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Showing 126 - 150 of 228 postings found

Job Title Company Location Date Type Description Logo
Senior Technical Animator - Character Rigging
Respawn
Vancouver, BC 4 days ago
Full Time Job

Senior Technical Animator - Character Rigging (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle....We'll be relying on you to understand the needs of your peers while being able to communicate your own. • The ability to give and receive feedback in a constructive, timely, and professional manner. • Experience rigging and skinning characters, mechanical setups and creatures in Maya. • Experience with live service content workflows, character personalization, skins, etc. • Experience with real time deformation and physics setups in a game engine. • Experience in writing Artist/Animator facing tools for relevant software (Python/PySide). • Experience working with both keyframe animation and motion capture data. • Experience contributing to a FACS based facial animation pipeline is a plus. • Experience on 1 or more shipped titles, ideally in the FPS genre....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Lead Technical Artist - Environments
Respawn
Vancouver, BC 03-20-2026
Full Time Job

Lead Technical Artist - Environments (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle....Ideally you'll have: • 12+ years of professional game development experience. • Demonstrated ability to lead teams and multi-disciplinary projects. • A diverse range of experience working in multiple aspects of worldbuilding....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Senior Lead Game Product Manager
Electronic Arts
Vancouver, BC 4 days ago
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....Your Qualifications • Minimum of 10 years of experience across Product Management, Finance, Data Analytics, or related fields, ideally with experience in Live Services, gaming, retail, or customer facing digital products. • Strong analytical skills with experience using data to inform product strategy, prioritization, and decision making at both team and leadership levels. • Proven financial communication and writing skills, with experience preparing and presenting executive ready materials that explain complex analyses and models in clear, accessible language. • Experience building business cases, performing opportunity sizing, range modeling, and assessing risk and uncertainty to support investment decisions. • Strong understanding of live service or ongoing product performance, including interpreting in product trends to impact top line KPIs. • Experience synthesizing quantitative data and qualitative player or customer insights

Associate Animator
Respawn
Vancouver, BC 01-04-2026
Full Time Job

Associate Animator - (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....In this role you will help to establish and realize an immersive experience through remarkable animations and gameplay....Ideally you will have… • 1-2 years of professional game development experience. • An understanding of video game animation development. • Proficiency with Maya. • Experience with full body/bipedal animations. • Experience with viewmodel/first-person animations. • Knowledge of motion editing (re-posing, re-timing, and enhancing mocap data)....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Développeur Se Logiciels Outils Software Developer Tools
Maxis Studios
Vancouver, BC 03-04-2026
Full Time Job

Développeur.se de logiciels – outils (Maxis) / Software Developer – Tools (Maxis) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....ose right-sized solutions • Implement new features and improve existing ones in workflow tools using C#, C++ and Python • Exercise patience and understanding while providing troubleshooting support to users, both within and adjacent to the content development tools • Perform root cause analysis investigations to improve pipeline / workflow improvements to increase productivity and ease workloads • Maintain succinct documentation to support pipeline / workflow processes Qualifications • Experience making tools for developers and consumers through a customer-oriented mindset • Experience with video game content pipelines on shipped games • Programming experience and skill in C#, C++ and Python • Minimum 5 years professional experience as a developer on a game/tools team • Demonstrated knowledge of good software development practices • Windows Presentation Foundation (WPF) experience or similar GUI frameworks Experience with Electron u...These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Client Software Engineer
Maxis Studios
Vancouver, BC 3 days ago
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered. • Bachelor/Master's degree in Computer Science, Software Engineering or related field. • 5-8 years experience in a hands on development role. • Strong working knowledge of modern C++. • Experience implementing complex game subsystems. • Experience with graphics libraries (DirectX/OpenGL/Metal) suggested. • A strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space. • Desktop development experience required. • Experience with Windows platform and development tools (e.g....Pluses: • Mac development experience. • Xbox One/PS4 development experience. • Knowledge of Python, C#, or familiarity with WPF. • Demonstrate experience working in large data-driven games or applications. • Experience developing for large-scale live products. • Experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes. • Familiarity with The Sims games on PC/Mac/consoles....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Senior Audio Software Engineer
Respawn
Vancouver, BC 3 days ago
Full Time Job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....Your Qualifications • 7+ years of professional software engineering experience, with significant experience on gameplay or real-time systems. • Proven experience shipping multiple multiplayer and/or live-service video game titles. • Deep experience working in large, shared codebases, including ownership of complex systems and performance-critical code. • Strong understanding of system architecture, data-oriented design, and performance budgeting in real-time environments. • Expert-level C++ skills and strong debugging, profiling, and optimization abilities. • Demonstrated ability to lead technically without direct management responsibility. • Excellent communication skills, with the ability to influence decisions across teams and disciplines. • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience....Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs)....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Senior Viewmodel Animator
Respawn
Vancouver, BC 02-20-2026
Full Time Job

Senior Viewmodel Animator - (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....Ideally you have… • 5+ years of professional game development experience • A strong understanding of video game animation development • Proficiency in a 3D animation package such as Autodesk Maya • Experience with first person weapons/behaviors • Experience working closely with other domains–especially Designers, Engineers and Artists • A proactive work ethic and a sense of responsibility for the continued success of Apex Legends Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting....Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs)....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Principal Rendering Technical Artist
Respawn
Vancouver, BC 03-20-2026
Full Time Job

Principal Rendering Technical Artist (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....Qualifications • 12+ years of professional game development experience. • Expertise in designing and implementing shaders that satisfy artistic workflows and performance goals. • High level of proficiency with shader programming in HLSL, GLSL, or similar languages. • Demonstrated ability to modify or implement shaders directly in a codebase without the use of a graphical editor. • Broad knowledge of modern real time lighting techniques and problem spaces, and the ability to understand their impact and ramifications on art pipelines. • Comfortable working with proprietary technology that ships on a wide range of platforms with performance as a top priority. • Ability to design scalable solutions that adapt to specific hardware specs, ideally without incurring additional art authoring burden. • Able to demonstrate a pragmatic approach to cost, risk, and tradeoffs when considering new technology....Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs)....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Principal Technical Artist
Respawn
Vancouver, BC 3 days ago
Full Time Job

Principal Technical Artist (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....Qualifications • 8+ years of professional game development experience. • Expertise in designing and implementing tools and workflows from upstream content creation applications all the way to runtime. • High level of proficiency with programming in DCC (python, mel, C#) or similar languages and UI frameworks (Qt). • Familiar with third party software we use to make content (Autodesk Maya, Adobe's Creative Cloud suite). • Interest in content creation workflows, techniques and innovation. • Has built a large workflow/tool and supported it through the ship of a title (or season)....Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs)....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Franchise Art Director
Respawn
Vancouver, BC 02-27-2026
Full Time Job

Franchise Art Director (Apex Legends) Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world....Required Experience • 10+ years of experience in game development or interactive entertainment. • Proven experience as an Art Director (or equivalent senior creative role) on a high-profile AAA title or live service franchise. • Demonstrated success in defining or evolving a strong visual IP. • Experience leading large, multidisciplinary teams. • Strong understanding of game development pipelines and production realities. • Exceptional visual literacy across character design, environments, UI, branding, and cinematics. • Strong world-building instincts and the ability to define cohesive artistic systems. • Strategic thinker capable of balancing creative ambition with business goals. • Skilled communicator who can articulate vision clearly and persuasively. • Comfortable operating in ambiguity and shaping long-term creative direction....The Franchise Art Director ensures that as the experience grows, its artistic identity becomes stronger, sharper, and more iconic....About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA....Electronic Arts is an equal opportunity employer.

Modeler
Netflix
Vancouver, BC 02-14-2026
Full Time Job

Are you a whizz with Marvelous Designer, and love the challenge of modeling clothing?...with a thorough understanding of shape, scale and topology • Produce accurate UVs for models for use in downstream departments • Produce highly optimised meshes that can be rendered and displayed efficiently for downstream departments such as Rigging, Layout and Lighting • Assume responsibility for ensuring assigned work is produced to appropriate standard quality within the scheduled timeframe and deadline • Maintain good communication with the Model Lead What You'll Need: • 3+ years' experience modelling within a VFX or Animated Feature pipeline • Proficiency with Maya and ZBrush • Experience with Marvelous DesignerExperience with Blendshape is not required, but would be a bonus • Solid understanding of proper edge flow and polygon density • Solid understanding of the topology for static and deforming objects • Excellent attention to detail and the ability to abstract and interpret design down to its fundamentals • Strong organisational and time...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Environment Artist
Sony Pictures Imageworks
Vancouver, BC 08-01-2025
Full Time Job

Experience Required • Ideally 4+ years experience making environments for high-end live-action vfx feature films and/or television series. • Experience on animated feature films or large-scale vfx pipeline preferred Skills Required • Environment modelling • Natural Environments: landscapes, foliage, rocks & debris, etc. • Urban Environments: background cities. • Environment Texturing & Lookdev • Procedural & painted texturing • Generating flow/deposition/erosion/arbitrary masks to modulate texturing/lookdev • Basic lookdev setup • Environment dressing/layout • Scattering tools & manual layout • Matte Painting • Painting/photo collage • Multi-camera projections on geometry • Software • Essential: • Photoshop, Nuke, Maya, Speedtree • Houdini Landscape Tools, Terragen, WorldMachine, Vue or similar. • Nice to have: • Mari, Substance Designer/Painter, Houdini, Katana/Arnold The anticipated base salary for this position is $36.06 - $48.08/hr CAD....The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

Senior Animator
Eyeline
Vancouver, BC 02-08-2026
Full Time Job

Key Responsibilities • Work under the direction of the Animation Supervisors and Animation Leads to create high quality animation • Work with other animators and supervisors to identify and solve problems, both technically and artistically • Liaise with other production team members to ensure production deadlines are met Qualifications • Minimum of five (5) years of live action production experience • Knowledge of Maya (required) Nuke, 3Ds Max (a plus) • Must have a strong sense of animation basics, acting, staging, posing, weight, timing and storytelling, as well as staying on model • Strong understanding of the language of the camera; framing, perspective, lenses, coverage, continuity, camera movement, blocking, etc. • A good attitude and ability to smoothly change and adapt with the project • Background or experience in fine arts, which shows a thorough understanding of physical motion, weight, and balance • Knowledge of human and animal anatomy as well a...To determine your base salary, we consider your qualifications, skills, and experience.

Compositor
Netflix
Vancouver, BC 03-27-2026
Full Time Job

What You'll Do: • Develop key looks by in collaboration with the Lighting Department and Production Designer while maintaining continuity throughout sequences • Work closely with the Compositing Supervisor to help realize the vision of the shots • Work Independently to create look setups which can be scaled to several shots • Proactively tackle tasks and meet productivity and quota targets with excellent artistic skills and a keen eye for colour • Design and develop innovative tools, pipelines, and techniques to enhance compositing workflows • Collaborate effectively within a team, taking direction well, and thriving under deadline pressures while solving technical challenges • Mentor junior and mid-level compositors, fostering a knowledge-sharing culture and providing solutions to visual problems • Communicate professionally and diplomatically, maintaining confidentiality and respecting all team members • Stay committed to learning and improving knowledge in filmmaking, anima...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Lighting Artist
Netflix
Vancouver, BC 03-10-2026
Full Time Job

al lighting, meeting project deadlines and milestones • Work closely with Supervisors and Leads to design and create lighting for scenes of varying complexity • Collaborate closely with Lighting Leads and team members to modify and adapt existing lighting rigs • Tackle visual challenges using our in-house lighting tools and contribute to testing new tool developments • Use Nuke to composite separate render layers into a final image that aligns with the vision of the Director, Production Designer, and Visual Effects Supervisor • Communicate with Lighting Lead and Production about current shot progress and any updates • Collaborate with grace, humility, inclusion, and open-mindedness What You'll Need: • Solid experience in lighting for animated feature films, VFX feature films or high-end series animation • Creatively strong and a quick learner, adept at grasping the film's visual requirements, lighting philosophy, and techniques, all while maintaining a keen eye for ar...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Lighting Supervisor
Netflix
Vancouver, BC 03-24-2026
Full Time Job

What You'll Do: • Lead and mentor a team of lighting artists, casting work appropriately and providing clear, constructive feedback in dailies and reviews • Collaborate with the VFX Supervisor, Head of Cinematography, Lighting, Production Designer, and Art Directors to establish the lighting style, color palette, and quality bar for the show • Supervise the lighting of shots and sequences, ensuring that lighting choices support story, performance, and visual continuity • Create or refine selected key lighting shots or setups as needed-particularly complex, hero, or reference‑setting work-to help establish the quality bar, style, and technical approach for the team • Work closely with Surfacing, FX, CFX, Matte Painting, and Compositing teams to ensure assets and renders are prepared and integrated efficiently into the lighting workflow • Help define and refine lighting tools, rigs, templates, and workflows in partnership with Technical Supervisors, TDs, and pipeline teams • Pro...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

CFX Artist
Walt Disney Animation Studios
Vancouver, BC 12-10-2025
Full Time Job

Responsibilities: • Character effects for shot production, including cloth and hair simulation, and final character polishing • Collaborate directly with Character Asset Team members: Directors, Character Designers, Animators, Modelers, and Look Development Artists to define and create the best simulation or animation rigs for a wide range of character styles and art directions • Responsible for the creation and downstream success of each character Requirements: • Experience in hair and/or cloth simulation • Thorough understanding of the principles of animation • Extensive knowledge of anatomy, kinematics, and physical behaviors • Experience with crafting appealing performance through simulation • Detailed knowledge of Python scripting • Experience on 3+ CG feature film productions • Experience partnering with others, taking direction, and problem-solving • Comfortable with Linux environments • Previous leadership experience is a plus • Designer, XGen, and Houdini is an added plus....The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors.

Visual Pioneering Artist
Eyeline
Vancouver, BC 10-19-2025
Full Time Job

, short-form content, or pitch materials, translating raw ideas or scripts into compelling frame-based narratives • Creative Technology Implementation: Collaborate across creative teams to improve image generations and explore new visual techniques for areas like creature movement studies and photoreal shot design • Project Visualization: Contribute to projects that range from high-concept design work to frame-accurate final pixel and cinematic storytelling Qualifications • 3+ years of experience in Film Production, VFX, Game Cinematics, or Feature Animation, with experience in roles like Concept Artist, Production Designer, Art Director, Cinematographer or DMP/Environment Generalist • Deep understanding of cinematic language (lighting, lenses, framing, pacing, color theory) with an instinct for storytelling through composition • Proven ability to create photorealistic visual worlds at a high fidelity and deliver a portfolio showcasing command of light, atmos...Nano Banana, etc.) or enhancement tools • Experience incorporating large language models (LLMs) into creative pipelines for writing, sequencing, or idea structuring $80,000 - $180,000 a year This salary range is specific to applicants applying to our position in Vancouver, BC....To determine your base salary, we consider your qualifications, skills, and experience.

Senior Effects Technical Director Effects Dev, Feature Animation
Lucasfilm
Vancouver, BC 03-25-2026
Full Time Job

What You'll Do Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems Light complex/multiple elements; communicates status of shots to supervisors and Production Provide accurate time estimates for shotwork Hand off elements to other departments i.e. comp and rendering teams Present shot work in dailies; attend dailies and other department meetings Mentor junior effects artists Data management of shots including clean up Develop novel approaches for Complex / Stylized FX Setups Stylized and Photoreal Look development in Mantra / Karma What We're Looking For At least 5 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR at least 7 years relevant professional VFX experience in lieu of education....Demonstrates an excellent aesthetic eye Exhibits strong teamwork and interdisciplinary thinking Production pipeline experience Strong communication and follow-through Ability to work under pressure and deadlines Expert Level experience with Houdini Ability to quickly pickup knowledge in other DCC / tools Skilled in, or eager to master various animation techniques including; procedural animation, keyframing and simulations such as rigid bodies, soft bodies, fluids, particle dynamics etc....Basic Nuke Experience Good knowledge of physics and natural phenomena Linux and scripting ability in Python As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work....The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors.

Senior Creature Technical Director
Lucasfilm
Vancouver, BC 03-04-2026
Full Time Job

You'll Do Build high quality, hero creature rigging and skinning in Maya Set up and run cloth, hair, rigid body, crowd, muscle simulations Troubleshoot creature rigging and pipeline issues for artists in other departments Mentor junior character artists and help them develop their skills Script utilities/tools/plug-ins in Maya Participate in reviews, dailies, and department meetings as needed Special projects as necessary What We're Looking For 5+ years meaningful professional experience and a Bachelor's degree in computer graphics, fine arts, design, or photography, or related field; or, an equivalent combination of education and experience Experience as Maya rigger for assets in digital animation, visual effects, games, or commercials Experience setting up and running a variety of simulation shotwork Knowledge of anatomy and enveloping Positive demeanour and a phenomenal teammate, with good interpersonal and communication skil...The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors.

Head Of Character Effects
Netflix
Vancouver, BC 03-07-2026
Full Time Job

They will partner closely with the Director, Production Designer, VFX Supervisor, Art Director, Head of Characters, Head of Character Animation and Technical Supervisor to ensure that character effects are both artistically compelling and technically robust....tive solutions • Work with Production Management on bids, schedules, and priorities to deliver high-quality work on time and within scope • Mentor and support CFX Supervisors, Leads, and Artists, fostering growth, clarity, and a positive team culture • Communicate effectively across disciplines, translating complex technical concepts into accessible language for creative partners • Collaborate with grace, humility, inclusion, and open-mindedness What You'll Need: • At least 10 years of experience in Character Effects/FX within film, TV, or games, including 5–7 years in leadership or supervisory roles on large-scale animated features or VFX films • Proven, production-level expertise in Houdini (SOPs/DOPs/POPs), with strong understanding of cloth, hair, fur, feather, and soft-body simulations; muscle/skin experience is a plus • Strong scripting and/or programming skills (e.g., Python, VEX) and familiarity with Linux-based workflows • Deep understanding of the end-to-end...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Technical Supervisor
Netflix
Vancouver, BC 01-28-2026
Full Time Job

What You'll Do: Creative Responsibilities: • Partner with Director, Co-Director, Production Designer, Art Director, VFX Supervisor and broader creative leadership; • Understand key creative drivers, challenges, standards, and review processes for the production; • Turn creative goals, style and story needs into clear technical direction for the show....What You'll Need: • 5+ years of supervisory experience in large-scale animated features, animated TV series, and/or VFX feature films, with demonstrated proficiency through past project work and/or reel/portfolio • Proven experience implementing technical solutions to creative problems, with advanced knowledge of rendering workflows and pipeline development across a full animation pipeline • Strong technical skills, including experience with Python or scripting, and excellent knowledge of a broad range of DCCs (e.g....We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Matte Painting Supervisor
Netflix
Vancouver, BC 03-03-2026
Full Time Job

What You'll Do: • Lead a team of Matte Painters and Technical Artists, casting work appropriately with an eye on schedule and providing daily creative and technical feedback • Collaborate with the VFX Supervisor, Head of Environments, Production Designer, Art Director, and other show leadership to establish the visual style and quality standards for matte painting and environment projections • Supervise the creation of high-quality matte paintings and digital environments that align with the film's art direction and integrate seamlessly with CG renders and compositing • Create or refine selected matte paintings and environment projections as needed-particularly complex, hero, or reference‑setting work-to help establish the quality bar, style, and technical approach for the team • Help define DMP workflows and toolsets in collaboration with Environment, Layout, Lighting, Compositing, Technical Supervisor, and pipeline teams • Work closely with Production and Environment leaders...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

Head Of Effects
Netflix
Vancouver, BC 03-25-2026
Full Time Job

They will partner closely with the Director, Production Designer, Art Directors, and other department heads to define the look, behavior, and storytelling role of Effects on the show....tic, innovative solutions • Work with Production Management on bids, schedules, and milestones to deliver high-quality Effects on time and within scope • Mentor and support Effects Supervisors, Leads, Artists, and TAs, fostering growth, clarity, and a positive team culture • Promote knowledge sharing and consistent practices across the Effects department and related teams • Collaborate with grace, humility, inclusion, and open-mindedness What You'll Need: • At least 10 years of Effects experience within film, TV, or games, including 5–7 years in leadership or supervisory roles on large-scale animated features or high-end VFX films • Proven, production-level expertise in Houdini (SOPs/DOPs/POPs), with a strong understanding of fluids, pyro, rigid bodies, particles, and volumes; familiarity with other DCC tools (e.g., Maya) is a plus • Experience contributing to or guiding the development of Effects tools, techniques, and pipeline methodologies, including scripting (e.g...We rely on market indicators and consider your specific job family, background, location, skills, and experience....Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates.

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