Excellent debugging skills and problem-solving abilities. • The ability to work autonomously and within a cooperative group.

Sr. Production Finance Accountant
Warner Bros. Discovery
New York, NY 05-15-2026
Full Time Job

Your Role Accountabilities • Show Set Up including banking • Digital Systems support • General Reconciliations • Support show accountants - larger international projects • Support VP and Directors of PF - special projects Qualifications & Experience • 4 years production or accounting experience required • General understanding of managing, funding and hedging international currency • Knowledge of various US and foreign tax incentives • Proficient with C&C and EP accounting software and other industry standard digital systems • Ability to adapt to a digital workspace and train accountants on digital systems and process • Must be able to multi-task and work well under deadlines and time constraints • Must have the ability to communicate effectively with all levels of personnel • Must be able to organize and schedule work effectively Championing Inclusion at WBD Warner Bros.

Principal Software Engineer, Valorant - Foundations Developer Experience & Workflows
Riot Games
Los Angeles, CA 05-15-2025
Full Time Job

. • 5+ years professional experience with C++. • 3+ years experience developing in a commercial game engine (e.g....Desired Qualifications: • 2+ years professional experience with C#. • 2+ years experience in one or more of the following areas: game engine development, game client features, game content pipelines, game editor workflows. • Experience with Unreal Engine. • Experience developing games for Xbox and PlayStation console platforms. • Experience in Agile processes and continuous delivery.

Lead Compositor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

e knowledge of 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects to achieve photorealistic composites Qualifications • 5+ years live-action feature film or episodic compositing experience • Advanced Nuke skills and knowledge of compositing workflows • Advanced understanding of 3D computer graphics, including modeling, lighting, and animation • Excellent leadership, organizational and time management skills • Experience using Shotgrid/Flow or other VFX Production tracking software • Ability to engage in positive collaboration and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • OCIO/ACES Color Config and management experience (preferred) • 360 VR or Array Compositing experience (preferred) 리드 컴포지터는 각 사례를 통해 팀원들을 이끌며, 장편 영화나 에피소드 쇼 작업에서 고품질 컴포지팅 샷의 기준을 설정하게 됩니다....자격요건 • 5년간의 실사 장편 영화 혹은 에피소드 컴포징 경력 • 숙련된 Nuke 실력과 컴포지팅 워크플로우에 대한 이해도 • 모델링과 라이트닝 그리고 애니메이션을 포함한 능숙한 3D컴퓨터 그래픽에 대한 이해 • 뛰어난 리더쉽과 조직및 시간 관리 능력 • Shotgrid/Flow등 VFX 제작 추적 소프트웨어 사용 경험 • 긍정적인 협업과 뛰어난 소통능력 • 순수 예술, 사진 그리고 영화 관련 배경 (우대) • Python, BlinkScript 혹은 C++ 경험 (우대) • Nuke 파티클 경험 (우대) • OCIO/ACES 색상 구성 및 관리 경험 (우대) • 360VR 혹은 Array 컴포지팅 경험 (우대) About Us Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality.

Technical Assistant - Ilm London
Industrial Light & Magic
Remote / Virtual 04-01-2026
Full Time Job

C/C++) and scripting language experience (i.e.

Engine Programmer
Warner Bros. Discovery
Remote / Virtual 03-20-2026
Full Time Job

improve build farm infrastructure, artifact storage, and distribution systems • Support and optimize distributed compilation to reduce engine and game build times • Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed • Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks • Investigate and prototype modern solutions to improve reliability, scalability, and performance Qualifications & Experience… • Experience as a C++ programmer in game development or similar technical field • Experience working with Unreal Engine (UE4 or UE5) beyond gameplay code • Hands-on experience with automation, build systems, or CI pipelines • Proficiency in Python and/or C# for tooling and infrastructure development • Comfortable working in Windows-based development environments • Strong debugging and problem-solving skills across large, complex systems Hybrid Working - This role is advertised as a Hybrid work model

Senior Render Tech Programmer
Warner Bros. Discovery
Remote / Virtual 03-22-2026
Full Time Job

Requirements: • Expert knowledge of C/C++ and shader languages (HLSL/GLSL) • Good understanding of DX12 and/or Vulkan • Unreal experience a bonus, especially interactions with the source code • Comfortable debugging large codebases • Experience with console development a bonus • Experience with profiling and GPU debugging tools (Renderdoc/Pix) and optimising of CPU and GPU code • Excellent verbal and written communication skills, plus the ability to communicate ideas with other disciplines • Familiarity with CPU architectures, memory access patterns and multithreaded programming • Bachelor's degree in Computer Science or a related field or equivalent professional experience • Passion for games and rendering technology • High level understanding of modern rendering concepts Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager.

Houdini Technical Artist - W/M/Nb
Ubisoft
Remote / Virtual 03-20-2026
Full Time Job

real-time engines • Strong understanding of the requirements for a global pipeline, the ability to enforce strong processes and to setup new ones • Experience collaborating with graphic programmers and mentoring artists • Excellent communication skills • Good knowledge and understanding of the video game development processes and techniques • Overall artistic knowledge (composition, color, motion, etc.) is a plus Nice to have • Experience in developing games for consoles (PS4, Xbox One, Xbox 360, PS3) • Familiarity with 3DSMax/Zbrush/Motion Builder /Photoshop • Knowledge of other programming languages (C#, C++, Java Script) • USD knowledge is a plus Informations complémentaires Location: based in Annecy - France Remote: hybrid Hiring Process: • Phonescreen with the Talent Acquisition Team • Interview with the Technical Animation Director Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Senior Compositor
Eyeline
Seoul, Republic of Korea 10-19-2025
Full Time Job

oster a collaborative and inclusive work environment • Understand and be adept at troubleshooting complex compositing scripts and escalating issues as needed • Utilize and share core knowledge of 2D image manipulation processes such as tracking, color correction, depth of field, retiming, warping, and photographic optical effects to achieve photorealistic composites Qualifications • 4+ years live-action feature film or episodic compositing experience • Expert Nuke Skills and knowledge of compositing workflows • General understanding of 3D computer graphics, including modeling, lighting, and animation • Outstanding organizational and time management skills • Ability to take direction positively and communicate effectively • Traditional art, photography, and film background (preferred) • Python, Blinkscript, or C++ experience (preferred) • Nuke particle experience (preferred) • 360 VR or Array Compositing experience (preferred) 시니어 컴포지터는 모든 요소를 통합하여 장편 영화나 에피소드 쇼의 최종 샷을 완성합니다....자격요건 • 4년 이상의 실사 장편 영화 또는 에피소드 컴포지팅 경험 • 숙련된 Nuke 실력과 컴포지팅 워크 플로우에 대한 전문 지식 • 모델링, 라이팅, 애니메이션을 포함한 3D 컴퓨터 그래픽에 대한 기본적인 이해 • 뛰어난 조직관리 및 시간 관리 능력 • 피드백을 긍정적으로 수용하고 효과적으로 소통할 수 있는 능력 • 순수 미술, 사진 그리고 영화에대한 배경지식 (우대) • Python, Blinkscript 혹은 C++ 경력 (우대) • Nuke 파티클을 다뤄본 경험 (우대) • 360 VR 혹은 Array Compositing 경험 (우대) About Us Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality.

Software Engineer II
Electronic Arts
Hyderabad, India 05-11-2026
Full Time Job

. • Demonstrated proficiency in Unity, C# & C++ • Demonstrated proficiency in 3D Math used in games. • Experience working with player focussed cross functional teams. • Experience in plugin integration. • Knowledge of native Android and iOS development.

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