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Showing 1 - 14 of 14 postings found

Creates content for immersive experiences for real-time applications and Film Virtual production. Designs levels and environments in Unreal. Lights and shades assets in Unreal. Uses particle systems to create stunning FX. Helps the art team optimize assets for Unreal

 

QC's internal shots to a high level and QCing external resource work - eye for detail. Proactively troubleshoots and solves problems; works independently, and provide guidance for team members.

 

Establishes sequence looks for key visual effects shots. Solves high-level show technical and creative challenges. Builds and maintains templates and supports other artists in utilizing them. Collaborates with other compositors to share knowledge and techniques

 

Works closely with the Marketing Manager to develop and execute design concepts across print and digital platforms. Works with the Marketing Manger to establish a strong brand identity and clear style guidelines.

 

Prioritizes, assigns, and ensure follow-up on IT requests/tickets submitted via the issue tracking system. Assists with the design, implementation and enforcement of policies and procedures.

 

Creates digital crowd behaviors and simulations to achieve the look, movement, and style envisioned by the Director and production. Collaborates and communicates with VFX/CG Supervisors and Producers in order to implement efficient and effective ways to integrate crowd pip

 

Manages and generates assets in Unreal engine including bring assets in from Maya / 3ds Max, lighting and shading assets. Designs levels and environments in Unreal Engine.

 

Responsibilities: Create high-end character, environment, FX progression and/or vehicle concept art that creatively and technically inform VFX execution. Create quick sketches to help brainstorm design elements before continuing onward into fully polished concept wo

 

Responsibilities: Designs and develops UI's and user experience flows for large enterprise applications that befit Scanline's cutting-edge technologies. Leverages current technology research and development trends to innovate and advance Scanline's technologies

 

KEY Responsibilities: Develops and maintains an efficient and creative workflows and tools for the compositing artists. Collaborates with company leadership in identifying overall technical strategic goals. Works daily with pipeline management team to identify and implement existing and new features

 

Prioritizes, assigns, and follows up on pipeline requests/tickets submitted via the issue tracking system. Schedules and assists weekly pipeline cross-departmental and show specific meetings. Take notes and follows up on action items. Works with pipeline leadership team

 

Works daily with Pipeline Management team to identify and implement existing and new features. Troubleshoots artist tool issues and develops effective solutions with pipeline team. Collaborates with production team and attends production meetings as needed for requirement

 

Identifies and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development. Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines. Leverages current technology resea

 

Identify and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development. Gather requirements across large collaboration efforts that span multiple departments and/or disciplines. Leverage current technology research

 
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