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Showing 376 - 400 of 634 postings found

Job Title Company Location Date Type Description Logo
Rigging Artist
Netflix
Vancouver, BC 05-19-2025
Full Time Job

The Rigging Artist will work closely with a variety of departments, to develop, implement, and maintain character and prop assets for use in both Layout and Animation....• Experience with character related simulation (soft tissues and localized secondary)

Rigging Artist
Netflix
Sydney, Australia 05-19-2025
Full Time Job

The Rigging Artist will work closely with a variety of departments, to develop, implement, and maintain character and prop assets for use in both Layout and Animation....• Experience with character related simulation (soft tissues and localized secondary)

Software Quality Assurance Engineer
Electronic Arts
Kuala Lumpur, Malaysia 05-22-2025
Full Time Job

., JIRA, TestRail) • Project Management for planning and execution of test strategy and tasks using Scrum/Agile process • Knowledge of Agile/Scrum software/game development Skills and Abilities • Understand concepts of defect prevention and containment • Excellent collaboration and communication skills • Experience with Grey/White box testing in development environments • Translate project metrics into data-driven decisions and strategies • Passion for creating high-quality player experiences Path to becoming a Quality Designer: • Learn More about the Quality Verification and Standards (QVS) team at EA. • From Government to Game Development, Jessica Makes a Move....Learn More • Barbara Homewood had her heart set on becoming a Librarian and is now a Quality Designer at EA....Learn More • One of our leaders, Ravi Minhas, shares what he is looking for in a Quality Designer.

Full-Stack Engineer - Finance Engineering Core
Netflix
Warsaw, Poland 1 day ago
Full Time Job

. • You are self-driven and highly motivated to deliver top-tier solutions with minimal guidance and collaborate effectively with product managers, engineers and stakeholders on the projects • Are able to recognize, communicate, address and lead the technical improvements as part of the roadmap Nice-to-have skills: • Experience both collaborating with a designer and moving forward without direct designer support using component libraries or self-designed UI components • Nice to have experience with any cloud based ERP or Enterprise applications like Workday, Oracle, Netsuite etc. • Experience with distributed systems / cloud deployment / AWS multi region Our culture is unique, and we live by our values, so it's worth learning more about Netflix culture.

Member
Concepteur Technique
Electronic Arts
Montreal, QC 04-17-2025
Full Time Job

What does a Technical Designer do?... As a Technical Designer on the Frostbite development team, you will report to the Technical Art Director and you will work with the engineering team to ensure that features and workflows are built with a content creator mindset.

Full-Stack Engineer - Contact Engineering
Netflix
Warsaw, Poland 05-21-2025
Full Time Job

• Experience developing build tooling or delivery automation • Experience building self-service tooling • You've advocated for reliability and operational excellence in other roles • A good grasp of UX fundamentals (from an engineering perspective) • Experience both collaborating with a designer and moving forward without direct designer support using component libraries or self-designed UI components • Experience with distributed systems / cloud deployment / AWS multi region ​ Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Junior Creative
CAA
Singapore 05-12-2025
Full Time Job

We have an exciting opportunity for a talented and experienced designer to join our Singapore office to support our Brand Consulting and Sports Properties pillars. our portfolio of sport & entertainment brands....Our team is responsible for creating stand-out exciting, big ideas and campaigns that drive attention for our clients across the worlds of sports and entertainment and we are looking for a hungry designer to join us as we grow.... Job Description THE ROLE: We're looking for a confident self-starter who has had experience working as a designer in a fast-paced agency environment and is looking for a new challenge working with some of the world's leading sports and entertainment properties.

Machine Learning Programmer - Rainbow Six
Ubisoft
Montreal, QC 03-14-2025
Full Time Job

Machine learning Programmer (Character & Animation) - Rainbow Six We are changing how we do animation here at Ubisoft and on Rainbow Six.

Expert Head Artist - On
Sledgehammer Games
Toronto, ON 05-19-2025
Full Time Job

Your Mission As Expert Head Artist at Sledgehammer Games, you will oversee the creation of character portraits, hair authoring, blend shape capture as well as helping with facial rig development and performance....mentation of processes for others to follow as needed. • Work closely with Leads, Directors and Artist to maintain the style and quality bar of CoD franchise. • Collaborate frequently across internal departments and with expert leads from other Call of Duty studios to ensure alignment and knowledge sharing. • Works closely with the Tech Anim, Tools, Engine, and Tech art counterparts from Sledgehammer and other CoD studios to develop new workflows or improve existing tools and technologies to streamline team efficiency. • Provides feedback to both internal and external artists regarding quality and technical execution. • Proactively helps to troubleshoot and fix problematic content. • Be a trusted gatekeeper for performance, efficiency and quality. • Research subject matter relating to objectives to ensure an authentic experience. • Pushing the quality of the character heads for millions of fans to enjoy. • This position requires travel to our studio location in California, US....Knowledge & Skills • Able to create in-game realistic portraits from scratch. • Strong anatomy knowledge. • Strong understanding in creating character art assets in multiple major 3D and 2D packages (Zbrush, Maya/ 3DS Max, Photoshop, Substance) for console hardware (Xbox, PS, PC.) • Excellent understanding of Physically Based Rendering system and techniques. • Knowledgeable with skin and hair shaders and the ability to create in-game hair. • Knowledgeable in processing raw head scan to a finished in-game asset. • Possesses in-depth understanding of game engines, pipelines, and processes.

Senior Gameplay Melee Animator
Playstation
Santa Monica, CA 04-25-2025
Full Time Job

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail....s • Provide constructive feedback to improve internal technologies and artistic workflows • Take on additional responsibilities as needed What skills you will use: • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent) • Minimum of 5 years of experience in the video game industry • Expertise in gameplay animation, ideally with a strong background in human and creature melee animation • A strong animation reel showcasing mastery in both motion capture and keyframe character animation • General technical knowledge of animation technologies, including state machines, blend trees, and motion matching • Passion for gaming and a deep understanding of game design principles and player experience • Ability to provide clear and constructive feedback to peers • Proven experience planning, setting up, and directing motion capture shoots independently and efficiently • Must be comfortable using a script editor • Excellent problem-solving skills and the ability to ad

Lead Capture Specialist
Epic Games
Los Angeles, CA 05-15-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

Capture Technician
Epic Games
Manchester, United Kingdom 05-14-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

Rigger
Ubisoft
Montreal, QC 05-09-2025
Full Time Job

. • Partner with character modellers to troubleshoot models when need be. • Work closely with animators to make models move believably and overcome any motion-related limitations. • Iterate to improve your work based on feedback from interdependent teams.

Senior FX Artist
Epic Games
Shanghai, China 08-09-2024
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

Capture Technician
Epic Games
Los Angeles, CA 05-14-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

Groom Artist
Lucasfilm
Sydney, Australia 05-08-2025
Full Time Job

Creating hair, fur and/or feather grooms for characters and creatures as part of the Creature / Character pipeline for high-end VFX projects.

Capture Technician
Epic Games
Novi Sad, RS 05-14-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

Gameplay Programmer
Ubisoft
Pune, India 05-13-2025
Full Time Job

Common Requirements • Minimum 3 Years of experience making video games as an AI Gameplay Programmer • Knowledge of AI Solver Algorithms & Decision-Making Techniques • Strong knowledge of Linear Algebra & 3D Math • Excellent debugging and problem-solving skills • Take ownership of entire features and components of the game lifecycle & lead the product design and code elements • Good communication skills both verbally and written • Exceptional attention to detail, accuracy, and commitment to maintaining high standards of work • Team player with Positive and ''can-do'' attitude with critical thinking and problem-solving skills • Experience developing character mechanics is a plus. • Experience developing animation driven features and knowledge of Animation State Machines is a plus.

Audio Director
Epic Games
Cary, NC 04-20-2025
Full Time Job

with native Unreal Editor tools (Blueprints) • Manage audio team deliverables against development timelines • Identify and prioritize seasonal tech needs • Review and provide feedback on team contributions • Foster career growth and educational development of team members • Work with leadership to identify long-term visions for the company What we're looking for • Audio Lead and/or Director experience with a game development team • 5+ years of experience working as an interactive audio designer/developer • A deep understanding of game audio: Content creation, technical audio/implementation, dialog pipelines, and music production • Unreal, Unity, or similar proprietary game editor experience on multiple platforms • Leads by example: Ability to create immersive, high-impact sound design that inspires the team • People management: An eagerness to mentor and guide the performance of others • Solution-oriented and takes initiative towards problem-solving • A positive attitude with

Intern - Technical Art
Ubisoft
Taguig City, Philippines 3 days ago
Internship

and finding appropriate solutions to the technical problems encountered by the team • Aid in authoring tools that will improve the pipeline Qualifications • Graduating students or Fresh graduates are welcome to apply • Passion for both the tech and art aspects of game development • Good Art foundation (form, shape, silhouette) • Basic knowledge in 3D asset creation (modeling, texturing, lighting, rigging, animation) • Experience in using art packages such as Photoshop, Zbrush, Substance Designer/Painter • Basic understanding of the video game development processes and techniques (current gen) • Basic understanding of rendering budgets and other technical issues related to performance in real-time engines • Knowledge in scripting and programming languages (C#, Python, JavaScript, MaxScript) • Keen to develop good working relationship with the team • Good interpersonal, organizational and communication skills • Creative at finding technical solutions • Adheres to project guideli

Intern - Game Design
Ubisoft
Taguig City, Philippines 3 days ago
Internship

Job Description As an intern game designer, you will plan and develop gameplay mechanics and systems, controls and their User Interface, User Experience, progression, economy, AI behaviors, and other interactive elements based on our project goals and vision.

Animator, Facial & Body
Epic Games
Remote / Virtual 05-21-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....a from facial performance solves • Collaborate with cross-functional teams-including Production, Tech Animation, Engineering, and Development-to push technology forward and enhance the overall animation quality • Guide creative direction and visual style of service animations, provide feedback to team members, and work with producers to plan project schedules • Apply hand-key animation knowledge to push performances beyond the scope of the actor • Create fluid, smooth, and realistic 3D character animations, collaborating with the animation lead to implement any necessary fixes to meet high-quality standards • Animate using both Maya and Unreal Engine, depending on project needs What we're looking for • Minimum of 5 years of professional experience in 3D animation showcased in a showree • Proven experience delivering at least one AAA game title is strongly preferred • Strong understanding of animation principles in relation to face and body mechanics • Passion for facial animat

Senior Outsourcing Supervisor, 3D Characters
Activision
Barcelona, Spain 05-12-2025
Full Time Job

As a Senior Outsource Supervisor for 3D characters, you'll be focused on pipelines, communication, process, relationships, feedback, and all other things connected to successful outsourcing of 3D character cosmetic content....Responsibilities • Work closely with the art and production leads to support the external production of 3D character content for the game, ensuring all content is delivered on time, at quality, and to specification. • Create creative briefs and technical documentation, ensuring they clearly define the work that is needed to be carried out by our vendors. • Provide accurate, well-constructed, and timely feedback to vendors, ensuring they can work at their best without bottlenecks or blockers. • Ensure all relevant content is delivered to specification and that it is easily accessible for internal review and in a game-ready state.

Lead Traversal Animator
Playstation
Remote / Virtual 06-04-2025
Full Time Job

. • Maintains a strong understanding of Character Set up process and highly proficient with skeletons, IK, FK, facial animation system, constraints and other systems used for character animation. • Continuously explores and introduces the latest advancements in animation technology, fostering a culture of innovation and learning within the team. • Ensures a professional and respectful work environment by addressing concerns swiftly and fostering a culture of respect and safety. • Other duties may be assigned.

Lead Tech Artist
Playstation
Remote / Virtual 02-19-2025
Full Time Job

Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time constraints?...Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!

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