Showing 1 - 25 of 133 postings found
Ubisoft is seeking a proactive Executive Assistant to support the Director and Deputy Director by managing complex agendas, coordinating logistics, and streamlining communication flows within a fast-paced generative AI team.
Ubisoft is looking for a Senior Gameplay Programmer to design and implement dynamic gameplay systems with a focus on destruction and interactive environments for an unannounced project using the Snowdrop engine.
Ubisoft is looking for an Associate Technical Director - Design to support the technical vision and production workflows related to game systems and content configuration for the Siege project.
Ubisoft is looking for a Production Director to oversee production activities for the Hélix graphics team and support the delivery of visual production services including key art, thumbnails, and style guides.
Ubisoft is seeking an R&D Engineer to prototype and validate new technologies using GenAI, Vision-Language Models, and AI/ML to improve game testing and quality control automation.
Ubisoft is looking for a UI Programmer to develop and optimize game presentation modules, including menus and HUD systems, while collaborating with design teams to ensure a high-quality player experience.
Ubisoft is looking for an Engine Programmer to develop, refactor, and optimize core systems while ensuring code meets performance, scalability, and compatibility requirements for the March Of Giants project.
Ubisoft is seeking a Generalist Programmer to develop stable, high-performance tools and systems that support production teams in creating dynamic character behaviors and immersive dialogue sequences.
Ubisoft is seeking a Voice Designer to contribute to the design, implementation, and evolution of voice-over systems and cinematic audio pipelines for the Far Cry franchise.
Ubisoft is seeking an AI Programmer to develop and improve NPC behavior technology, combat coordination, and systemic reactions for the Far Cry franchise using C++ and behavior trees.
Ubisoft is seeking a Senior Data Analyst to gather and analyze data to derive insights that drive the strategy and optimization of marketing initiatives across various gaming brands.
Ubisoft is seeking a Level Artist to create immersive 3D environments by assembling visual elements that support environmental storytelling and enhance the player experience using Unreal Engine.
Ubisoft is seeking a UI Technical Artist to transform UI mockups into functional, performant, and visually consistent gameflow interfaces and menus using Unreal Engine.
Ubisoft is seeking a Senior Level Artist to assemble and integrate assets into the game engine to create immersive environments and cohesive gameplay spaces for an open-world project.
Ubisoft is seeking a Senior Character Artist to create high-quality customization content and complex game-ready assets for Rainbow Six Siege while collaborating with concept and animation teams.
Ubisoft is seeking a Security Team Lead to coordinate daily operations for the Resilience team by strengthening crisis preparedness, business continuity, and disaster recovery initiatives across global locations.
Ubisoft is looking for a Senior Weapon Concept Artist to design realistic firearms and skins while collaborating with design and 3D teams to define the visual style of FPS games.
Ubisoft is looking for an Accessibility Design Specialist to act as an ambassador and advisor to production teams, ensuring games are inclusive and playable for players with motor, cognitive, vision, or hearing disabilities.
Ubisoft is looking for an Event Scripter to integrate scripted events, animations, and interactive objects into the game engine while collaborating with multidisciplinary teams to create immersive gameplay moments.
Ubisoft is looking for a Data Director to lead the data analytics activity at Ketchapp by turning raw data into actionable insights that influence the success of a broad portfolio of mobile games.
Ubisoft is looking for a Linux Systems Administrator to manage and optimize Linux systems while designing, securing, and scaling the modern cloud infrastructure that powers the live gaming ecosystem.
Ubisoft is seeking a highly skilled Technical Architect to design, plan, and develop scalable and sustainable automation solutions for the Quality Control team while representing the department in global technical discussions.
Ubisoft is seeking a Programming Team Lead to manage the procedural systems team within the Anvil Pipeline World Building domain, overseeing technical roadmaps, milestone planning, and the development of high-performing engineering teams.
Ubisoft is seeking a Lead Character Artist to support the team with structure, pipelines, and workflows while producing high-quality 3D assets for Tom Clancy's The Division 2.
Ubisoft is looking for an Online Programmer to support production teams in creating connected experiences by participating in the design, development, and maintenance of online systems for the Far Cry franchise.