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Showing 276 - 300 of 661 postings found

Job Title Company Location Date Type Description Logo
Intern - Game Design - Skull & Bones
Ubisoft
Singapore 4 days ago
Internship

. • Familiarity with C# scripting and visual scripting tools (e.g., Blueprints, Node-based editors). • Understanding of AI behavior design and gameplay challenges in multiplayer games. • Familiarity with data configuration or content implementation in a custom or commercial game engine. • Interest in player experience and core gameplay feel (controls, camera, navigation). • Ability to work cross-functionally and iterate based on feedback. • Passion for games and game development. • Enthusiasm for action titles, with a willingness to learn internal tools. • Ability to confidently present and pitch design ideas. • Ability to adapt and manage change. • Singaporeans and Singapore PRs only.

Senior Gameplay AI Engineer, Game Foundation
Epic Games
Vancouver, BC 11-26-2025
Full Time Job

deliver high-performance systems • Ensure high-quality user experiences across all supported platforms, with attention to usability for developers new to UEFN What we're looking for • Professional game development experience, including shipping AAA titles featuring gameplay AI • Excellent communication and interpersonal skills, self-motivated and able to work independently • Strong understanding of gameplay AI systems such as Behaviour Trees, Finite State Machines, and Pathfinding • Strong C++ skills for building efficient gameplay AI systems and tools • Empathy for creators new to programming and game development, with a drive to make AI easy to use without losing flexibility or power • Experience with live service games and consoles is a plus • Experience with ML or LLMs is a plus Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with

Senior UI UX Designer
Activision
Warsaw, Poland 11-03-2025
Full Time Job

. • Knowledge of C++ programming.

Senior UI Programmer
Epic Games
Remote / Virtual 10-13-2025
Full Time Job

nt teams including Art, Design, Product, and Performance, while working on cutting edge features that support player experiences across the Fortnite ecosystem • Collaborate effectively with peers, share knowledge, and support others' success as well as your own • Write and document reliable, maintainable code, with extensibility in mind • Maintain strong attention to detail, especially with regard to functionality, readability and compliance What we're looking for • Strong understanding of C++ & technical fundamentals • Experience developing UI features for mobile platforms • Unreal Engine development experience • General experience with web services • A commitment to delivering quality work with a collaborative, solutions-focused approach, and a willingness to explore and learn unfamiliar systems • Ability to communicate clearly and respectfully in a remote, cross-disciplinary team environment • An interest in games or interactive experiences, and UI/UX design principles

Lead Technical Animator
Warner Bros. Discovery
Remote / Virtual 12-02-2025
Full Time Job

. • Programming knowledge such as C++/Maya API & Plugin Writing. • Interest and experience with machine learning. • Knowledge of vector maths, linear algebra and matrices.

Cloud Administrator
Ubisoft
Montreal, QC 09-29-2025
Full Time Job

. • Strong programming capabilities in Python, C#, or Go. • Proficiency with observability and monitoring tools (Prometheus, Grafana, ELK, OpenTelemetry) and deep knowledge of cloud infrastructures (e.g.

Senior Gameplay AI Engineer, Game Foundation
Epic Games
Cary, NC 11-26-2025
Full Time Job

deliver high-performance systems • Ensure high-quality user experiences across all supported platforms, with attention to usability for developers new to UEFN What we're looking for • Professional game development experience, including shipping AAA titles featuring gameplay AI • Excellent communication and interpersonal skills, self-motivated and able to work independently • Strong understanding of gameplay AI systems such as Behaviour Trees, Finite State Machines, and Pathfinding • Strong C++ skills for building efficient gameplay AI systems and tools • Empathy for creators new to programming and game development, with a drive to make AI easy to use without losing flexibility or power • Experience with live service games and consoles is a plus • Experience with ML or LLMs is a plus Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with

Tools Software Engineer
Electronic Arts
Vancouver, BC 10-28-2025
Full Time Job

Your Qualifications • 7+ years of professional software development experience, with strong proficiency in C++ and/or C# and deep knowledge of object-oriented programming • 5+ years of experience building game development tools or pipelines, including work on cinematic systems, timelines, or schematic flows within a game engine environment • Experience developing tools that support content creation or live services in a AAA game studio, ideally with exposure to Frostbite, Unreal, or Unity • Proficiency in additional programming languages such as Python and Java as well as an understanding of database technologies like MySQL and MongoDB. • Proficient with multi-threaded/concurrent architectures, build engineering, and debugging with Visual Studio • Experience working with console platforms (Sony, Microsoft, Nintendo) and/or mobile platforms (iOS, Android) is a strong asset.

Systems Software Engineer
Electronic Arts
Vancouver, BC 11-10-2025
Full Time Job

. • 3+ years of C++ development experience. • Ability to learn, test, debug, and extend other software engineer's code. • Knowledge of software engineering and architectural design. • Understanding of memory management, file systems, multi-core processing, and performance. • Experience with profiling tools to monitor and diagnose issues. • Experience with build systems, pipelines, and source control. • Experience with codebases supporting multiple compilers and architectures. • Experience communicating and collaborating with external team members or teams. • Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines. • Experience with multiple programming languages (Python, Lua, C#).

Software Engineer
Lucasfilm
Nicasio, CA 10-02-2025
Full Time Job

e-art approaches to recognized challenges Proactively identify and address areas for improved efficiency and product quality Collaborate with team members in shared libraries, techniques and code responsibilities What we're looking for Bachelor's degree in Computer Science, Engineering, or a related field, or equivalent professional experience. 4+ years of prior experience with media-based software workflows Proficiency with Go, JavaScript/TypeScript, and Python Some familiarity with C/C++ and low-level toolchains such as Makefile Well-rounded experience in front-end and back-end development Strong implementer of defensive coding techniques to mitigate security risks Strong object-oriented programming experience with test-driven development Vast experience in database design and implementation including relational and in-memory databases Familiarity with open-source and cloud-based message brokers and serverless Experience with container-based development

Look Development Technical Director
Lucasfilm
Remote / Virtual 10-09-2025
Full Time Job

o work with minimal supervision to complete a shot A thorough understanding of the vfx pipeline from modelling through animation, texturing, rendering and compositing Ability to pick-up new techniques and the ability to learn new software quickly and easily Knowledge of Katana is essential, Maya and Zeno beneficial A good understanding of texturing and lighting Knowledge of python and/or MEL scripting is essential Strong interest in shading technologies At ease with Linux based operating systems Good understanding of physically plausible shading techniques In depth knowledge in building shading networks in katana using Renderman Scripting ability beneficial Excellent knowledge of Renderman and other unbiased rendering systems Good knowledge of other disciplines within VFX including modelling, textures, grooming, layout & compositing JoinILM The hiring range for this position in Vancouver is C$85,900.00 to C$109,900.00 per year based on a 40-hour work week.

Principal Software Engineer, Valorant - Foundations Developer Experience & Workflows
Riot Games
Los Angeles, CA 05-15-2025
Full Time Job

. • 5+ years professional experience with C++. • 3+ years experience developing in a commercial game engine (e.g....Desired Qualifications: • 2+ years professional experience with C#. • 2+ years experience in one or more of the following areas: game engine development, game client features, game content pipelines, game editor workflows. • Experience with Unreal Engine. • Experience developing games for Xbox and PlayStation console platforms. • Experience in Agile processes and continuous delivery.

Staff Software Engineer - Valorant, Core Services
Riot Games
Sydney, Australia 12-04-2025
Full Time Job

. • Expertise with C#, Java, Golang, or similar language(s). • Professional experience building large-scale, high-performance backend systems or game services....Desired Qualifications: Ideal candidates will have broad experience which covers 1 or more of the following: • Experience working in an agile environment. • Experience working with C++. • Professional or hobby experience working with Unreal Engine. • Professional experience working with cloud computing and cloud technologies. • Experience delivering complex features in a live game or product. • Experience working in a distributed environment across time zones and cultures.

Software Developer
CNN
Kanata, ON 11-05-2025
Full Time Job

Software Developer II (AI/ML Products) With deep domain expertise, advanced technical capabilities, and a proven track record of successful collaborations, the AI Enablement C Machine Learning team at CNN is accelerating our digital transformation through strategic applications of machine learning and AI technologies....and optimize production-quality code, following best practices for IaC, version control, and continuous delivery with support from other engineers • Be passionate about software engineering with a strong sense of responsibility for the code you and your team write, delivering high-quality results that improve with each iteration • Embrace failure as a learning opportunity-use research and experimentation to choose the best solutions that meet business goals, moving autonomously from proof-of-concept to production release The Essentials • Related professional or industry experience • Bachelor's degree in computer science or a related technical field • Proficiency in Python and one or more of: Golang, Java, C++, or similar object- oriented languages The Nice to Haves • Expertise in backend engineering with distributed systems and data-intensive applications at web scale • Prior experience working on a machine learning team Additional Information On June 9, 2025, Warner Bros.

Intern - Software Engineer
Electronic Arts
Vancouver, BC Posted Today
Internship

. • Experience with programing language such as C#, C++ or Python. • Have a good understanding of the interaction between software, hardware and network. • Have a general understanding of Machine Learning basics. • Have a good understanding of software development life cycle, practices and software engineering methodologies. • Quick learner on new technologies, practices, and paradigms. • Strong problem solving and analytical skills. • Strong written and verbal communication skills. • Proactive in completing tasks and escalating issues appropriately. • Creativity and logical thinking: can find ingenious solutions to problems. • Have basic knowledge of technical writing We are only considering students who can work in Canada, will be enrolled in an accredited degree program throughout this Co-op, and slated to graduate May 2027 or later.

Member
UI Programmer
Epic Games
Remote / Virtual 10-10-2025
Full Time Job

nt teams including Art, Design, Product, and Performance, while working on cutting edge features that support player experiences across the Fortnite ecosystem • Collaborate effectively with peers, share knowledge, and support others' success as well as your own • Write and document reliable, maintainable code, with extensibility in mind • Maintain strong attention to detail, especially with regard to functionality, readability and compliance What we're looking for • Strong understanding of C++ & technical fundamentals • Experience developing UI features for mobile platforms • Unreal Engine development experience • General experience with web services • A commitment to delivering quality work with a collaborative, solutions-focused approach, and a willingness to explore and learn unfamiliar systems • Ability to communicate clearly and respectfully in a remote, cross-disciplinary team environment • An interest in games or interactive experiences, and UI/UX design principles

Lead Gameplay Programmer
Warner Bros. Discovery
Remote / Virtual 11-12-2025
Full Time Job

. • Advanced understanding of C++, AI & navigation, in-game combat systems. • Proficient understanding of the main gaming platforms and developing software for them. • Experience working on and shipping at least one AAA video game title. • Demonstrable videogame design skills. • Excellent communication skills. • Unreal Engine experience an advantage. • Knowledge of Rocksteady games is an advantage.

Devops Linux Administrator
Ubisoft
Remote / Virtual 11-22-2025
Full Time Job

. • Participate in a global on-call rotation Qualifications Experiences • Experience in operating infrastructure in production Linux environments • Track record in managing Kubernetes and CI/CD pipelines • Experience working in international, cross-functional teams Skills and knowledge • Advanced knowledge of Linux, Kubernetes, Terraform, Ansible/Chef • Monitoring with tools like Prometheus, Grafana, ELK, OpenTelemetry • Proficiency in Python, C#, or Go • Hands-on with CI/CD and automation best practices • Strong communication, problem-solving and teamwork skills Bonus if you have • Experience in the gaming industry or large-scale content distribution systems. • GitOps tools such as ArgoCD or Flux. • Knowledge of Windows and macOS environments.

Senior Backend Programmer
Epic Games
Remote / Virtual 5 days ago
Full Time Job

accountable for the solutions you build and flexible around the ambiguity of the problem space What we're looking for • Experience developing scalable web services in the cloud (we use Java and AWS) • Experience integrating with mobile or console store APIs • Experience operating live services, from monitoring, troubleshooting, to mitigating issues • E-commerce experience required • Eager to share knowledge with, learn from, and ultimately grow together with the team • Nice to have: Experience developing client-side applications for PC, gaming consoles, or mobile devices (we use C++ and Unreal Engine) • Nice to have: Familiarity with non-relational databases and common auth models (We use DynamoDB, Redis, OAuth, etc) Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement).

Build Programmer, Fortnite
Epic Games
Cary, NC 11-11-2025
Full Time Job

. • Strong communication and collaboration skills • Experience with C#, batch files, shell scripts, and other scripting languages • Experience with Cloud Infrastructure; AWS; Azure, Google, etc… • Experience with revision control, Perforce, Git, PlasticSCM, etc… This role is open to multiple locations in North America (excluding CA, NY, & WA).

Intern - Tools Programmer
Epic Games
Montreal, QC 10-10-2025
Internship

In this role, you will • Resolve bugs and workflow issues for our internal teams and licensees • Work closely with the Terrain team members to modify existing and add new features • Debug and test performance critical code on different platforms • Have independence in making and owning implementation decisions • Be part of an experienced distributed team What we're looking for • Strong C++ skills • Experience in collaborating with other developers • Demonstrated ability in working on graphics tools, e.g. mesh and texture processing • Someone who is pragmatic, professional, and has a positive attitude • Prior experience with Unreal Engine is a plus, but not required • Fluent written and verbal communication skills in English This internship has a flexible start date in 2026.

Senior Software Engineer
Playstation
San Mateo, CA 10-24-2025
Full Time Job

Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to implement the native framework and infrastructure of applications using C++, WinRT, and other native technologies.

Product Support Lead, eCommerce
YouTube
Stockholm, Sweden 4 days ago
Full Time Job

. • Experience working with C-level executives and cross-functionally across all levels of management. • Experience managing agreements or partnerships.

Animation Programmer - Unannounced Project - W M Nb
Ubisoft
Montreuil, France 12-05-2025
Full Time Job

Qualifications • You have a background in computer science, ideally with a focus on video games, • You have solid experience in game programming, particularly on topics related to animation, • You are comfortable with C++ and have strong debugging skills, as well as the ability to dive into complex codebases, • You have a solid understanding of 3D mathematics and physics, • Your experience allows you to master animation techniques (motion matching, rigging, IK, facial animation, etc.)

Lead Gameplay Programmer
Warner Bros. Discovery
Remote / Virtual 11-18-2025
Full Time Job

. • Advanced understanding of C++, AI & navigation, in-game combat systems. • Proficient understanding of the main gaming platforms and developing software for them. • Experience working on and shipping at least one AAA video game title. • Demonstrable videogame design skills. • Excellent communication skills. • Unreal Engine experience an advantage. • Knowledge of Rocksteady games is an advantage.

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