esign goals, product goals, and accessibility standards
• Iterate on design concepts based on feedback, design requirements, and creative direction
• Work closely with engineers and UI technical designers to implement features
• Work closely with producers and directors to estimate and prioritize work
• Collaborative, inclusive attitude with the ability to listen, learn, adapt, and mentor others
• Ability to present work and clearly articulate rationale and design decisions
Requirements
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2+ years of professional game development experience, working in game engines
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Proficiency in relevant software packages such as Figma or comparable UX design tools
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Experience in rapid prototyping to test the feasibility of concepts
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Strong attention to detail and the ability to polish features to a AAA quality
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A strong understanding of graphic design principles, typography, layout, color, iconography
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Portfolio demonstrating relevant and unique UX work and problem-solving
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Experienc...In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees....For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.