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Job Title Company Location Date Type Description Logo
Technical Artist - EA Sports Technology
Electronic Arts
Vancouver, BC 6 days ago
Contract Job

This team works hybrid 3 days/onsite (Tuesday, Wednesday & Thursday) at EA Vancouver....Your Qualifications: • At least 3+ years of cinematic/games production experience. • A bachelor's degree (or equivalent experience) in a related field. • Effective at communicating with different audiences: artists, engineers, managers. • Proficient scripting/programming in Python or C#....(C++ is a bonus, but is not required). • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini. • A solutions-provider, especially as it pertains to testing and debugging technical issues. • Experience with asset optimization challenges/techniques. • A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations. • A Passion for Games!...In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

LA Galaxy, Youth Programs Coach - Juniors and Skills
AEG
Carson, CA 03-04-2026
Full Time Job

. • Must be excited to work with children in a group setting, with classes ranging in size from 3 to 12 players. • Ability to work nights, weekends, and some holidays. • Ability to lift, push, pull up to 20 lbs. • Must be able to walk, bend, and run consistently for a minimum of 1 hour. • Ability to take and successfully pass a background and drug-test....Pay Scale: Galaxy Juniors Coach with USSF Grassroots License or comparable license: $20.00 Galaxy Juniors Coach with USSF D License or comparable license: $22.50 Galaxy Juniors Coach with USSF C License or comparable license and above: $25.00

QA Engineer Game Security
Ubisoft
Düsseldorf, Germany 04-16-2026
Full Time Job

functionality • Set up and maintain CI/CD pipelines to streamline our development & deployment processes • Optimize the quality assurance process and key performance indicators (KPIs) • Take ownership of the quality and stability of new features and releases • Serve as the subject matter expert for QA, providing guidance and knowledge to your team and project stakeholders Qualifications What you bring: • A Bachelor's or Master's degree in Computer Science, Engineering, or a related field • 3+ years of experience in software QA or release engineering • Proven expertise in designing, setting up, and automating complex integration test cases • Strong proficiency in Python • Experience with CI/CD tools such as GitLab, GitFlow, Jenkins, or similar • C++ knowledge is a plus • Experience working in international teams is advantageous • Excellent English communication skills; our studio language is English • A high degree of self-motivation and initiative, with the ability to

Producer
Tegna
Remote / Virtual 02-09-2026
Full Time Job

WBNS-TV C, the TEGNA-owned CBS affiliate in Columbus is seeking an innovative Producer to shape our daily newscasts....At WBNS-TV C, we build creative shows that engage, educate and inform our audiences. ...Requirements: • Bachelor's degree preferred in journalism, communications or related field or equivalent years of experience. • 1-3 years of news content experience. • Top-notch communication skills are an absolute must. • Solid journalistic judgement and a news philosophy that emphasizes accurate, fair and unique local content, along with community engagement. • Understanding of the tenets of professional journalism. • Skills in producing engaging, content-driven newscasts and digital content. • Strong social media skills, including an active news hound presence on your preferred social platforms. • Organizational skills and the ability to work under time pressure deadlines. • Ability to calmly handle live, breaking news situations and changing events. • ENPS and Edius system experience preferred.

Animator
Skydance
Madrid, Spain 04-16-2026
Full Time Job

. • C ollaborates with other team members when necessary. • Follows the Supervisor's and Lead´s guidance....Requirements • 3-5 years in VFX or animation industries. • 1+ years in the animation industry is desirable. • Strong artistic or / a n d t echnical aptitude related to 3D animation is a must . • Drawing skills are desirable . • High English level desirable. • Spanish desirable .

Summer Intern - Video Algorithms ,
Netflix
Los Gatos, CA 12-01-2025
Internship

The Role As part of the Video Algorithm team during this 3-month Summer internship, you will be actively developing machine-learning-based models for quality improvement of encoded video in formats such as AV1, HEVC, or H.264....• Currently pursuing a PhD in a technical field such as Computer Science, Engineering, Math, or Statistics, graduating in December 2026, Summer 2027 or later. • To be intern-eligible, you must be returning to school for one semester or quarter post-Summer internship. • Thrives working in complex, dynamic, and fast-moving environments. • Articulate communicator across written and verbal communication mediums. • Strong software development skills and feels comfortable with software engineering best practices (e.g., version control, testing, code review, etc.). • Successful track record in Machine Learning, Video Algorithms, Video Coding research, or adjacent fields (Video Processing, Computer Vision, Video Quality). • Solid understanding of machine learning and deep learning concepts, hands-on experience with training and evaluating ML models • Able to program fluently in Python and C/C++.

Software Engineer, Riot Client - Publishing Platform
Riot Games
Los Angeles, CA 7 days ago
Full Time Job

Responsibilities: • Develop desktop application features in C++ with an understanding of the backend to web frontend flow of the app • Create high-quality software by writing unit, functional, and automation tests • Lead multi-week scope projects in collaboration with engineers on the team and partner teams • Partner with product, quality, user experience, and visual design to create the best possible experience for both players and game developers • Contribute to leveling up the team's technical practices Required Qualifications: • 3+ years of industry experience • Bachelor's degree in Computer Science or a related field, or comparable experience in software development • Expertise with C++ in application development • Experience in web development • Experience working with complex code bases • Experience of cross-functional collaboration with product, design, and QA Desired Qualifications: • Experience of working with desktop applications • Experience of w

Senior Software Engineer
Sphere Entertainment Co
Bozeman, MT 03-26-2026
Full Time Job

. • Write build scripts, application code and unit tests in C++, deployment scripts and documentation. • Debug existing software applications and their interaction with hardware • Implement new features, refactor existing code, and enhance software system architecture from project specs and device documentation. • Receive customer requests and implement simple and effective solutions with minimal guidance and oversight....Knowledge, Skills, and Abilities: • Able to work stand alone or manage a small set of developers • C/C++ 17 and standard library in a Linux OS • Git, Github and/or GitLab • Cmake and/or make • Writing unit tests for your code and understanding code-coverage tools & analytics • Proficiency with Visual Studio Code or Eclipse • Ability to quickly navigate, read and learn existing codebases and their patterns. • Identify opportunities for software architecture improvements and process improvements to enhance efficiency and reduce costs and time-to-delivery • Best practices and processes for the software development lifecycle Requirements: • Professionalism representing AED when interacting with staff, vendors, clients, and the public. • Organizational skills and the ability to plan, prioritize, and execute tasks independently. • Strong written and verbal communication skills • Pass a comprehensive background check. • Authorized to work in the United States and not requir

Software Engineer - Rendering
Electronic Arts
Remote / Virtual 03-27-2026
Full Time Job

Responsibilities: • You will engineer C++ rendering back ends for Vulkan, Metal and other proprietary APIs • You will implement and support the compilation and runtime use of HLSL (shader language) on multiple platforms • You will resolve device differences in performance and output • You will perform CPU and GPU performance analyses and reports for internal and external teams across the company • You will development low-level performance profiling and optimisation projects on multiple platforms • You will collaborate across team and discipline boundaries, providing suggestions and contributions outside the immediate team Qualifications: • C++ knowledge with at least 3 years of professional programming experience in real-time rendering • Experience using a low-level graphics API (e.g.

Software Engineer - Interactive Visualization
Walt Disney Animation Studios
Burbank, CA 03-05-2026
Full Time Job

Education: • BS or Masters in Computer Science, Computer Engineering, Electrical Engineering or other related field; or comparable industry experience Key Qualifications: • 3 or more years designing and developing complex user facing software, ideally in a studio environment. • Proficiency in C/C++, ideally C++11/14, with the ability to quickly produce clear, testable code • Experience in developing rendering pipelines such as used in film or game production • Experience with USD or similar data formats as used in real-time applications • Experience writing/debugging multithreaded and SIMD code including the use of intrinsics • Experience with performance measurement, profiling and analysis tools • Strong communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability.

Commercial Director
WME
Tokyo, Japan 04-15-2026
Full Time Job

With over 125 years of experience, WME enables artists, athletes and brands to grow their businesses, leverage the full potential of their intellectual property, and bring projects to life that define the cultural landscape.

SAP Bw Bpc Team Lead
WME
Beverly Hills, CA 03-26-2026
Full Time Job

WME : the preeminent global talent agency with over 125 years of legacy, representing artists, athletes, fashion designers, creators, and brands across books, media, film, music, theatre, sports, and more. 160over90 : a culturally connected full-service marketing and creative agency that partners with blue-chip brands to deliver activations, experiential events, PR, and content rooted in cultural insight and relevance.

Audio Artist
Electronic Arts
Vancouver, BC 5 days ago
Full Time Job

. • Recording VO assets and commentary script writing/editing as needed • Participates in project problem solving and review sessions with the audio team • Receive and execute on design vision with Audio Leads • Contribute to the creation of the audio creative design within and outside your audio specialty • Responsible for documentation of workflows and pipelines, making sure any relevant information in your day-to-day role is up to date Required Skills and Experience • Shipped at least 1 title, with 3+ years experience in games • Excellent communication skills, written and oral • Proficient in MS Excel, MS Access/SQL preferred • Expert in at least one DAW (Pro Tools or Reaper preferred) • Solid experience using audio development tools, technology, and pipelines....Wwise/Fmod/Unreal/Unity) • Self-motivated and willing to learn and grow as an audio professional Nice to Have • In-depth knowledge of UFC • Advanced programming experience (C++, C#) • Voice talent direction • Japanese language speaker Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting....In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

Senior VFX Producer
Industrial Light & Magic
Vancouver, BC 04-10-2026
Full Time Job

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home....with estimates of budget and schedule requirements needed to complete the work Prepare bid letter, key dates schedule, and assumptions for the work of a specific project Play a proactive key role in marketing ILM's services to the industry Share responsibility for the success of the entire ILM portfolio by proactively managing schedule; utilizing ILM's global resources and 3rd party partners, where appropriate Active Production Responsibilities: Serves as Senior‐level Producer on 1‐3 ''UNIT'' Shows or 1 Primary Vancouver ''HUB'' Show During production, serve as a Vancouver contact for non‐creative issues, tracking and reporting progress of work, budgeting and negotiating cost of work, and delivering cost/schedule changes to ensure client is updated as needed (Internal=''UNIT SHOW'' | external=''HUB SHOW'') Responsible for assigned show / scope of Vancouver work P&L Production strategy on ILM Vancouver shows Oversee, monitor, and improve overall production schedule,...Supervise assigned production staff, providing timely performance feedback to Production and Artists at studio What We're Looking For 5+ years' hands‐on digital production experience Proven track record of successfully working in Visual Effects Producer capacity on several major productions at a facility (5+ years) Proven track record in bidding and strong client management Proven ability to mentor and lead production teams and producers Excellent organization and interpersonal skills Excellent computer skills Experience with databases and wide range of production management tools (such as Shotgun, Filemaker Pro, MS Project) Strong English communication skills, both written and verbal Ability to work on weekends, depending on show schedules Set‐work may be required JoinILM The hiring range for this position in Vancouver is C$159,000 to C$203,500 per year based on a 40-hour work week.

Senior Software Engineer
Respawn
Los Angeles, CA 01-28-2026
Full Time Job

ngine systems across multiple domains • Own cross-cutting technical initiatives from design to release • Optimize memory, CPU, and bandwidth across gameplay systems • Debug and resolve complex issues in large-scale codebases • Integrate platform and partner technologies into the engine • Collaborate with design, art, and audio on feature development • Mentor engineers through code reviews and technical guidance Qualifications • 8+ years developing game engine or systems-level code • Strong C/C++ experience in performance-critical systems • Experience working in large, shared codebases • Shipped at least one AAA game on console or PC • Experience optimizing memory, CPU, or runtime performance • Experience developing on Sony, Microsoft, or Nintendo platforms • Strong understanding of 3D math or simulation systems Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these l...In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Product Support Lead, eCommerce
YouTube
San Bruno, CA 02-16-2026
Full Time Job

. • 5 years of experience with programming in Python and C++. • 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture. • 3 years of experience with one or more of the following: Speech/audio (e.g., technology duplicating and responding to the human voice), reinforcement learning (e.g., sequential decision making), ML infrastructure, or specialization in another ML field. • 3 years of experience with ML infrastructure (e.g., model deployment, model evaluation, optimization, data processing, debugging).

Product Support Lead, eCommerce
YouTube
Mountain View, CA Posted Today
Full Time Job

. • 5 years of experience with full stack development, across back-end such as Java, Python, GO, or C++ codebases, and front-end experience including JavaScript or TypeScript, HTML, CSS or equivalent. • 5 years of experience testing, and launching user-facing software products and features. • 3 years of experience with software design and architecture....Preferred qualifications: • Master's degree or PhD in Engineering, Computer Science, or a related technical field. • 8 years of experience with data structures and algorithms. • 3 years of experience in a technical leadership role leading project teams and setting technical direction. • 3 years of experience working in a changing organization involving cross-functional or cross-business projects.

Member
Machine Learning Engineer
Electronic Arts
Remote / Virtual 04-15-2026
Full Time Job

The position is hybrid (3 days in office) and you will report to the DRE Technical Director....Responsibilities: • You will work with our internal customers to design, and implement new automated workflows • You will monitor our solutions to ensure they are running as expected, and debug and fix any issues found promptly, while communicating with our partners. • You will identify gaps/toil within our workflows and implement automated scalable, reliable and repeatable solutions Qualifications: • 3+ years of experience as a software engineer • Object-oriented/scripting languages (e.g....Python, Groovy, C#, Java, or Ruby) • Implement CI/CD pipelines (e.g....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Senior Software Engineer, Support - Unreal Ecosystem
Riot Games
Sydney, Australia 03-30-2026
Contract Job

Required Qualifications: • 4+ years experience in professional software development • 3+ years of professional experience and proficiency with C++ • Experience working with game development teams or adjacent industries • Experience with Unreal engine • Strong understanding of software engineering fundamentals (data structures, algorithms, concurrency, etc.) • Strong communication within and across teams • Fluency in English • Core Hours align with AEDT 10AM-6PM Desired Qualifications: • Fluency in Mandarin For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.

Senior UI Engineer
Sledgehammer Games
Toronto, ON 03-24-2026
Full Time Job

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: • Developing, modifying, and debugging UI software in script and C/C++ • Deploying, evaluating performance, optimizing and testing UI software on PC and console platforms • Work closely with UX Designers, UI Artists, UI Technical Designers and UI and other Engineers to create an exceptional overall user experience • Collaborating with other internal departments (art, design, audio, QA, etc) • Co-develop and collaborating with other Activision studios • Detailing software and features for internal and external engineering teams • Participating in scheduling, design, performance and code review process Player Profile Minimum Requirements: • Bachelor's degree in a Computer Science, Engineering, or Math related field • Shipped at least one game title • 5+ years of experience working in the game industry • Showed strength in and k

Sr Software Development Engineer in Test, Compilers
Playstation
San Mateo, CA 03-25-2026
Full Time Job

. • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure. • Identify technical risks early and drive mitigation strategies to protect release confidence....Hands-On Engineering • Develop, maintain, and improve automated test cases, sample applications, testing tools and frameworks for LLVM-based C/C++ compilers, SDK libraries and low level software (C++) • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications. • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency....Qualifications • Bachelors's Degree or Master's Degree in Engineering, Computer Science or equivalent • Strong programming proficiency in Python & C++. • Experience building, running, and debugging software in both Windows & Linux environments. • Proven experience owning automation strategy or leading technical initiatives. • Deep understanding of automation trade-offs and architectural design decisions.

Senior Software Engineer - Foundations
Respawn
Los Angeles, CA 03-05-2026
Full Time Job

ngine systems across multiple domains • Own cross-cutting technical initiatives from design to release • Optimize memory, CPU, and bandwidth across gameplay systems • Debug and resolve complex issues in large-scale codebases • Integrate platform and partner technologies into the engine • Collaborate with design, art, and audio on feature development • Mentor engineers through code reviews and technical guidance Qualifications • 8+ years developing game engine or systems-level code • Strong C/C++ experience in performance-critical systems • Experience working in large, shared codebases • Shipped at least one AAA game on console or PC • Experience optimizing memory, CPU, or runtime performance • Experience developing on Sony, Microsoft, or Nintendo platforms • Strong understanding of 3D math or simulation systems Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these l...In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Game Security Programmer Game Security
Ubisoft
Düsseldorf, Germany 02-23-2026
Full Time Job

you will do: • Work in a dedicated team of passionate engineers with experienced leadership • Develop game security software to ensure fair environments for Ubisoft's players • Acquire a strong knowledge of existing game security solutions • Collaborate with other teams to stay on top your challenges • Collaborate with game production teams to ensure the quality of our service • Act as a source of subject matter advice towards the organisation Qualifications What you bring: • Proficient in C/C++, C# and Python, expert in one or more • Experience working with Windows Internals • Experienced in game development, engine development, anti-tampering-, anti-cheat- or anti-malware software • Passionate about software security, anti-cheat or anti-malware technologies • Excellent in oral and written English • Knowledge of common constraints and limitations of multiplayer/online games is a plus • Knowledge of common vulnerabilities and exploitation methods of multiplay

Technical UI Designer
Epic Games
Porto Alegre, Brazil 5 days ago
Full Time Job

Learning to profile performance and the costs of UMG/Slate/C++/and texture memory • Implement blueprint logic when presentation logic calls for it....Consult with UI engineers on the logic that will be in the blueprint vs native code • Debug blueprints/UMG issues quickly using various tools and techniques • Find ways to assist UX, UI Art, and UI engineering in organization, documentation, and building workflow improvements What we're looking for • 3-6+ years of experience in building UI and experiences in game engines and across multiple platforms (mobile, web, pc, consoles) or similar transferable experience • 2+ years of experience shipping updates and new features to a user base on a regular cadence or similar transferable experience • Professional experience using game engines (Custom engine, Unity, UE4, Lumberyard, Snowdrop, etc.), and preparing game assets for them.

Product Support Lead, eCommerce
YouTube
San Bruno, CA 3 days ago
Full Time Job

. • 5 years of experience testing, and launching software products, and 3 years of experience with software design and architecture. • 5 years of experience building and deploying recommendation systems models (retrieval, prediction, ranking, embedding) in production and experience building architecture in different modeling domains. • 5 years of experience with ML design and ML infrastructure (e.g., model deployment, model evaluation, data processing, debugging, fine tuning)....Preferred qualifications: • Master's degree or PhD in Engineering, Computer Science, or a related technical field. • 3 years of experience in a technical leadership role leading project teams and setting technical direction. • Experience in C++/Java. • Experience in business-to-business (B2B) or e-commerce software. • Excellent verbal and written communication skills for collaborating with both technical and non-technical team members.

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