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Showing 251 - 275 of 661 postings found

Job Title Company Location Date Type Description Logo
Sr Staff R&D Engineer
Lucasfilm
Remote / Virtual 08-19-2025
Full Time Job

Proficiency in lower-level audio frameworks (C / C++, etc.)

Staff Software Engineer - Dpu Systems
Playstation
Remote / Virtual 10-20-2025
Full Time Job

. • Document key technical areas and share knowledge through technical presentations Required Qualifications • BS in Computer Science / Software Engineering or 10+ years of relevant work experience • 8+ years of combined experience in C/C++ • Expert level proficiency developing software/firmware on Nvidia BlueField DPUs, or similar technologies • Strong understanding of PCIe peer-to-peer communication, including memory-mapped I/O, queue management, and device-to-device signaling. • Ability to debug, profile, and optimize firmware performance • Working knowledge of networking protocols: TCP/IP, UDP and L2 layer protocols • Proven track-record of solving ambiguous problems with minimal direction. • Strong debugging / analysis / troubleshooting skills Preferred Qualifications • Experience with P4 • Experience with Open vSwitch/Sonic • EVPN-VXLAN knowledge • Network driver development experience on Linux or embedded OS or similar • Experience with storage offload engines

Technical Artist - EA Sports Technology
Electronic Arts
Vancouver, BC 11-13-2025
Full Time Job

. • Proficient scripting/programming in Python and C#....(C++ is a bonus, but is not required). • Expert knowledge of 2D and 3D art packages such as Maya, Photoshop, and Houdini. • A solutions provider, especially as it pertains to developing techniques to meet quality targets within technical constraints. • Experience with asset optimization challenges/techniques. • A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations. • A Passion for Games!

Senior Software Engineer
Electronic Arts
Remote / Virtual 11-11-2025
Full Time Job

Senior Software Engineer (C++) - Frostbite Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....d optimization • You will partner with the wider Frostbite engineering team to define strategic direction • You will collaborate on design, testing, and maintenance efforts • You will enhance tools, processes, and best practices • You will work with leadership to develop roadmaps • You will communicate with game and Frostbite teams to understand their needs and support them in using our technologies • You will acquire and share domain expertise Qualifications: • 7+ years of experience with C++ programming, data-guided design, and software architecture • Experienced in building high-performing concurrent software • Comfortable working within an established codebase • Experience with Agile development practices • Experience of data processing and data management • Experience implementing databases or file systems • Some experience with web services running locally and in Azure • Some experience with content pipelines COMPENSATION AND BENEFITS The ranges listed below are what EA

Summer Intern - Software Engineering , Renderman -
Pixar
Emeryville, CA 12-05-2025
Internship

Responsibilities: • Maintain and develop tools to facilitate use of RenderMan and ancillary tools in production pipelines • Perform product development and maintenance tasks • Proactively test new and existing functionality to ensure the highest levels of quality • Contribute to team efforts by participating in design discussions, sharing engineering responsibilities, and fostering adoption of best practices Qualifications: • The focus of your college degree is in computer science, computer graphics or another area of relevant study • You are fluent in C++ and have some experience with Python • You have a solid foundation in software engineering, including object-oriented programming.

Principal Research Engineer
Epic Games
Cary, NC 05-29-2025
Full Time Job

neers to provide expert technical guidance and implementation • To guide and mentor junior researchers and students in the internship program What we're looking for • PhD degree in Computer Science, Machine Learning, Mathematics, Engineering, or a related discipline • Proven applied research impact in shipping titles • Strong analytical and reasoning skills with an emphasis on innovative and practical solutions • Excellent programming skills with a preference for experience with Python and C++ • Experience working in common ML frameworks such as PyTorch or Tensorflow, and rapid prototyping in Python • In-depth knowledge in one or more of the following areas: real-time graphics, computer vision, machine learning, animation, large-language models, speech recognition, speech synthesis, linguistics, performance-capture, 3D reconstruction Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitm

Senior Creature FX TD
Framestore
Melbourne, Australia 12-01-2025
Full Time Job

Mel, Python and/or C++) • Experience of developing tools, scripts and plug-ins to help streamline workflow • Modeling and Rigging skills and experience • A good understanding of Maya constraints and deformers • A knowledge of Carbon or any other simulation software • Experience of working under a Unix/Linux systems environment Application Process To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line: Senior Creature FX TD - Melbourne.

Software Engineer
Walt Disney Animation Studios
Burbank, CA 09-17-2025
Full Time Job

Key Qualifications • 3+ years experience in a professional animation/VFX, or games environment and/or comparable academic/research experience with a focus on areas related to our hair and cloth toolset • Understanding of computer graphics foundational concepts and algorithms • Proficiency in C++, ideally C++17 or later • Ability to develop and optimize algorithms for efficiency and scalability • Familiarity working with Maya API, USD, OpenGL, and/or Houdini • Ability to engage with artists to understand their requirements and formulate practical solutions • Excellent problem solving, troubleshooting, and debugging skills • Ability to adapt and extend relevant research to production-level tools tailored to specific art-directed needs Bonus Qualifications • Master's or Ph.D. in Computer Science, Computer Engineering, Mathematics, Physics and/or equivalent experience. • Strong mathematical fundamentals, such as linear algebra, PDEs, and numerical methods • Experience wit

Principal Client Partner
Netflix
New York, NY 11-14-2025
Full Time Job

nd partnership opportunities beyond traditional media solutions (Brand Partnerships, Consumer Products, Live Events) • Represent Netflix Ads at industry events and maintain close alignment with Amazon stakeholders to maximize strategic impact Qualifications • 12+ years of experience in digital advertising sales, with 8+ years of programmatic experience building and closing enterprise agreements with Fortune 500 clients • Demonstrated mastery in shaping enterprise-level agendas and building C-suite relationships that drive transformational growth • Extensive advertising partner strategy development and consultative skills with proven track record working across multinational organization leadership teams • Advanced technical fluency across data ecosystems, programmatic strategy, measurement frameworks, and privacy-forward solutions • Adept at high-stakes negotiation and building scalable, long-term growth strategies across complex holding company structures • Proven strategic t

Senior Engine Programmer
Electronic Arts
Vancouver, BC 06-16-2025
Full Time Job

Your Responsibilities: • Design, implement, and maintain low-level engine systems using C++. • Optimize performance across memory, CPU, and streaming pipelines. • Support cross-platform development and hardware-specific requirements. • Profile and debug challenging engine issues in large-scale game environments. • Evaluate and integrate new technologies, recommend engine improvements and help define our long term roadmap. • Guide and support junior and mid-level engineers through code reviews, architecture discussion and hands-on guidance....Your Qualifications: • 7–10+ years of professional C++ experience. • 5+ years of experience with engine architecture and system-level programming. • 5+ years of experience with memory management, concurrency, and multi-threading. • Debugging and optimization skills performance analysis using first party and proprietary profilers. • Experience working with AAA engines (e.g., Frostbite, Unreal, Unity, or custom engines). • Previous experience in a collaborative, cross-discipline team environment. • Knowledge of linear algebra and 3D mathematics.

Machine Learning Engineer
Electronic Arts
Vancouver, BC 10-03-2025
Full Time Job

. • Integrate these models into C++ game code to implement or support shipping features • Develop and maintain a complete animation data pipeline for ML training from source to deployment. • Develop stress tests to fully test any deployed models. • Gather and analyze cases in deployment and come up with ways to optimize model performance. • Gather, annotate, or synthesize the required data for your models, based on EA FC's extensive mocap and real-world volumetric data as well as feedback from our animation experts • Share your results through shipping product features, presentations, papers, prototypes and compelling interactive demonstrations • Stay abreast of the latest advancements and consult with internal stakeholders such as production, design, and artists, to identify opportunities and propose impactful projects Your Qualifications: • BS in Computer Science, Mathematics or related field, or equivalent experience • 3+ years of experience working with animation....Familiarity with 3D animation tools like MotionBuilder or game engines. • Experience in python programming with ML frameworks like PyTorch or TensorFlow • Experience in productizing ML solutions as standalone applications or as web services • Experience in optimizing ML models for memory and compute constrained real-time environments • Proficiency with C++ and Python • Experience in working with cloud technology and platforms, e.g. containers, Kubernetes, Azure, and AWS • Experience in working with GBs/TBs of data • Knowledge of 3D transformations COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting.

Senior Tools Engineer
Playstation
Petaling Jaya, Malaysia 11-04-2025
Full Time Job

Requirements • At least 5 - 8 years' experience in software engineering using C# or Java. • Experience with SQL or other relational databases (querying, reporting, and maintenance). • Proficient in both front-end and back-end web development. • Excellent understanding of computers, Windows OS, and networked environments. • Strong analytical thinker with initiative and a problem-solving mindset. • Autonomous, self-driven, and capable of handling multiple priorities. • Experience working in an Agile or Scrum environment. • Bachelor's degree in C omputer S cience , Engineering, or equivalent experience. • Passion for the gaming industry and continuous improvement of player experiences. • Strong task management skill Equal Opportunity Statement: Sony is an Equal Opportunity Employer.

Database Developer
Deluxe
Toronto, ON 11-15-2025
Contract Job

. • Experience in ASP .NET, C#, Java, C++ would be a plus. • Proven experience with database monitoring and tuning tools. • Experience in maintaining high-reliability web deployments (geographical distribution, server farms, DNS management). • Minimum 5+ years of database development with experience in database management systems including MS SQL Server, implementing data warehouse projects/programs, including both logical designs and physical implementation. • BS degree or higher in Computer Science and/or Electrical Engineering. • Should be able to effectively document all processes, designs, and data flows. • Ability to provide database technical leadership and support to management, peers, and developers.

Technical Artist
Electronic Arts
Kuala Lumpur, Malaysia 10-21-2025
Full Time Job

. • 2+ years of experience in at least one programming language for tool development (Python, C#, C++, Java, JavaScript, etc.). • 1+ years of experience using an industry-standard game engine (e.g.

Technical Game Designer, Core Gameplay
Riot Games
Los Angeles, CA 10-03-2025
Full Time Job

Required Qualifications: • 5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles • 2+ years of experience in either Combat Mechanics, Player Character, or Combat Feel in real time games • Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows • Experience with C++ OR C# • Deep understanding of gameplay system architecture, online networking, and combat mechanics • Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design • Deep level of understanding of multiplayer PvE and PVP games (ARPG, MMOs, MOBAs etc.)

Technical Game Designer, AI
Riot Games
Los Angeles, CA 10-03-2025
Full Time Job

Required Qualifications: • 5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles • 2+ years of experience in either Enemy AI, NPC simulation, Encounters, or Content Design in real time games • Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows • Experience with C++ OR C# • Deep understanding of gameplay system architecture, online networking, and AI behaviors • Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design • Deep level of understanding of multiplayer PvE and PVP games (ARPG, MMOs, MOBAs etc.)

Software Engineer - Animation
Electronic Arts
Remote / Virtual 10-08-2025
Full Time Job

Qualifications: • 5+ years of professional experience programming in C++ and C#. • Foundation in 3D math, including linear algebra, geometry, quaternions, and kinematics, applied to animation or interactive simulations. • Understanding of multithreading, performance optimization, and runtime architecture, with exposure to game development, WPF tooling, and console platforms. • Demonstrated ownership of features, systems, or tools from concept through implementation and support. • Bachelor's degree in Computer Science, Computer Engineering, or related field (or equivalent practical experience).

Systems Software Engineer
Electronic Arts
Vancouver, BC 08-18-2025
Full Time Job

. • 3+ years of C++ development experience. • Ability to learn, test, debug, and extend other software engineer's code. • Knowledge of software engineering and architectural design. • Understanding of memory management, file systems, multi-core processing, and performance. • Experience with profiling tools to monitor and diagnose issues. • Experience with build systems, pipelines, and source control. • Experience with codebases supporting multiple compilers and architectures. • Experience communicating and collaborating with external team members or teams. • Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines. • Experience with multiple programming languages (Python, Lua, C#).

Strategic Development Associate
CAA
Los Angeles, CA 12-04-2025
Full Time Job

The Role CAA is seeking an Associate based in Los Angeles for a unique and highly visible position at the c ompany , focused on identifying and evaluating areas of growth and diversification for CAA, as well as developing plans to achieve sustained and balanced growth across the organization....n management consulting, corporate strategy, corporate development, or similar roles (preferably with direct experience in the media, entertainment , or sports sectors) • Interest in the media, entertainment and sports industries and a passion to learn (particularly in emerging content and technology spaces; such as Digital content) • Strong analytical, problem solving and interpersonal skills • Independent thinker wit h a point of view on the risks and rewards of new growth opportunities and strategic initiatives • Excellent oral and written communication skills • Strong work ethic with a high level of responsiveness , with attention to detail in deliverables • Ability to manage deadlines with a high level of responsibility and autonomy • Knowledge of early-stage investing • Comfortable engaging with clients, agents, C-level executives and senior leadership • Relationships with key stakeholders across the early-stage consumer ecosystem: VCs, PE firms, brands, incubators, etc.

Lead Creature FX TD
Framestore
Melbourne, Australia 10-31-2025
Full Time Job

Mel, Python and/or C++) • Experience of developing tools, scripts and plug-ins to help streamline workflow • Modeling and Rigging skills and experience • A good understanding of Maya constraints and deformers • A knowledge of Carbon or any other simulation software • Experience of working under a Unix/Linux systems environment Application Process To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line: Lead Creature FX TD - Melbourne.

Client Engineer - Gameplay
Electronic Arts
Shanghai, China 09-22-2025
Full Time Job

Qualifications • Proficient in C++. • Over 3 years of experience in game engine development. • Experience in animation development and knowledge of 3D skeletal animation. • Understand frame synchronization and state synchronization in game implementation. • Proficiency in P4/ Jenkins tools.

Technical UI Designer
Epic Games
Porto Alegre, Brazil 11-19-2025
Full Time Job

Learning to profile performance and the costs of UMG/Slate/C++/and texture memory • Implement blueprint logic when presentation logic calls for it.

Senior Engine Programmer - Core Tech
Epic Games
Montreal, QC 11-12-2025
Full Time Job

es • Provide timely, clear incident communication and technical documentation while driving cross-team collaboration to resolve complex, cross-system errors • Proactively identify error patterns and bottlenecks in the build process and champion a continuous improvement mindset by proposing and implementing workflow optimization solutions • Design, implement, and maintain tools to enhance the efficiency of build workflows, system diagnostics, and reporting What we're looking for • Excellent C++ skills • A proactive problem-solver with a strong background in large-scale software development environments and system diagnostics • Strong capability in debugging complex build failures, performing root cause analysis, and implementing diagnostics and error logging • Deep familiarity with modern source control systems (Perforce and/or Git), including branching, merging, and build triggering mechanisms • High attention to detail, strong analytical thinking, and a demonstrable sense of

Technical Art Director Assassin'S Creed Invictus
Ubisoft
Montreal, QC 09-18-2025
Full Time Job

., C#, Python, JavaScript, MaxScript). • Familiarity with bug-tracking software (e.g., Jira) and version control systems (e.g., Perforce). • A collaborative, solution-oriented, and empathetic mindset with innovative problem-solving skills. • Strong proficiency in critical thinking, time management, and organization. • A detail-focused, curious, resourceful, and adaptable approach to your work.

Product Support Lead, eCommerce
YouTube
Bengaluru, India 12-04-2025
Full Time Job

. • 8 years of experience programming in C++, Java, Python, Kotlin or Go. • 5 years of experience testing, and launching software products. • 3 years of experience with software design and architecture.

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