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Animation / VFX Jobs

Showing 1 - 25 of 575 postings found

Description

Animation and Visual Effects (VFX) careers are among the fastest growing segments of the entertainment job market with many opportunities in Film, TV, Online Media, and Video Games.

Background

From the beginning of the film industry, animation jobs have played a major role in helping directors tell their stories. Walt Disney's Nine Old Men created engaging characters and wonderous environments while they developed principals of animation still in use today. In the 1980s, companies like Pixar began a revolution in animation careers by using computer-generated graphics to create a level of realism and verisimilitude never been seen before.

Along with animation positions, visual effects jobs have been a part of cinema since the early days of Willis O'Brien's King Kong and Fritz Lang's Metropolis. In the 1970s, George Lucas and ILM radically transformed the entire VFX industry as they adopted computers to create effects that fool audiences into believing what they are seeing. Today, animation jobs and VFX jobs are closely interrelated as innovations in one arena quickly are adopted in the other.

Beyond Film and TV, animation and VFX positions are key components in other segments of entertainment, most notably Online Media and Video Games. And it's not just a one-way technology transfer. Many of the recent advances in video game technology such as the Epic Games's Unreal Engine are now being employed and Virtual Production jobs are now in high-demand in order to create state-of-the-art filmed entertainment like Disney's 'The Mandalorian'.

If you are looking to break into the entertainment industry, animation and VFX careers are two areas that you should consider learning more about. There are many schools, training programs, and online courses which focus on these important skills and its widely agreed that they will be the backbone of creative entertainment for decades to come.

What Types of Jobs Are In The Animation / VFX Industry?
  • Animator
  • Animation Technical Director (TD)
  • Rigger
  • Character Designer
  • Storyboard Illustrator
  • Concept Artist
  • Background Artist
  • VFX Supervisor
  • Previs Artist
  • VFX Editor
  • Look Development Artist
  • Texture Artist
  • Lighting Artist
  • Matchmove Artist
  • Environment Artist
  • Compositor
  • Prep Artist
  • Roto Artist
Who Are The Top Employers in The Animation / VFX Industry?
  • Walt Disney Animation
  • Pixar
  • Dreamworks
  • Industrial Light & Magic (ILM)
  • Lucasfilm
  • Sony Pictures Animation
  • Studio Ghibli
  • Moving Picture Company (MPC)
  • Pixomondo
  • Warner Bros Animation
  • Framestore
  • Cartoon Network
  • Nickelodeon Animation
  • Blue Sky Studios
Job Title Company Location Date Type Description Logo
Technical Artist - Cinematics
Electronic Arts
Remote / Virtual 2 days ago
Full Time Job

The Tech Artist - Cinematics is a game engine specialist who designs and implements in-engine content production workflows to maximize both creativity and productivity for cinematic artists.

Member
Studio Sets & Lighting Technician
Warner Bros. Discovery
London, United Kingdom 2 days ago
Full Time Job

The Studio Sets & Lighting Technician is a key member of the Studio Operations Team at Warner Bros.

Member
Technology Coordinator
Sony Pictures Imageworks
Remote / Virtual 2 days ago
Full Time Job

Benefits per company policy: include healthcare, 401K, Sick and Vacation leave, standard increases as applicable We are seeking a highly organized and detail-oriented Technology Coordinator to join our dynamic tech team.

Member
Crew Manager
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

The Crew Manager is responsible for the end to end management of the employee life cycle.

Member
Manager, Learning & Development
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

As the Learning and Development Manager, you will collaborate with a cross-functional team of creative, technical, and business leaders to identify skill gaps, prioritize training needs, and build an artist-friendly learning ecosystem.

Member
Creative Learning and Development Specialist
Scanline VFX
Seoul, Republic of Korea 2 days ago
Full Time Job

As a Creative Learning and Development Specialist, you will collaborate with a cross-functional team to enhance artist skills across Eyeline's use of industry standard third party software and proprietary pipeline tools.

Member
Senior Manager, Production Finance Systems & Workflows
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

VFX Supervisor Loanout Engagements Provide full-cycle production finance support for VFX supervisor loanout arrangements, including contract review, payment processing, compliance, and financial reporting Hub and Spoke Engagements Manage production finance for ''Hub and Spoke'' models where Eyeline supervises VFX work for the project that is distributed across multiple VFX vendors.

Member
Environment Art: 3D Artist
Electronic Arts
Stockholm, Sweden 2 days ago
Full Time Job

As an Environment Artist, you will help us take the visual quality of our games to the next level.

Member
VFX Producer
Lucasfilm
Mumbai, India 2 days ago
Full Time Job

The VFX Producer is responsible for overseeing bidding and production of Mumbai-based work as well as partnering with the Executive Producer, Mumbai Studio on ensuring ILM strategies and initiative progress forward.

Crew Manager
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

The Crew Manager is responsible for the end to end management of the employee life cycle.

Manager, Learning & Development
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

As the Learning and Development Manager, you will collaborate with a cross-functional team of creative, technical, and business leaders to identify skill gaps, prioritize training needs, and build an artist-friendly learning ecosystem.

Creative Learning and Development Specialist
Scanline VFX
Seoul, Republic of Korea 2 days ago
Full Time Job

As a Creative Learning and Development Specialist, you will collaborate with a cross-functional team to enhance artist skills across Eyeline's use of industry standard third party software and proprietary pipeline tools.

Senior Manager, Production Finance Systems & Workflows
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

VFX Supervisor Loanout Engagements Provide full-cycle production finance support for VFX supervisor loanout arrangements, including contract review, payment processing, compliance, and financial reporting Hub and Spoke Engagements Manage production finance for ''Hub and Spoke'' models where Eyeline supervises VFX work for the project that is distributed across multiple VFX vendors.

Technical Director, Character AAA Project
Ubisoft
Annecy, France 2 days ago
Full Time Job

Ubisoft is seeking a Technical Director to oversee the production and integration of 3D character assets for AAA game projects, involving technical problem solving, pipeline optimization, and team training.

Digital Design Coordinator
Fox Sports
Los Angeles, CA 2 days ago
Full Time Job

The Digital Design Coordinator will work with our Design Manager and other Designers on ways to make content come alive.

Crew Manager
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

The Crew Manager is responsible for the end to end management of the employee life cycle.

Manager, Learning & Development
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

As the Learning and Development Manager, you will collaborate with a cross-functional team of creative, technical, and business leaders to identify skill gaps, prioritize training needs, and build an artist-friendly learning ecosystem.

Creative Learning and Development Specialist
Scanline VFX
Seoul, Republic of Korea 2 days ago
Full Time Job

As a Creative Learning and Development Specialist, you will collaborate with a cross-functional team to enhance artist skills across Eyeline's use of industry standard third party software and proprietary pipeline tools.

Senior Manager, Production Finance Systems & Workflows
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

VFX Supervisor Loanout Engagements Provide full-cycle production finance support for VFX supervisor loanout arrangements, including contract review, payment processing, compliance, and financial reporting Hub and Spoke Engagements Manage production finance for ''Hub and Spoke'' models where Eyeline supervises VFX work for the project that is distributed across multiple VFX vendors.

Crew Manager
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

The Crew Manager is responsible for the end to end management of the employee life cycle.

Manager, Learning & Development
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

As the Learning and Development Manager, you will collaborate with a cross-functional team of creative, technical, and business leaders to identify skill gaps, prioritize training needs, and build an artist-friendly learning ecosystem.

Creative Learning and Development Specialist
Scanline VFX
Seoul, Republic of Korea 2 days ago
Full Time Job

As a Creative Learning and Development Specialist, you will collaborate with a cross-functional team to enhance artist skills across Eyeline's use of industry standard third party software and proprietary pipeline tools.

Senior Manager, Production Finance Systems & Workflows
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

VFX Supervisor Loanout Engagements Provide full-cycle production finance support for VFX supervisor loanout arrangements, including contract review, payment processing, compliance, and financial reporting Hub and Spoke Engagements Manage production finance for ''Hub and Spoke'' models where Eyeline supervises VFX work for the project that is distributed across multiple VFX vendors.

Crew Manager
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

The Crew Manager is responsible for the end to end management of the employee life cycle.

Manager, Learning & Development
Scanline VFX
Vancouver, BC 2 days ago
Full Time Job

As the Learning and Development Manager, you will collaborate with a cross-functional team of creative, technical, and business leaders to identify skill gaps, prioritize training needs, and build an artist-friendly learning ecosystem.

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