Adelaide Entertainment Jobs
Showing 1 - 25 of 31 postings found
The Production Assistant facilitates administration delivery within the Show/Discipline; managing calendars, note taking, and acting as the client liaison for reviews and sends. The PA also works with the Editorial team so that all material received by the client is downloaded, dailied and tracked.
As Compositing Supervisor you will determine the best approach to solve compositing challenges and develop final look. This includes supporting various internal stakeholders such as The Head of Department, Compositing teams and Production.
You'll balance deliveries against Producer set quotas and stay in alignment with discipline shot teams, adjusting when needed to ensure schedules are aligned.
The VFX Supervisor is responsible for the creative direction of the visual effects for the project they are assigned to. As part of this, they act as a key point of contact with the creative leads on the client/production side.
The Producer is the manager for the show delivery team, overseeing budget, financials and all aspects of production to ensure delivery of an expected strong standard and on time
Leads and Heads of Departments to define the creative and technical approach for the show. Identify areas of R&D required for the show
The Systems Administrator will be responsible for maintaining and monitoring critical server infrastructure, including both Linux (CentOS) and Windows Desktop/Server. They will also be responsible for installation and maintenance of storage servers (Dell EMC, Qumulo, Avid), installation and maintenance of Virtual platforms (VMWare), installation and maintenance of LAN based on Brocade solutions, and management and development of centralized configuration and revisioning tools.
Key to this role is to be an expert learner and to be able to take complex information and make it simple and easy to understand, using a variety of educational techniques. Candidates should have a love of teaching and learning, and great enthusiasm for visual effects.
Groom Artists are responsible for delivering high quality hair, fur, feathers and organic elements for our 3D characters and environments.
As the HOD of Performance, you will need to provide support and motivation to the Department through consistent CFX methodology and best-practices on all shows.
The Department Manager is responsible for the artist's daily routine, salary management and helps in recruitment of new talent while driving show deliverables and quotas to ensure our projects keep targeting.
As a Texture Artist you are responsible and specialize in painting 3D assets creating photoreal textures.
Setting up crowd agents and clips for shot creation. Populating and choreographing scenes using proprietary Houdini tools and work flows
As a Pipeline Technical Assistant (TA) you will understand and feed into the improvement of our pipeline and workflows as defined by the Head of CG, and in alignment with the broader FEV Software standards and practices.
As a Pipeline TD you will understand and feed into the improvement of our pipeline and workflows as defined by the Head of CG, and in alignment with the broader FEV Pipeline standards and practices.
The Production Coordinator delivers quota and inventory on time with other coordinators, leads, department shot teams, Production Managers and supervision.
The Talent Acquisition Manager for Technicolor will be responsible for the recruitment of talent for the company. They will be responsible for building and maintaining relationships with prospective talent in order to establish a network in the industry to meet current and future hiring needs. They will also be responsible for pre-screening applications for suitability, visa eligibility, and present all relevant salary and availability details to hiring managers for review.
As an DMP Artist you are responsible and specialize in creating photorealistic backgrounds and environments to match the overall look and feel of the film.
The Workforce Planning Manager is responsible for managing a highly dynamic planning and scheduling function.
You will oversee ingestion/processing of incoming client material, management of the internal edits of the film's sequences and the running of various review sessions.
Layout Artists produce pre-viz, post-viz, camera and character blocking to build editorially sound sequences which subsequent CG departments use as the foundation for shot construction.
Our FX Artists gather a variety of 3D assets produced by our Layout and Animation departments and creating rigid body, particle and fluid simulations. If you have a passion for FX and can use Houdini, then we'd love to hear from you!
Environment artists are responsible for creating 3D hard surface models which artistically meet the brief but also technically meet the needs of other departments.
Compositors are responsible for a wide range of compositing tasks, such as tracking, matte extraction, color correction, paint fixes, roto, and CG/2D element integration in service to delivering the final image. If you have a passion for compositing and can use Nuke then we want to hear from you!
Modelling Artists are responsible for creating 3D character and creature models which artistically meet the brief but also technically meet the needs of other departments. If you have a passion for modelling and can use Maya then we want to hear from you!