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Showing 476 - 500 of 668 postings found

Job Title Company Location Date Type Description Logo
Senior Rendering Programmer
Epic Games
Remote / Virtual 11-07-2025
Full Time Job

erlying technologies, such as graphics drivers for Fortnite and Unreal Engine • Assess performance data across various hardware and improve Unreal Engine's rendering systems and applications in Fortnite-specific use cases • Collaborate with a variety of other Epic teams, such as Unreal Engine's Rendering Architecture team, to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for • Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems • Real-time rendering experience in the games industry or for the computer graphics industry: knowledge of at least one graphics API (DirectX 12 preferred) and a general understanding of modern graphics API architecture • Experience in profiling and optimizing a large codebase • Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the

Senior Software Engineer, Core Tech - Teamfight Tactics
Riot Games
Sydney, Australia 12-04-2025
Full Time Job

. • Provide technical guidance to more junior team members • Participate in the on-call rotation; resolve live incidents & propose solutions in RCAs Required Qualifications: • 3+ years experience in professional software development • Professional experience and proficiency with C++ • Strong understanding of software engineering fundamentals (data structures, algorithms, concurrency, etc.) • Strong communication within and across teams • Experience working in cross-functional teams and collaborating across disciplines Desired Qualifications: • Experience with Backend Services Integration (e.g. analytics) • Knowledge/experience working in game development • Experience using Unreal Engine • Familiarity with Teamfight Tactics For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.

Machine Learning Scientist - Studio Media Algorithms
Netflix
Remote / Virtual 09-24-2025
Full Time Job

. • Expertise in designing and training deep learning (DL) architectures for media understanding and generation, with a broad understanding of DL methods and literature • Deep mathematical skills with knowledge of statistical methods and optimization • Extensive experience with DL frameworks such as Tensorflow or PyTorch • Strong programming skills in languages such as Python, Java, or C++ • Great interpersonal skills for collaboration with technical and non-technical partners • Advanced degree in Computer Science or related field Bonus experience: • Cutting-edge work on modern generative methods and their building blocks • Expertise in 3D vision and/or graphics • Domain experience in content production, such as live action, games, or animation, and a track record of developing tools/solutions in these (or closely relevant) areas Our compensation structure consists solely of an annual salary; we do not have bonuses.

Intern - R&D Developer Assistant - Real-Time Controllable Ocean Synthesis
Ubisoft
Bordeaux, France 11-21-2025
Internship

ACM on Computer Graphics and Interactive Techniques (2024) • Weinreich C., De Oliveira L., Houdard A., and Nader G.

Engineering Manager, Automation
NBCUniversal
Remote / Virtual 11-04-2025
Full Time Job

. • Hands-on experience with at least one third-generation programming language (such as Java/C#) AND/OR scripting language (such as JavaScript, Python). • Intermediate knowledge in Test frameworks and runners JUnit, TestNG, Cucumber, Gherkin, Selenium/Appium or Cypress for automation testing. • Knowledge of API testing, and an understanding of underpinning technologies (XML/JSON/REST/SOAP). • Expertise in reviewing code alongside QA engineers with an eye on ensuring consistent and repeatable solutioning. • Experience in a JIRA / Confluence environment. • Experience managing headcounts and other organizational leadership tasks. • Cross-functional collaboration skills; preferably with multiple technology lines-of-business. • 2+ years of Engineering Management experience, prior QA Automation experience at senior level. • Strong background in the video engineering and streaming. • Proven success in building and scaling test automation strategies across large or complex applicatio

Associate BIT Field Engineer
Warner Bros. Discovery
Remote / Virtual 5 days ago
Full Time Job

., C++, scripting, etc) • Autocad, MS Office Suite, Visio experience • Familiarity with ITSM Service Management processes REQUIRED EDUCATION: • 2 or 4 year technical degree, preferably electronics or computer engineering (or equivalent education/experience/training). • Demonstrated knowledge of computer desktop hardware/applications and data networking.

Summer Intern - Tech Design
Sledgehammer Games
Toronto, ON 11-10-2025
Internship

., LUA, Python, C#, Javascript and/or other script languages • Familiarity with the Visual Studio Code IDE • Game knowledge and an understanding of the design principles behind games Hosting Locations: Sledgehammer Games (Toronto, Ontario) The video game industry and therefore our business is fast-paced and will continue to evolve.

Product Manager, Mobile Apps Strategy
Hearst
New York, NY 10-21-2025
Full Time Job

Ability to confidently communicate with and influence all levels of the organization, from engineers to C-level executives. • Technical Fluency: While not a coding role, you must be able to hold your own in technical discussions to understand constraints, possibilities, and trade-offs. • Media Passion (Preferred): Experience in the media, publishing, or content-creation industry is a significant plus.

Performance Technical Director
Netflix
Sydney, Australia 10-08-2025
Full Time Job

. • Solid understanding of C++ a plus. • A strong understanding of USD and its general concepts. • Knowledge of Flow Production Tracking (shotgrid). • Knowledge of code management software such as git and github and code review processes. • Knowledge of software development practices such as Agile and how to apply them in software such as Jira. • Degree in Animation, Film, Computer Science, Design, Engineering, Math or Physics, or equivalent combination of education & work experience in animation/VFX.

Technical Artist
Electronic Arts
Guildford, United Kingdom 10-23-2025
Full Time Job

. • Strong proficiency in 1-2 areas of technical art, like vfx, procedural workflows, lighting, shaders, and scripting(python and C# preferred scripting languages) • Understanding of real-time game content and the requirements for these to be efficient and high-quality. • Comfortable analysing complex data and organising it in a clear way for content creators, giving actionable feedback on how to correct issues. • Comfortable researching solutions and leading conversations to find creative ways to deliver both creative vision and excellent runtime performance. • A passion for helping; to think creatively to resolve technical challenges and the skill to communicate with different audiences (artists, designers, engineers). • A passion for playing and making games.

Senior Software Developer - IOS
Warner Bros. Discovery
Kanata, ON 11-04-2025
Full Time Job

S in computer science (or equivalent) • Demonstrated advanced understanding of troubleshooting, root-cause analysis, application design, solution development, human factors/usability design, and implementation of projects for major business units or the enterprise • Minimum 5 years professional development environment • Strong foundation in programming fundamentals such as data structures and algorithms • Ability to develop new and innovative applications as well as maintaining existing code • Demonstrated full-mobile stack development experience with mobile native clients, SDKs, and APIs ( Swift / Objective-C , SwiftUI , iOS platform). • Demonstrated expert knowledge of software development methodologies, practices, and architecture, specifically experience architecting performant , scalable, and secure mobile apps. • Hands-on experience with mobile DevOps CI/CD tools and implementing best practices, including automation of deployment, code signing tools and automated tests. 

Manager, Software Quality Engineering
Playstation
Remote / Virtual 12-04-2025
Full Time Job

.) • Enough C++ experience to provide guidance to junior engineers in code review. • A solid understanding of the software development lifecycle, and applying proven software methodologies to testing and driving reductions in technical debt. • Experience with software engineering practices, and exposure to software automation and testing systems (for example, Jenkins). • The following are very nice to have (but not required): Past experience with cloud computing and containerization (Docker), or game development.

Software Engineering Manager
Playstation
Remote / Virtual 12-04-2025
Full Time Job

.) • Enough C++ experience to provide guidance to junior engineers in code review. • A solid understanding of the software development lifecycle, and applying proven software methodologies to testing and driving reductions in technical debt. • Experience with software engineering practices, and exposure to software automation and testing systems (for example, Jenkins). • The following are very nice to have (but not required): Past experience with cloud computing and containerization (Docker), or game development.

Director Of Sales, Emerging & Scaled
Spotify
New York, NY 4 days ago
Full Time Job

. • You have excellent communication and presentation skills, with the ability to build trust with C-level clients by understanding their business needs. • You have deep knowledge of digital advertising buying and ad tech platforms. • You have competency in hiring, team building, and mentorship.

Summer Intern - Technical Assistant
Lucasfilm
Vancouver, BC 3 days ago
Internship

Maya, Katana) Knowledge of networking, tape backup systems, and hardware VFX, feature animation or episodic production experience JoinILM The pay rate for this role in Vancouver is C$25.00 per hour.

Staff Software Engineer
Riot Games
Sydney, Australia 07-10-2025
Full Time Job

. • Expert proficiency with C++ and deep knowledge of software engineering fundamentals (data structures, algorithms, concurrency). • Experience building systems in a cross-functional team and contributing to cross-team architecture discussions. • Strong debugging and problem-solving skills in both development and live environments. • Ability to write clear, maintainable code and communicate technical concepts effectively across disciplines. • Experience building games.

Technical Lead
Electronic Arts
Vancouver, BC 11-18-2025
Full Time Job

. • You will split your time evenly between leadership and your individual contributions (coding) Qualifications: • You have 7 years of hands-on experience developing software • You have experience leading a development team or project • Experience working in a large codebase with modern C++ • Experience in low-level systems programming for games or a similar, resource constrained environment (embedded devices, robotics, or other relevant area).

Senior Lead Tools Engineer
Respawn
Los Angeles, CA 11-05-2025
Full Time Job

What we're looking for • Excellent C++ skills • 2+ years of experience leading engineering teams in the games industry • 8+ years of experience having worked on and shipped large game projects • You enjoy being a subject matter expert and the 'go-to' person for internal customers • Familiarity with custom asset packaging and compiling for a game engine • Well versed in software engineering principles • Familiarity with an existing game engine and understanding of editor concepts COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting.

Advanced Rendering Engineer - EA Sports Formula 1
Electronic Arts
Birmingham, United Kingdom 08-29-2025
Full Time Job

ams as needed • Help to maintain high code standards across the engine development team • Work with the engineering, art and production teams to evaluate the technical feasibility of rendering systems, proactively contribute to and evaluate technical documentation and help define and manage scope • Test and refine systems and proactively support the automation of rendering feature testing across the team • Work with, support and advise engineers in other disciplines with the rendering systems you work on • Provide and review estimates for system development and report these to the team • Help to identify technical debt in multiple areas of the rendering and engine code and contribute to paying it off over the course of development • Help to identify dependencies between engine systems and requirements from feature teams to support development Qualifications and Skills: • Expert C++ knowledge (ideally 4+ years). • Use of modern 3D graphics APIs on PC and console games (e.g.

Senior Software Engineer - UI - Battlefield
Electronic Arts
Vancouver, BC 09-29-2025
Full Time Job

Qualifications: • BSc in Computer Science or equivalent experience • Excellent C++ coder with 8+ years of experience • Several shipped games, preferably across PC and console • Experience working within a live service environment • Understanding of latest UI technologies, including development of UI frameworks • Self-driven with a strong sense of quality • Great collaborator with game designers and engineers Benefits We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games.

Intern - Game Design
Electronic Arts
Melbourne, Australia 4 days ago
Internship

ne content • Develop design documentation, and maintain it • Bring a fresh perspective to the table: mechanics, story ideas, features • Work with other disciplines • Remain accountable regarding task progress • Provide & receive constructive feedback to other designers about their work and ideas Qualifications: • You must be a 2025 Graduate to qualify • Experience with MS Office (Excel, Word), and Visio • Experience with software development and associated tools • Experience in the development of design documentation • Broad knowledge of multiple genres and platforms, with an ability to critically analyze them • Participation within existing game design and fiction to create new systems, features and content • An interest in learning several fields related to game design, staying in tune with the latest trends and products in the gaming marketplace • An understanding of basic programming or scripting languages (LUA, C#, JavaScript) will be highly regarded What's in it for you?

Director, Business Information Security Office
WB Games
New York, NY 11-28-2025
Full Time Job

. • Lead the adoption and enforcement of G lobal I nformation and C ontent S ecurity policies and standards across the business lines. • Support enterprise and business lines regulatory and compliance requirements and develop implementation strategies that minimize operational impact and disruption. • Support security operations and other teams in the identification, investigation, and mitigation of cyber security incidents . • Partner with other GICS leadership to drive the adoption of core security services (Identity and Access Management, Logging and Monitoring, Detection and Response, Vulnerability Management, Product Security, Cloud Security, and Content Security) throughout global WB Games operations . • Foster a strong security culture and technical security measures within WBD's global WB Games functions.

Sr Character Technical Artist
Playstation
Los Angeles, CA 11-20-2025
Full Time Job

aya's rigging tools • Deep knowledge of rigging and animator workflows • Ability to design and architect workflow/pipelines and work effectively with engineers across departments toward a common goal • Ability to apply linear algebra, geometry, and vector math to solve rigging and animation problems • Can recognize efficient polygon topology related to character deformations • Working knowledge of shaders, specifically as they relate to animation • Expertise in Python, PyQt, PySide, and/or C++ – specifically as it applies to programming in Maya • Execute according to proposed plans so individual contributions connect with the big picture • Able and motivated to work with other team members • Enthusiasm and initiative Preferred Experience • Knowledge in IK, Animation Blending, and/or game engines process data – quaternions, matrices, blending, etc. • Knowledge of DCCs outside of Maya – Houdini, Unreal, Wrap3D, etc • Well-versed in human and animal anatomy • A keen eye for p

Staff Solution Architect
Playstation
Aliso Viejo, CA 10-14-2025
Full Time Job

. • 7+ years of development experience in one/more of the programming languages : Java, Rust, Python or C++. • 3+ years of experience developing with Kubernetes, including CRDs and Operators (Operators a strong plus). • Demonstrated experience leading cross-functional teams or initiatives, with proven ability to influence beyond direct authority. • Proven ability to solve complex technical problems and design multi-team, cross-domain architectures that align business goals with scalable engineering solutions • Strong understanding of cloud-native architecture patterns, including service mesh, hybrid hosting, and multi-cloud. • Experience contributing to architectural forums, reviews, or boards. • Excellent communication and storytelling skills; able to explain complex systems to both executives and engineers. • Familiarity with AI/ML trends and ability to evaluate emerging technologies for business impact.

Staff Software Engineer - Data Platform
Warner Bros. Discovery
Hyderabad, India 12-01-2025
Full Time Job

. • Proficient with C#, Python/Java. • Experience working with containerization platforms, such as Docker, EKS. • Databases/Storage knowledge: Snowflake, PostgreSQL, Elasticsearch. • Git/GitHub experience • Go above and beyond attitude with strong interpersonal, communication, organizational, resource management, and presentation skills.

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