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Showing 301 - 325 of 634 postings found

Job Title Company Location Date Type Description Logo
Associate Art Director - Valorant, Characters
Riot Games
Los Angeles, CA 08-30-2024
Full Time Job

You will partner closely with Character team leadership to ensure your cross-discipline team delivers iconic, creative, and resonant Agents that amplify competitive gameplay for players.... goals • Lead , manage and mentor a high performing, healthy, and collaborative multi-discipline art team • Actively collaborate with Art Leadership across VALORANT to identify and execute on opportunities for cross-team collaboration and knowledge sharing • Effectively manage stakeholders, like the Creative Director and Product Art Director, to ensure Characters art direction clearly supports game level creative and art goals • Collaborate with partner teams, like Publishing, to unify character art expressions across media • Produce and maintain artifacts that inform, align, and empower teams to successfully create character art in the VALORANT style Required Qualifications: • 10+ years of industry experience • 5+ years of professional experience leading character focused art teams in game development • Has shipped characters for at least 1 First Person Shooter Desired Qualifications: • Professional experience establishing art vision and strategy • Demonstra

3D Gameplay Animator - Rayman Brand
Ubisoft
Milan, Italy 05-16-2025
Full Time Job

Key Responsibilities: • Create high-quality character animation that capture nuanced emotional states and personality. • Develop and maintain a consistent animation style that defines the game's visual identity. • Collaborate across multidisciplinary teams to integrate animations seamlessly into gameplay mechanics. • Optimize animation workflows to enhance production efficiency and quality. • Prototype and iterate on character animation systems, pushing the boundaries of technical and artistic expression.

Senior Gameplay Animator
Epic Games
Montreal, QC 3 days ago
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....In this role, you will • Create character-specific animations, such as gameplay animations in Unreal Engine, using our Control Rig toolset • Take animation from initial concept through implementation in Unreal Engine 5 using our animation blueprint system • Drive collaboration across disciplines, including Production, Design, Technical Animation, Technical Design, and implementation to help drive the style and feel of best-in-class animation • Collaborate with leads in a dailies-style critique environment, find optimal solutions, and address basic issues as they arise • Refine animations and gameplay feel as needed to get the best quality animation within the timeline What we're looking for • Expertise in gameplay animation, ideally with a strong background in stylized keyframe animation and a proven track record to deliver exaggerated gameplay character animations. • Maintain a detailed understanding of current and emerging animation technologies (Unreal Engine, Moti

Technical Animation Lead
Epic Games
Cary, NC 04-25-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....What You'll Do Epic Games is searching for a Lead Gameplay Technical Animator with a passion for expressive character movement to join our team....Maintain detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support internal and external artists What we're looking for • Extensive experience rigging characters in Maya and/or Unreal Engine • A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces • Attention to aesthetic detail, especially with regard to character deformation and physics movement • Familiarity with the Unreal Engine 5 art pipeline • A positive individual with strong written communication and teamwork skills • Exceptional problem-solver • Control Rig experience a plus • Python programming is a plus Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement).

Concept Art Lead
Playstation
Remote / Virtual 4 days ago
Full Time Job

Do you geek out about how art impacts gameplay clarity, how character design can inspire fanart and cosplay, or how character posing and environments relate to cultures around the world?...Responsibilities: • Lead and coordinate work for a multidisciplinary concept team accountable for character, environment, worldbuilding, and marketing art • Mentor and inspire a talented team of concept artists through all phases of production • Create a safe culture for growth and feedback, guidance, and coaching to enhance efforts • Collaborate with Art Director and Leads to help shape and communicate the vision of our game through close collaboration and alignment with our Design and Narrative partners • Create strong processes and scalable art workflows that force multiply the team and define a high art quality bar • Inspire and motivate the team with personal craft - creating high-quality concepts, paint overs and art for the game • Embrace ''we'' culture in addition to being an outstanding collaborator and communicator • Develop internal and ex-dev style guides and workflows, and manage teams through creation of game assets Required Skills • Proven experience in AAA

Senior Texture Artist
Epic Games
Montreal, QC 7 days ago
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....this role, you will • Create textures and materials for characters, and on occasion, will work on additional assets such as backpacks and pickaxes based on concept art or reference photos • Collaborate with the art director and the leads, and be able to give and receive feedback • Work in a clean and efficient manner within a team environment • Be forward-thinking and have the ability to help the team refine our technical pipelines so we can continue to push the boundaries of real-time character performance What we're looking for • Ability to create appealing textures for characters and other assets to bring life to the worlds we are creating in a wide range of styles • Possesses intimate knowledge of color theory, PBR lighting, and stylized texturing techniques • Expert Knowledge of Substance Painter or similar • Good understanding and the ability to create new materials in UE4 or similar • Ability to adapt to and innovate new styles and techniques • Strong organic texturing

Tools Engineer
Epic Games
Novi Sad, RS 04-30-2025
Full Time Job

In this role, you will work alongside talented professionals and contribute to our cutting-edge technology, enabling users to maximize the potential of MetaHuman products and services for creating industry-leading character animation....• Knowledge of character animation systems and associated tooling within game development

Pipeline Engineer
Epic Games
London, United Kingdom 05-15-2025
Full Time Job

What You'll Do We're looking for a Pipeline Engineer to evolve our metahuman infrastructure, optimize computational workflows, and build scalable solutions for our digital character creation pipeline....In this role, you will • Design and implement efficient pipeline systems for metahuman data capture and synthetic generation • Collaborate with other pipeline TDs to solve complex technical challenges across multiple production workflows • Create and maintain user-facing tools that streamline digital character creation processes • Optimize computational workflows to improve performance and scalability of our metahuman infrastructure • Identify and resolve production bottlenecks through innovative technical solutions What we're looking for • Strong Python programming skills with experience building production-ready tools and systems • 3+ years of experience in technical pipeline development for animation, games, or visual effects • Proficiency with digital content creation tools such as Maya, with knowledge of rigging or animation pipelines • Demonstrated ability to understand artist workflows and translate their needs into technical solutions • Self-starter mentality with exce

Senior Texture Artist
Epic Games
Porto Alegre, Brazil 2 days ago
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....this role, you will • Create textures and materials for characters, and on occasion, will work on additional assets such as backpacks and pickaxes based on concept art or reference photos • Collaborate with the art director and the leads, and be able to give and receive feedback • Work in a clean and efficient manner within a team environment • Be forward-thinking and have the ability to help the team refine our technical pipelines so we can continue to push the boundaries of real-time character performance What we're looking for • Ability to create appealing textures for characters and other assets to bring life to the worlds we are creating in a wide range of styles • Possesses intimate knowledge of color theory, PBR lighting, and stylized texturing techniques • Expert Knowledge of Substance Painter or similar • Good understanding and the ability to create new materials in UE4 or similar • Ability to adapt to and innovate new styles and techniques • Strong organic texturing

Intern - Development - Casting
Blumhouse
Los Angeles, CA 02-03-2025
Internship

• Organized, technology savvy, and willing to take initiative • Must be good with time management and able to multitask Responsibilities: • Script breakdowns and story synopses – high volume of reading incoming screenplays across TV & features, generating character breakdowns & story synopses, as well as character grids • Extensive actor research – compiling information on upcoming theatre, Broadway, TV, and feature film actors, those that are emerging, with a particular eye towards identifying diverse talent • Updating and maintaining actor lists – this requires high attention to detail in regard to inputting accurate information and maintain existing formatting with uniformity • Editing and uploading auditions to casting databases, if needed • Perform basic administrative duties and day-to-day tasks • Watch Blumhouse movies and TV shows • Opportunities to attend creative company events, gatherings, and screenings in LA, however not mandatory • Commitment

Senior Texture Artist
Epic Games
Cary, NC 04-09-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....In this role, you will • Create textures and materials for characters, on occasion will work on additional assets such as backpacks and pickaxes based on concept art or reference photos • Collaborate with the art director and the leads, be able to give and receive feedback • Work in a clean and efficient manner within a team environment • Be forward-thinking and have the ability to help the team refine our technical pipelines so we can continue to push the boundaries of real-time character performance What we're looking for • Ability to create appealing textures for characters and other assets to bring life to the worlds we are creating in a wide range of styles • Possess Intimate knowledge of color theory, PBR lighting, and stylized texturing techniques • Expert Knowledge of Substance Painter or similar • Good understanding and the ability to create new materials in UE4 or similar • Ability to adapt to and innovate new styles and techniques • Strong organic texturing skills (

Art Implementer
Epic Games
Shanghai, China 04-26-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....What You'll Do Epic Games is looking for an Asset Implementer on our Fortnite Character team In this role, you will • Implement 2D/3D artwork from internal and external sources into stable, workable assets in engine (materials and texture settings, LODs, animation plugins, etc

Expert Technical Animator
Activision
Malmö, Sweden 1 day ago
Full Time Job

. • Create and maintain character rigs, ensuring they meet the functional and aesthetic needs of the project • Implement and optimize real-time animation solutions, including character dynamics and procedural animation. • Proactively seek innovative solutions to technical challenges in animation and character systems. • Provide feedback during code reviews to maintain high-quality standards • Document tools, workflows, and processes in a clear and user-friendly manner. • Support the animation team by troubleshooting and resolving technical issues related to animation production.

Member
Tools Engineer
Epic Games
London, United Kingdom 04-30-2025
Full Time Job

In this role, you will work alongside talented professionals and contribute to our cutting-edge technology, enabling users to maximize the potential of MetaHuman products and services for creating industry-leading character animation....• Knowledge of character animation systems and associated tooling within game development

Pipeline Engineer
Epic Games
Stockholm, Sweden 05-15-2025
Full Time Job

What You'll Do We're looking for a Pipeline Engineer to evolve our metahuman infrastructure, optimize computational workflows, and build scalable solutions for our digital character creation pipeline....In this role, you will • Design and implement efficient pipeline systems for metahuman data capture and synthetic generation • Collaborate with other pipeline TDs to solve complex technical challenges across multiple production workflows • Create and maintain user-facing tools that streamline digital character creation processes • Optimize computational workflows to improve performance and scalability of our metahuman infrastructure • Identify and resolve production bottlenecks through innovative technical solutions What we're looking for • Strong Python programming skills with experience building production-ready tools and systems • 3+ years of experience in technical pipeline development for animation, games, or visual effects • Proficiency with digital content creation tools such as Maya, with knowledge of rigging or animation pipelines • Demonstrated ability to understand artist workflows and translate their needs into technical solutions • Self-starter mentality with exce

Senior Rendering Engineer
Epic Games
London, United Kingdom 04-03-2025
Full Time Job

What You'll Do You will design, build and support state-of-the-art rendering technology used to drive advanced character rendering forward in Epic, such as hair and cloth rendering, ray tracing, light transport algorithms, and general computer graphics techniques In this role, you will • Work with the MetaHuman visual fidelity improvement content team (art) to support, guide, and implement advanced character rendering techniques • Work on rendering efforts to meet the technical goals determined by the MetaHuman organization in Epic and work closely with the Unreal Engine rendering team • Responsible for optimizing and improving advanced character rendering infrastructure systems including hair rendering, texture streaming, virtual texturing, mGPU, etc • Drive tools that go along with features and ensure they are usable and appropriate for artists and MetaHuman users across games and film • Help support external clients by identifying areas for improvement and

Visualization Supervisor
Sony Pictures
Culver City, CA 10-23-2024
Full Time Job

Visualization Supervisor (Project Hire) The Visualization Supervisor designs character performances and films them with virtual cameras to create cinematic sequences that reflect the filmmaker's vision....• Work closely with prospective and current filmmakers, directors, and/or our Visualization Creative Director to interpret and drive implementing their creative notes • Oversee shot creation with a team of artists based on director notes, including orchestrating character blocking, camera positioning, VFX compositing, and performance capture • Oversee and perform motion capture for animation, including quality control and accentuating mocap animation...• Ideate and create realistic and compelling character animation following traditional animation principles

Senior Gameplay Animator
Bioware
Vancouver, BC 05-22-2025
Full Time Job

We are looking for an experienced Senior Gameplay Animator with a focus on Previsualization of Gameplay Systems for Third-Person Action 3C development (Character, Camera and Controls)....Responsibilities: • Create and implement character animation using mocap, keyframe and in-engine tools • Create high-quality gameplay animations that are responsive, dynamic, and enhance the overall gameplay experience. • Iterate and refine animation based on both aesthetics and feel • Collaborate with the animation team, designers, and other departments to ensure that animations fit within the vision of the game. • Implement animations into the game engine, ensuring smooth transitions and interactions. • Participate in animation brainstorming and contribute creative ideas for enhancing gameplay. • Address and resolve animation-related bugs and issues reported by the QA team. • Mentor junior animators and provide feedback on their work, aiding in their growth and development. • Stay updated on industry trends, technologies, and best practices in gameplay animation to bring new and innovative techniques to the team....Qualifications: • Minimum 5 years of experience in gameplay animation, with at least 1 shipped AAA title. • Expertise in Maya, Motionbuilder or comparable Animation software. • A deep understanding of animation principles, specifically the ability to convey emotion, weight, and momentum in character movements. • Experience with motion capture workflows, including clean-up and enhancement. • Familiarity with integrating animations in game engines, such as Unreal or Unity. • Experience tuning animations and systems for Player Experience and 3C Gameplay • Strong sense of visual storytelling and camera fundamentals. • Proficiency in taking an idea and rapidly providing visual breakdowns through previsualization videos and block-outs. • Proficiency in runtime engine animation workflows • Experience with third-person animation....Portfolio should demonstrate a diverse range of animations, including gameplay, cinematics, and character animations.

Retainer - Scriptwriter
Ubisoft
Pune, India 04-03-2025
Full Time Job

. • Develop and evolve scripts from narrative story lines, character development and other narrative foundations. • Collaborate with various internal teams such as Gameplay, Cinematics, Audio to realize a cohesive and engaging narrative experience. • Ensure alignment with the creative direction and lead content designers when developing all world, character, reference, locations, and script elements with designers and writers. • Write script so that team members from different crafts have a point of reference. • Detail the general story as a storyline in a way that includes all of the decisions that a player could possibly make. • Create character descriptions. • Describe the places and atmospheres. • Structure the dialogues based on gameplay events. • Write the script for the cinematics, scripted events and all in-game dialogue. • Write the other game texts (menus, displayed texts). • Work in close collaboration with the team members who oversee the design o

Supervising Animator
ESPN
Bristol, CT 04-23-2025
Full Time Job

attention to detail • Maintain high-level output, accuracy and efficiency Basic Qualifications: • Minimum 7 years of experience in Animation/Motion Graphics • Able to work non-standard hours (nights / weekends / holidays) • Portfolio/demo reel link required with application Preferred Qualifications: • Prior experience leading workflows and creatives • Experience in Unreal, Substance, ZBrush, Houdini, Maya, Blender • Expertise in C4D VFX techniques (dynamics, pyro, UV's) • Character animation experience (C4D / Maya / Reallusion iClone) • Character design / ZBrush sculpting experience • Character Rigging / Weighting experience in C4D or other • Expertise in scripting and expressions • Passion for sports and familiarity with ESPN animation packages • Experience with ESPN Tools Required Education: • High School Diploma or Equivalent Preferred Education: • Bachelor's Degree or Equivalent Additional Information: • This is an onsite po

Animator
Netflix
Sydney, Australia 5 days ago
Full Time Job

We are seeking skilled Character Animators who have a strong command of acting, appeal, entertainment, weight, movement, anatomy, and dialogue....What You'll Do: • Bring stories to life by creating vivid, compelling, and believable character performances that effectively conveys the narrative

Concept Artist
Epic Games
Porto Alegre, Brazil 05-25-2025
Full Time Job

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire....of Epic quality bar create and iterate unique and stunning designs within a determined production schedule • A versatile artist capable of executing a variety of styles and able to pivot based on the needs of the project • Collaborate with other discipline teams to produce a cohesive game experience What we're looking for • An eye for modern automotive aesthetics that speak to our audience of teens and young adults • Ability to work within gameplay design restraints (environment scale, character abilities, prototype function, etc.) and translate those restrictions into visuals that enhance the experience • Experience creating art from mechanical designs to exciting arena sports environments • Experience in 3D software such as Maya, blender, and/or Zbrush • Excellent foundation skills, including composition, design, and color theory, and advanced knowledge of industrial design • Experienced in working with external outsourcing vendors • An excellent understanding of art pipelin

Research Engineer - Neural Rendering
Epic Games
Remote / Virtual 02-07-2025
Full Time Job

In this role, you will • Be part of the MetaHuman R&D team proving out new technologies to raise the bar of real-time digital humans and characters in Unreal Engine • Work directly with a team of researchers, artists, and engineers to learn all aspects of the character creation process from scanning and performance capture to animation and rendering • Help identify points of friction in our processes and research new techniques to automate and improve the realism of the art team's work • Research and develop prototypes to prove brand-new approaches for capturing and rendering digital humans • Stay well-informed on the latest research on neural rendering and digital character technologies What we're looking for • Experience with computer graphics and computer vision techniques • Understanding of mathematical optimization and modern machine learning concepts • Experience with neural/differentiable rendering techniques and/or image-to-image translation • MSC/Ph.D. in

Research Scientist
Epic Games
Cary, NC 05-29-2025
Full Time Job

In this role, you will • Be part of the MetaHuman R&D team, proving out new technologies to raise the bar of real-time digital humans and characters in Unreal Engine • Work directly with a team of researchers, artists, and engineers to learn all aspects of the character creation process from scanning and performance capture to animation and rendering • Help identify points of friction in our processes and tools, and research new techniques to automate and improve the realism of the art team's work • Research and develop generative methods for modeling and animating digital humans • Stay well-informed on the latest research on digital character technologies What we're looking for • Excellent problem-solving skills and the ability to work with minimal supervision • Experience with computer graphics, computer vision, and geometry processing techniques • Strong mathematical background • Understanding of mathematical optimization and modern machine learning concepts •

Research Scientist
Epic Games
London, United Kingdom 05-30-2025
Full Time Job

In this role, you will • Be part of the MetaHuman R&D team proving out new technologies to raise the bar of real-time digital humans and characters in Unreal Engine • Work directly with a team of researchers, artists, and engineers to learn all aspects of the character creation process from scanning and performance capture to animation and rendering • Help identify points of friction in our processes and research new techniques to automate and improve the realism of the art team's work • Research and develop prototypes to prove brand-new approaches for capturing and rendering digital humans • Stay well-informed on the latest research on neural rendering and digital character technologies What we're looking for • Excellent problem-solving skills and the ability to work with minimal supervision • Experience with computer graphics and computer vision techniques • Strong mathematical background • Understanding of mathematical optimization and modern machine learning c

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